The Lost Islands
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Peak

The Prime Minister

Khar'pern

The Codebreaker

Ashteroth

The General

Marceline

The Companions

None None None

The Thinkers

Naydra
Titan

The Politicians

Ararat
Axelle
Hollis
Mae
Nashira
Serenity

The Warriors

Clarity
Kaeja
Lysimache
Starling

The Trinkets

Beloved
Cato
Cullen
Güneşlenmek
Isengrim
Jigsaw
Kazimir
Octavius
Starscream
Yıldırım

PRIME MINISTER'S DECREE

"None." - Leader

The Offspring

Diccon (Cicada x Khar'pern)

Rules

• The Vulcan Peak is where homeless mares come to live as a sisterhood. Stallions may not live here except as captives or companions for the Leaders.

• Warriors keep mainly to fighting, Thinkers keep mainly to raiding, and Politicians may do both, neither, or act as diplomats. Members may issue their own battles and raids, but should generally consult the General, Codebreaker or Prime Minister for permission.

• All major decisions are determined by vote, but the Prime Minister maintains order within the Peak and has the final say.

• Elections for leadership positions will be held every TLI summer, provided the qualifying criteria are met.

• You can find detailed information about how the Peak works on the Rules page.

LEGENDS NEVER DIE

Mothers and daughters would fight. They would always fight. They seemed to be hardwired to fight like cats and dogs. Bane was too much like Anath. Anath was too distant to consider herself a mother. Hell, she’d hardly own up to the fact that the filly existed, much less came from her own insides. She’d been running away from her problems, Bane included. There had been a squabble… the general’s own words rang in her ears. I don’t give a damn what you do—just go. Bane was old enough to fend for herself now. It, like the rest of the things spinning around her head, didn’t seem to matter. She was just so tired.

Summer was sneaking up on them. Anath seemed to come back to life from the winter chill as the warm weather stole over them. The desert sand in her veins seemed to pull her mind back to the Salem… she’d have to visit soon. It was another thing added to her to-do list. At least she didn’t have to be on guard for a challenge for the rest of the spring. Impa had taken care of that, much to the dun mare’s surprise. She’d never seen the half blind mare as much of a fighter, but it appeared she was decent enough. Anath had seen the mare come home a winner. It was a good enough deal. The green eyed mare was proud.

Impa’s voice is loud enough to catch form her perch that overlooks the ocean. The champagne mare always hates to turn her back on the sea… it means too much to her. She’s hesitant—what if the moment she turns away is the moment someone that’s been lost to her for too long will pull themselves from the surf and shake their coat clean. She doesn’t want anyone to have to call her name. She wants to be able to greet them at the moment they come forward. Anath wouldn’t forget them, it would hurt her too much. The greying mare didn’t want to lose any of the pieces of her past. It would shatter her on the spot.

So she runs parallel to the sea for as far as she can. Pulling up and off her precarious ledge isn’t a big deal anymore. It’s been her home so much as of late. It’s the only place she can feel safe. Though the champagne mare knows the call wasn’t for her, she makes her way across the slope of the Peak. It would be important to see Impa and Mouse… some part of it would mean something. That was a good change from her usual, she would think. The mare knows that there’s something she needs to do and she needs to find and she needs to hold. Apologies can hurt, but this one is important.

The general’s hooves are even on the ground. She’s never been very sneaky, and her light two beat jog echoes off the soft shale. Everything is perfectly in time for the mare with the silvery grey streaks in her mane. Those streaks had been appearing lately… Anath wished there was a way to cover them up. She no longer looked so young. As the blanketed mare came into her field of vision, she shivered. Young and strong and beautiful… so many things Anath wasn’t, Impa was. Strong, still… but the rest had drifted away. She feels old.

“You fought.” The champagne’s words hang in the air before her face for a few moments before being carried off by a light spring breeze. They’re gentle, proud, beaming. Daily she’d checked the challenge notices… she needed to know. It was her job to know. Spring was a new season, and a new season would bring new… things. Everything is green and smells so fresh and new. Anath shakes her head as if to clear it, scattering her forelock in her eyes. It’s easier to study the mare through the fringe, easier to avoid eye contact.
Anath
"HEROES GET REMEMBERED
LEGENDS NEVER DIE "
html by russell for hound
(c) 2012 and beyond.



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