The forest stands tall and lush here; ancient trees reach weather-twisted arms to the sky, fighting monster-like storm clouds back with their interlacing fingers. Shadow seems to lurk everywhere you look, but it spills calmly, coolly, inspiring a sense of stealthy calm or protection rather than unease. That is, if you've forgotten what kind of creature might be stalking just out of sight...Abendrot is a land cradled by the dark woods on all sides; in the center, some of the larger trees stay behind to reveal a small plateau - a citadel where this pack can gather and defend itself from invaders. There are, of course, softer sides to the land. Clearings here and there allow the sun to throw down its rays in incongruously resplendent gold showers. Ignore the lingering scents of blood spattered here and there along the borders: those do not concern you. The river on one edge of the territory is playful enough when it hasn't been gorged by violent rain. You can choose to note the ragged claw marks raked down tree trunks and the forest floor as friendly "Home Sweet Home" signs, if you wish.

All who treasure loyalty, order, victory, and the occasional indulgence of raw visceral pleasure are welcome, once they've been approved by the ever-watchful eyes of Abendrot's Alpha. But keep one thing in mind: no matter what your motive, this is not a fool's Paradise. This is the land of soldiers, assassins, and spies. This is ABENDROT.

Make up your mind quickly and prepare to prove your worth. You wouldn't want to add to those blood spatters, would you...?

Refresh/Reload

PACK RANKS [EDIT]
IP: 76.243.46.249


[OOC: SORRY RUSH!!! I fixed it <3]

Soldiers
Gamma/HEAD SOLDIERS: SCORPIO and MARX. Must train new soldiers, help recruit more soldiers, and update Alpha on all improvements.
Zeta/CAPTAIN: (NONE). Acts as right-paw man of the Head Soldier, assists in recruiting new soldiers, relates orders from Head Soldier to other soldiers.
FIRST LIEUTENANT: (NONE). Supervises training and leads scout missions.
NEW SOLDIERS: Crimson, Burning Chaos, Verity, Autumn Leaf,
Soldiers are strong and fearless. A code of honor binds them more than the other factions of the army. You are the defenders of the pack. There are only three main ranks to earn as a soldier: Head Soldier (Gamma), Captain (Zeta), and First Lieutenant (Iota). I expect healthy competition between you all—yet remember to value teamwork in your training. An army is only effective if its soldiers work together.

Assassins
Epsilon/HEAD ASSASSIN: DEADLY MAMBA. Must train new assassins, scout for more potential assassins, update Alpha on all improvements.
NEW ASSASSINS: Ruhani, Lore, Night Blood, Darien Valentine.
Assassins are brave and independent. Something my assassins need to know—I put you here because I admire your strength, but I want to develop your talents differently from my soldiers. Assassins have no friends, no comrades to rely on. Learn to fight for yourselves. As you are individuals, there are no ranks other than Head Assassin for this faction of the army. If you prove yourselves worthy, however, you may shirk the title Omega and consider yourself more than lowly newcomers with time.

Spies
Delta/COLONEL: ARSINOE. Trains new spies, missions for Alpha, intelligence gathering.
FULL SPIES: Firecrest. Full spies are no longer omegas, and may carry themselves as Deltas unless in the presence of the Colonel—however, full spies do not actually HAVE the rank of Delta. They are a step ahead of new spies that have not quite earned their place.
NEW SPIES: Ithilwen, Loki, Mae, Molly
Spies are clever and secretive. Unlike assassins and soldiers, your job does not require as much fighting, though you must know how to defend yourselves. Rely on your minds, your intelligence. Worthy spies can control their emotions and get what they want without bullying for information. Utilize finesse. Spies are individuals, like assassins, and so there are no formal ranks given—but, should you showcase your talents in a satisfactory manner, you may one day rise above the status of Omega.

Prisoners:
Blanca, Lobo, pups, Starship, Taylor, Ellesmera. Prisoners are to watch their backs in Abendrot. You are lower than Omegas. We have no set purpose for you as yet, but as long as you keep your tongues still and your tails low, we MAY consider leaving you in peace . . . rather than in pieces.


Enigma is the pack Beta/General of the pack, Kershov’s second-in-command. She oversees all aspects of the military while not solely belonging to any one faction. Fallacy is Abendrot’s Novacula—the King’s own personal weapon. She is outside of the ranking system and answers only to the King, or to Enigma if the King is not present; Fallacy does not belong to any specific faction—no Novacula does.

As always, KERSHOV is your Leader and Alpha. Obey.


[OOC:Okay, guys, I didn't include pups here, or those that did not reply to the powerthread. I'm posting a ranks list at the Oak of Alphas: tell me there if your wolf is missing from the list. <3]




Replies:
  • awesome -
    Hmmm -
    <333 -


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