The Lost Islands
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Peak

The Prime Minister

Khar'pern

The Codebreaker

Ashteroth

The General

Marceline

The Companions

None None None

The Thinkers

Naydra
Titan

The Politicians

Ararat
Axelle
Hollis
Mae
Nashira
Serenity

The Warriors

Clarity
Kaeja
Lysimache
Starling

The Trinkets

Beloved
Cato
Cullen
Güneşlenmek
Isengrim
Jigsaw
Kazimir
Octavius
Starscream
Yıldırım

PRIME MINISTER'S DECREE

"None." - Leader

The Offspring

Diccon (Cicada x Khar'pern)

Rules

• The Vulcan Peak is where homeless mares come to live as a sisterhood. Stallions may not live here except as captives or companions for the Leaders.

• Warriors keep mainly to fighting, Thinkers keep mainly to raiding, and Politicians may do both, neither, or act as diplomats. Members may issue their own battles and raids, but should generally consult the General, Codebreaker or Prime Minister for permission.

• All major decisions are determined by vote, but the Prime Minister maintains order within the Peak and has the final say.

• Elections for leadership positions will be held every TLI summer, provided the qualifying criteria are met.

• You can find detailed information about how the Peak works on the Rules page.

LEGENDS NEVER DIE

Anath couldn’t feel small with her reputation to precede her. There was something about the mare where she herself felt larger than life. The dun didn’t mind it so much, so she didn’t have a problem with it. Her ramrod straight posture, arrogant attitude… it’s been with her for so long. Some things are hard to let go of. So long, so far she’s tried to keep ahold of herself. It’s not so hard most days. Still, standing before the other three mares she feels fake. There are so many things that can bring on the feeling, and not one of them is a friend to her.

Mouse stands, and she is quiet. Anath isn’t sure how she feels about this quiet… then again, she’s not fond of Shira’s loud either. There’s something that the mare can’t place about the large mare and the small… she likes neither. They are change. A hatred for that damned operation bubbles up in her gut. Change was the enemy, and that wasn’t what she wanted. Everything got worse when change came into play. Shot to hell, every last bit of it. Shot to hell. Anath only wanted to hold on, and it was getting so hard. Her mind was crashing and falling and bits were coming undone. It’s too much… far too much.

Anath doesn’t like that Impa is making light of the situation. At once her posture has snapped, a coin flipped. The mare’s posture grows agitated, ears flickering along with her tail. It’s annoyance. If the champagne mare had been a dog her hackles would have raised. She’s bitter. Vanity has never mattered much, but to Anath, pride is everything. Disdain is what covers her face and bleeds into her bright green eyes. She’s burning on the inside, and she knows the blanketed mare can’t see it. Anath is well aware that it’s her blindside that’s tipped to the dun, and for a moment her nose moves to slam into whatever body part it can reach. It’s not a true strike—there’s no teeth. Anath would strike out with intent to harm if that’s what she meant. No. She doesn’t wish Impa harm.

The mare grinds her teeth as Impa speaks. Every muscle tenses. Her steps are crisp and stark against the ground as she takes one, then two, then three backwards. “I see no use for humility.” A hoof scrapes harshly against the ground, her tail lashing over her haunches. Anath’s ears pin to her skull. If looks could kill the other mares in the circle would have been struck down. In the heat of the moment, Impa would be the only one she regretted.

“I’m not interested in what we could do, Impazienza.” It may be the use of the mare’s full name that cuts deeper than anything else. The creature was spitting venom and fighting mad. It’s at this point that she doesn’t give a damn what they think of her. Shira’s words only half register, and they only serve to bring a rise to her hostility. The creature quivers. There’s something sickening about the way they’re all regarding each other. Formalities make her guts churn, and it’s what drives her out of her skull. The champagne mare makes her way around the fringes of the strange little circle before turning as if to leave. ”Do what you wish. I won’t be having none of it.” The grammatical slip doesn’t even begin to register. There’s nothing to do for it now.

Her movements had always been thundering, and she’s nearly found herself off at the gallops he wants when she hears it… smells it. There’s a silver overo mare that speaks in a way she could only pin back to one of her ghosts. The way in which Anath slams to a halt is a bit startling, even to the champagne herself. Her head snaps around. It hadn’t been her intention to look back, but there’s one of her ghosts in the flesh. The woman that stands before her is older, but she really is Ardea’s daughter. Anath quivers where she stands, nostrils flaring.

The words that come are louder and more forceful than she intends. Anath wouldn’t regret the screaming in hindsight, though. No regrets. ”Fuck you and fuck your mother—leaving without a word… I thought you were dead.” Anath finds herself bellowing. It didn’t matter that the others were still watching, that they wouldn’t know what she was talking about. The emotion is pure and raw and ugly, a maelstrom that had been building in her belly since the one equalizer she’d ever had up and left. ”Not one god damned word.” They all left like that… it’s why the words come quieter… with less harshness. ”We’ll talk later.” Without another word Anath picks up the disgusting, thundering gallop across the soft shale. Nothing can stop her now. All she needs is time.
Anath
"HEROES GET REMEMBERED
LEGENDS NEVER DIE "
html by russell for hound
(c) 2012 and beyond.


((feel free to continue without her.))


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