THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
weighed down by the souls of the damned
IP: 41.133.226.36




and power was contagious in my birth
second rise of the skeleton


Aithne moved with precision and grace, as well as a deep-seated purpose that caused her to constantly thrum with energy. For that reason, Kneph noticed her move away in mid stroke of his lapping tongue, and halted his swift grooming session to follow the female. In one fluid movement he was off his haunches and on all fours, tail flying at full mast in anticipation of a full belly. The dark wraith kept up a steady pace, and the blue-black male matched it step for step as they traced the river. He found it oddly satisfying that, although it was winter and snow fell thick and fast, it barely penetrated the trees above their heads and, if it did manage to find its way through the thick carpet of foliage that made up their natural ceiling, it soon melted in the humid air that hung, soupy and warm, above the pools. Speaking of pools, it wasn't long before Aithne crested a rise and drew to a halt, transfixed by something Kneph couldn't yet see. He trotted the last few paces, before drawing up sharply as he saw what made her stare. There, dotting the shoreline like scaly green pock-marks, were a dozen or so alligators and, he reasoned with horror, obviously today's prey.

Kneph's jaws opened, but no sound came out, and he shook his ruff that stood on end, awash with his confusion. It wasn't so much that he was afraid of those deadly jaws, no, but more afraid of what those jaws meant. It was not common for wolves to consume other hunters. Kill, perhaps, but rarely consume. In fact, it was a ritual so sparsely practiced that it had become a sort of unspoken taboo. A tooth for a tooth or something along those lines. Hardly seeming to notice his sudden apprehension, the girl began to speak, ears flattened as she motioned towards their chosen quarry. Kneph followed her gaze, slightly relieved to see that she had chosen a younger reptile, who seemed at odds with himself and rested quite a distance from the others. She explained the required tactics and grew vibrant as she discussed the kill itself, a feral glow alighting within her chest. Her excitement was infectious, and soon even the male could not help but feel less anxious at the prospect of killing (and eating) another hunter. Pickings in the swamp were thin and beggars could not be choosers. Suppressing a sigh, Kneph flicked an ear in aknowledgement and moved away from his companion, and towards the forest of teeth waiting below.

The creatures were fairly lethargic, sunning themselves and paying little attention to the wolf who moved amongst them, although he still made sure that he stayed as far from their snapping maws as he could. It was a strange feeling, to be able to walk amongst those you intended to kill, unmasked and confident. He assumed it was because they did not know the prey-fear, only what it tasted like. A shiver rippled along his spine and he darted forward, moving swiftly and more silently until he drew near to the youth. Their alligator had crawled out on a particularly slippery and rather steep stretch of bank, hauling himself up aways in an attempt to keep the rays of the moving sun on his back. His giant jaws gaped open, the pink gums startling against the white of his teeth. Kneph would have to draw him further out, away from the drop if either of them wished for success. Quick-stepping, the male began to dance forward, his tail swinging, a guttural sort of noise (the only sound he could make) pouring from his gullet. Unmoved, the reptile observed him with callous, cold eyes. It seemed an eternity before it grew tetchy and began to close its jaws, its head weaving with his rattlesnake sidestep. It too had the patience of a killer, and it did not attack instantly. Rather, it would bide its time until this troublesome gnat of a meal drifted close enough and then snap, in he would go to join his ghosts in the otherworld. Kneph recognized then that he would have to anger the beast (who was almost as long and probably as heavy as he was), and goad it into making a lunge. He danced close as he dared, stretching out a brave paw to tap the creature on the nose. Swift as swallow, the alligator flew towards him, almost crushing his leg in two and causing Kneph to fall back on his haunches in the mud from the speed of his retreat. Ungainly as they seemed on land, they moved faster than he had ever imagined. Ah well, for all that, at least the great chunk of living flesh had moved away from the riverside. It now lay beside a small sapling, uttering angry grunts, clearly upset at being roused from its warm bed. The boy circled it slowly, feeling its eyes piercing his soul, snatching in to nip at its tail. The alligator still swung its whole body around, something which wouldn't do for Aithne's killing blow. At last, the boy managed to rip an armored scale from the creature's toughened hide. It lifted its head and forefeet slightly from the ground, roaring its rage to the forest. If there were ever a time for the she-wolf to strike, it would be now.




and rerobing of the naked ghost
spat up from resuffered pain
♥dante &
♥lark


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PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
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