The Lost Islands
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Peak

The Prime Minister

Khar'pern

The Codebreaker

Ashteroth

The General

Marceline

The Companions

None None None

The Thinkers

Naydra
Titan

The Politicians

Ararat
Axelle
Hollis
Mae
Nashira
Serenity

The Warriors

Clarity
Kaeja
Lysimache
Starling

The Trinkets

Beloved
Cato
Cullen
Güneşlenmek
Isengrim
Jigsaw
Kazimir
Octavius
Starscream
Yıldırım

PRIME MINISTER'S DECREE

"None." - Leader

The Offspring

Diccon (Cicada x Khar'pern)

Rules

• The Vulcan Peak is where homeless mares come to live as a sisterhood. Stallions may not live here except as captives or companions for the Leaders.

• Warriors keep mainly to fighting, Thinkers keep mainly to raiding, and Politicians may do both, neither, or act as diplomats. Members may issue their own battles and raids, but should generally consult the General, Codebreaker or Prime Minister for permission.

• All major decisions are determined by vote, but the Prime Minister maintains order within the Peak and has the final say.

• Elections for leadership positions will be held every TLI summer, provided the qualifying criteria are met.

• You can find detailed information about how the Peak works on the Rules page.

LEGENDS NEVER DIE

Anath has a way of embracing that which doesn’t threaten her. Change threatens her. Change threatens her existence, threatens everything she knows and loves and everything that’s made her… well, her. Therein lies the problem. It’s something that she can’t help but cling to, the old ways. If the new creatures that come here seeking refuge would stop rocking the boat, she might be a little more… more… welcoming? Was that the right word? It was as close as Anath would come to finding the right word. The dun mare wasn’t a politician for that reason. That, and she had the potential of being downright mean. Then again, there was always sleaze in politics, right?

“Mmm, right, good meet you, yeah.” Anath nods, watching the mare with green eyes that don’t hide clear calculation. Her words are a little awkward, a little sloppy. She can’t quite control them, and that might be part of where her problem lies. The creature has never been good at being the second one to the meeting, but more and more she’s been rather late. While the mare had come in quietly enough, she was worrying about another… another threat. The problem lies within the threat, and Anath will meet it with teeth if it arises.

What Anath notices most is the spotted mare’s chilly reaction. The general knows why, and she knows that she’s hurt the other creature in more ways than one. While she lacks some of the sympathies of a bleeding heart, the dun mare knows she can’t fix things right now. It’s something that she doesn’t want to reach out and touch, the idea that the other mare is pissed at her. She won’t, right now. There are things for now and there are things for later, and what hangs between her and Impa is something for much later.

The mare speaks of her grandfather, and Anath knows not that it was the mahogany bay stallion that had washed up on the shores nearly… a year ago, now? Time passed strangely now, and she couldn’t track it so well. Things were starting to slip away, starting to drop off into a sea of unknowns. Before long the general would drowned in it, but that would be later. At the flaxen mare’s mention of Giselle, Anath nods. A light creeps into her eyes, a relaxation coming into her posture. It’s as if she cares more for one of her ghosts and her daughter than for her own. Where is that child off to, anyway? Enough thoughts of Bane, now though.

“I’ve known Giselle from the time she was a child, yes, and her mother as well.” There’s a nod to her head, coming in only after Impa has said her welcome. Anath nods easily along with the mare, trying to make things look like they’re all okay. Maybe they can be. Maybe they will be. It’s all in how you look at it, and the mare can find today being… less pessimistic than usual. Less of a lot of things, but less pessimistic in general is a good thing. In general, with Anath, is rarely a good thing. “I’ll be seeing you, Impa?” The question is strikingly rhetorical, an unusual sarcasm stealing over Anath. She’s questioning the mare, but more making sure she knows she won’t be avoiding the general for long. We need to talk. It rings clear in Anath’s voice and in her posture.

“We’re a haven of sorts, up here. I’m the only leader we have right now, but there can be three of us… how much did Giselle tell you?” Anath’s speech is rushed and a little awkward, the words coming through gracelessly. She’s not used to being one on one with the girls… other than Impa. That one she may have screwed up mortally, anyway. The green eyed mare shifts, trying to think of what else she needs to say. “I’m the general, here.” The words come with a sort of ease, they feel right on her tongue. At least she knows what she is. It’s the first step to getting anywhere with anything here, as she’s come to find out.

Anath
"HEROES GET REMEMBEREDLEGENDS NEVER DIE "
html by russell for hound(c) 2012 and beyond.



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