The Lost Islands
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Peak

The Prime Minister

Khar'pern

The Codebreaker

Ashteroth

The General

Marceline

The Companions

None None None

The Thinkers

Naydra
Titan

The Politicians

Ararat
Axelle
Hollis
Mae
Nashira
Serenity

The Warriors

Clarity
Kaeja
Lysimache
Starling

The Trinkets

Beloved
Cato
Cullen
Güneşlenmek
Isengrim
Jigsaw
Kazimir
Octavius
Starscream
Yıldırım

PRIME MINISTER'S DECREE

"None." - Leader

The Offspring

Diccon (Cicada x Khar'pern)

Rules

• The Vulcan Peak is where homeless mares come to live as a sisterhood. Stallions may not live here except as captives or companions for the Leaders.

• Warriors keep mainly to fighting, Thinkers keep mainly to raiding, and Politicians may do both, neither, or act as diplomats. Members may issue their own battles and raids, but should generally consult the General, Codebreaker or Prime Minister for permission.

• All major decisions are determined by vote, but the Prime Minister maintains order within the Peak and has the final say.

• Elections for leadership positions will be held every TLI summer, provided the qualifying criteria are met.

• You can find detailed information about how the Peak works on the Rules page.

LEGENDS NEVER DIE

The general can’t help but roll her eyes at the mare as she hisses and spits. Honestly, does the fine boned creature think herself impressive? Anath’s posture hardly shifts save for the flickering of her tail, as if to brush a fly from her haunch. Her head shakes, a snort echoes from the fringes of her velveteen muzzle. There’s honestly nothing that the elder stateswoman can find herself caring about in this creature. What the hell crawled up her ass and died, anyway?

The champagne sighs heavily, almost in pity for the grey. She speaks, using the term mongrel rather incorrectly. Anath shakes her head—she knows nothing of breeding, other than the fact her father was a finely boned paint and her mother was a well bred, round rumped stock horse. “You appear to be mistaken sweetheart--” Anath’s tone holds her fair measure of venom. “Breeding has nothing to do with it. You’re what, pure desert devil? Tell me… how have you ever held up in a fight?” The dun mare’s teeth gnash slightly, and she refuses to hold her tongue. Not all of Cudgel’s training had gone to waste, but it’s too good a time not to hold her tongue.

As far as anyone knowing of Bane, it was hardly believable. Anyone who’d been asked had been informed that she and her brother were found cold and alone. By the time Anath had returned with the filly and colt her teat had stopped dripping and none of the pregnancy weight remained on her body. No one had said a damn thing… then again, it wasn’t the first time the mare had met a misguided clairvoyant. The world around her was full of them, and it was more than enough fun to screw around with their brains. Anath would make a pastime of it, at least.

The champagne scoffs directly back at the grey mare, but turns a deaf ear to the creature. She has no need to dabble in the ideas that come sliding through a head so filled with odd, befuddled ideas. She shifts, shakes her head. In no world was this mare worth her time. Former Vulcan queen? The Vulcans had no queen, and Anath was very much in the present. The dun mare was a living legend, and she was going to stay that way for a long damn time. Her posture is straight and square, green eyes upon the face of the dark mare that sits before her. “I’d greet all of my initiates if someone wasn’t babysitting the door, trying to show her elders up.” The creature flicks her tail, rolling her eyes once more at the grey.

The general’s green eyes rest upon Skraeling now, a nod. Her head dips, darker forelock tangling before her eyes for a solid moment before looking back up. “I appreciate that someone has some sense. Welcome, friend.” Her drawl sneaks in, subtle, as if an undertone of what she really means. All the bitter venom is gone, and once more she is the woman that stands so steadfast as a figurehead. She’s square in posture, stretching up and paying attention. Everything in her head is starting to make sense again, falling back into place around the large boned creature that’s before her. “Tell me, how much do you know of the Vulcans?” It’s always important to get a gauge as far as where the newcomers start. It’s best not to bore them with the speech if they’ve already made themselves familiar with it.
Anath
"HEROES GET REMEMBEREDLEGENDS NEVER DIE "
html by russell for hound(c) 2012 and beyond.



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