HoofPrince XVI: Eos

Let their fear collapse, bring no surprise ;;

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Within The Ridges lie Hoof Prince's bloodiest battlefields. Horses from every length of Hoof Prince congregate here for one simple and primal reason - to battle. The rush of adrenaline draws them closer, the scent of blood spurning them into action, the heat of glory pressing them onward. And here, the victorious become heroes. Fights are roleplay only and are judged based on realism, skill, creativity, and proper written form. For more information, please visit the Rules page and select "Challenging".

Wars
When announced there will be wars where you can win tokens. When a war is posted, anyone that wants to participate will post under the thread, and after 3 days (real life), Altus will pair up fighters. Fights are done in bracket fashion... therefore the first round will take place, and winners of the first round will progress to the second and so forth until there is one winner. For more information, please visit the Rules page and select "War".

Sparring
If you wish to spar a specific player, you may post a spar challenge here (they do not accept as they would with a challenge). You may also post your terms and wait for someone to accept and spar you. Those who are fighting are allowed to set their own terms though, as far as number of attacks, wager, etc as long as both players agree on them. There are no time limits for spars but you may only spar a maximum of 2 times per month!

Wagers
Both the challenger and the challenged must agree to a wager in order to fight. Only the winner of the spar collects the tokens wagered, the loser does not regain their wager.

Wagers are as follows:
Wager 1: Win 2
Wager 2: Win 4
Wager 3: Win 6, etc

Please specify whether it is an outright challenge or only a spar within your initial post!

Challenge Master: ALTUS
Spar Master: TAZEWELL

I'm only happy when it rains
IP: 98.69.158.95


I'm only happy when it rains
I'm only happy when it's complicated



A ghostly fog clung to the ground, shifting and undulating with no more unrest than the clouds that drifted across the gloomy morning sky. Where it parted, gray-green blades of grass were revealed, glimmering in the ethereal light that seemed not to originate from anywhere. The battlefield was a wide clearing that spanned about a hundred yards in all directions, bordered on every side by dense forest into which the light did not reach more than a few feet.

Shysie stood across from Voraer, close enough to monitor any changes in his position but far enough off to hopefully skew his flame-image of her. Her always-listening ears faced directly forward. The forest lay deathly silent, so any noise would have to come from one of them. Within her, the child stirred, causing her once again to question the decision she’d made. But it was largely because of the life she harbored inside her swollen belly that she desired immediate freedom from the Rajput king. She had waited long enough, and she knew she could not give birth while under his authority. Still, she would not have dared to set a single hoof within the boundaries of the ridges without a way to defend herself and—more importantly—her unborn foal.

She was aware of the other limitations acting on her as well. She possessed only one elemental stone while Voraer possessed many. Still, she was confident in her ability to handle hers with more knowledge and experience than could Voraer. The way she saw it, undivided devotion to one deity would serve as an advantage to her rather than a hindrance. And hers was one gem Voraer did not wear.

She had no battle experience. This would be her first fight. But she had made a point to become well versed in the art of war, watching and learning the ways of the best. Legends that had haunted the Ridges for decades had essentially been made into her mentors, as she memorized battle strategies, attacks, and defenses employed by them.

With liquid grace, she set her body into motion. Moving counterclockwise along the path of a circle with Voraer at the center, she lifted into gentle canter, careful to maintain her balance and the continuity of her motion. As was characteristic of both her bloodlines and personality, although counterintuitive to battle strategy, she kept her head high, her white mane and tail streaming fluidly behind her. When she came to a point where her body was parallel with his, albeit facing the opposite direction, she stopped.

This of course, is dependent upon Voraer standing still. If he chooses to come toward her, she would simply alter her path so that she drew parallel to him sooner, or later if he moved backward. It wouldn’t matter if he turned, because she could simply continue her path until she came to the aforementioned orientation, and if he moved left or right made no difference.

At this point, Shysie turned to face him. Moving once more into a graceful canter, she approached him, collecting speed as she devoured the ground. This time, she held her head low, in the same manner as Rapier often did when setting up for what could be assumed her favorite attack—a flying leap with the forelegs extended sending all the force of her momentum into two bone-dagger hooves. But Shysie had an ace up her sleeve that Rapier did not, and as such her intent was quite different. When she drew near enough to what she hoped was still Voraer’s left side (although it wouldn’t have made much difference), she rocked her body axis back onto her haunches, lifted her forelegs too high for another stride, and sprang into the air toward him.

But she never meant to connect. Instead, she teleported. Using the gift she had possessed for a while but intentionally never used, she opened a wormhole of sorts and completed the leap, landing in front of Voraer, facing away from him, and a little to his right. Planting her front hooves so firmly into the ground that she sliced through the grass and embedded them in the dirt below, she released the stored energy in her hindquarters in a swift, powerful kick with her back hooves a little crooked so that the right was just higher than the left, landing (if all went as planned) the left hoof on Voraer’s right cranial superficial pectoral, impairing limb adduction, and the right hoof on his omotransversarius, the neck muscle which raises the scapula and moves the leg forward.

The region Shysie was aiming for was heavily muscled, so skeletal damage would only be likely if Voraer had begun to shy away from her even slightly as she had approached from the opposite side. Bones in harm’s way in that case included the humerus and the scapula, both of which are instrumental in the movement of the forelimbs. If Shysie could impair these areas, she would have essentially incapacitated her opponent for the rest of the fight.

Up to the few milliseconds before impact, none of Voraer’s movements would have mattered. No matter where he was in relation to Shysie when she leapt, she could have corrected her orientation to the one she desired when she teleported. Having completed the buck, Shysie pulled her back legs underneath her and in a few collected strides had put three lengths between them. She did not stop, but continued forward until she was circling him at a canter once more, waiting.

And though I know you can't appreciate it
I'm only happy when it rains




Shysie

. Spirit of Courant .
. Reginleif of the Valkyrie Senate .
. Water level IV . Sapphire . 177 tokens .

Photo manip by green*star


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History of Wars
Winner
War One
Luke
War Two
Sirenne/Gobardon
War Three
Capone
War Four
Zacharias
War Five
Meese/Priest
War Six
Dresden
War Seven
Marara



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