THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
into these animals we grew, baphomet
IP: 121.219.25.164

He was... frustrated, yes. Frustrated that his plans had fallen apart due to his mother's apparent inability to fight as she once had; she had folded beneath another and that he was sure would put a rather large dent in his plans. There was absolutely no way the male, Baphomet, would surrender his land to the fallen Queen's son even if Azrael tore his ligaments apart rather than Ruvindra's - he surely had his own brood of children or harem of relations to give the land to. Yes, it put a dent in his plans but where there was change, there was opportunity. Perhaps the most annoying angle of the change was that he was still hindered by his age and thus would have been unable to do anything; another factor was that the male was much heavier, and thus more probable to be stronger, than Tesseract. If there was one thing to be said about Tesseract, it was that he preferred to keep his paws as clean as possible for as long as possible. He had failed Caligula this once but he would... change that, too. Opportunity had come a knocking on Iromar's doors and he would be the one to answer to it. He was much more valuable to the new order than they would ever know - though slighter than many of the new wolves that had infiltrated the pack lands, he was more than aware of his particular... talents, so to say.

No, he would waste no time discussing anything with those other than the King - he did not make friends, particularly not friends who would undoubtedly screw up their noses solely for his mother's failures. He would, of course, keep a particularly close eye on them. If they dared to even look at Celesdue or his Caligula incorrectly, he would take their eyes (if Caligula did not do so herself, of course.) There was business to be had though and he sauntered on the outskirts of the pack's meeting, keeping himself far from their sights though he had no quarrels with the breeze taking his scent to them. Let them know that he lingered about, let his mother clutch onto the hope that he was there for her - ah, he would cleanse her wounds and tend to her but truly he was there for nobody but Caligula. If she wished to leave, he would do without a single look over his shoulder; he was her soul and he must answer to his soul. He eavesdropped as much as he could, too, as he lingered in the mists, his mind calculating and analyzing each and every voice and scent - each silhouette. It would take time for him to collect all he needed to know of the infiltrators but what he did know was simple; they were all large, all similarly coloured except for one (who was smaller, too) and one was heavy with children. The largest male, the one named Baphomet, reeked of his own blood combined with his mother's - at least she had put up a decent fight. This would have been the perfect event to have happened had she fought just a little harder; Baphomet would have done him a favor had she returned the victor. It would have been much easier to drag her off the throne.

Eventually the meeting ended and the corners of his lips pulled into a dark grin; it was time. He sauntered off further into the mists of Iromar to where his mother used to call meetings; the locality before the swamp front, the gator's skull still poised in the centre of the clearing. He circled the area, masking it in his own scent - a tell tale sign of his location before he settled himself in the centre, releasing a low call for the Alpha and no others. He stood tall, his body held proud though inside, part of him bristled at the thought of another believing himself to be... superior. Tesseract was intelligent, yes, but to suppress his own urges for dominance were... difficult at time. He could only hope Caligula could cope herself - she was a dangerous creature, silent and domineering like no other. he would do what he needed to to ensure their future together. If that meant biting his tongue and remaining beneath another for some time then so be it. Give him time and things would bend to his will once more.

At a meager one hundred and twenty five pounds, he did not stand up to much when it came to the male Baphomet and Andras; he was narrow, leggy and though he was more than capable of packing a punch, his strength lay within his mind's ability and the capability of his own speed. He was fast with his mind and fast on his legs; he was passive, too smart to openly challenge Baphomet's rule. Still, he held his own - a pelt of ivory marked by the blazing trail of crimson and black down his spine, his chin marked in a red flame-like marking as he tilted his skull back to voice his call. He was beautiful, his eyes alight with mischief as he awaited the apparent King in silence, tail held horizontally behind him, a mark of his resistance of submission.

Come Baphomet, he is much more useful alive and much more useful on your side than any other. After all, his alliances were fickle... shallow... he needed something solid to adapt to rather than promise of a home. He could have a home anywhere but power... ah, now that did not come easily.

T E S S E R A C T
[ three - soul of caligula ]


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PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
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