SekhmetPharaoh of Asteraia
KukChosen One
Kweku
ThothAdvisor
Cuirass
ImhotepPriest
None
AmunetHeir
Menkhet
Ma'atDiplomat
Jinx
NephthysButcher
Kattari
SetThief
None
HorusHunter
None
IsisHealer
Belhara
SeshatInformant
Ripper
SceptersWarriors
Negan
SnaresThieves
None
KemetHunters
Enya, Reaver, Kajika
HekaHealers
None
MedjayScouts
None
ScribesDiplomats
None

KithUnranked
Lucille, ⟡Skyrippa, Hircine
KinChildren
Bastet, Kaliban, Runihura, Rana, Mihos, Ragnar, Floki, Nox, Balor

OsirisAllies
None
SlavesCaptives
None (Inara & Idrisa are Guests)
RaEnemies
Shaddix

The Field of ReedsHonored Dead
Tobias | Tick Tock | Samhain | Thoth


News - 6/19/21
Summer is here and Fall is short around the corner. There is unrest as it stands but, perhaps it is to our advantage. Let no one question our strength. Those who wish to speak on rank, seek me out. If anyone wishes to put a hunt together inform me. Adults or others who wish to rise in rank may seek me out.
- Sekhmet

☥ Pregnant | ⟡ Promotion Pending | ☼ Stolen | ☾ Away

Return to Lunar Children
Blood and snow
IP: 24.209.206.46



She comes from the West, back through the woodlands that she had originally found them in. There were two of them, newborn infants, and they swung from her jaw in a rhythmic manner. Freshly bathed and clean they were, since after killing their Mother Seline had taken them to the lake to make them presentable. Although they had been rather pleasant to look upon, their twin white coats painted lovely shades of crimson; she had no intention of her children mistaking these other small ones for anything other than what they were. Playthings to learn and to hunt with. The Satanican Queen is pleased with herself, and has her mind set on the den on the entire opposite side of the vast plains- until a familiar scent has her changing course. She does not really even have to think about it when she scents him to begin with, it is almost as if her perfect paws change all on their own accord. But in truth there are not many moments Seline passes up when it comes to her heart and her mate, Eric. For while the blood and snow wolf has always held rather high standards, her vampire was the epitome of those very standards.

It does not take her long to gain on him, for it seems he is not alone this night. A corpse he drags with him, one drained by the looks of the lightness of the load; thus the heart will not be as hot but warm she supposes is alright. Around the small pups in her slender muzzle, a wicked smile is curving in her anticipation and excitement. It did not matter to her if another wolf comes upon them, for always Seline is first in all things. First in the art of love and war, first of a grand generation of a specific heritage. It could go on and on, but, mostly, the blood and snow Queen is a wolf of the present and she is ever eager to overtake her mate. For when she is close enough, her jaws open mechanically to deposit her prizes off to the side before her body moves into fluid motion. Unlike before when she had been in a long, strutting gait; now the Satanican Queen is sprinting full tilt at the back of her mate, silent as a wraith and twice as deadly. Seline does not aim to hit him full force, but rather clip his hip with an audible clack of her flawless jaws. Venomous green eyes are eager to see the crimson seep into white there, but even as she watches the spot she turns on the spot just before him to face him.

There is no intention of moving away or backing off, and for plain show and her own amusement, a deep and throaty growl is gracing the air between them and snow white hackles are raised to an extreme. This causes her already tall frame to grow even larger, though hardly for intimidation purposes. Seline aims to rile him up, even if he might be tired after what might have been a bit of a fight between him and the corpse in his jaws. Exotic and bright eyes see the few marks upon his face that tell her of a scuffle between him and another, for years at his side she has learned much of him. As she will always do, she challenges him, goads him on to rush her and give her all that she can take- and more.


Seline

SIXTEEN SATANICAN QUEEN MATE OF ERIC IMPRINT OF NONE

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All ranks may be challenged for outside of Kuk and Thoth. Tasks to rise in rank will be given at the discretion of Sekhmet.

Sekhmet - Pharaoh of Asteraia - Goddess of divine retribution and vengeance, Sekhmet protects and avenges those under her rule. She has final say in all matters pertaining to the pack and it’s wellbeing.

Kuk - The Chosen One - Darkness personified, this wolf is the chief warrior and is given all the same rights as the Pharaoh. Made of strength, tasked with teaching the youth to build their strength.
Thoth - Advisor to Sekhmet - God of wisdom, reason, and secrets. This wolf is extremely loyal to the Pharaoh. They can make and block steals as well as accept challenges when Sekhemt and the Kuk are unable to do so.

Imhotep - Divine Priest - Spiritual Advisor to Sekhmet. You will make sacrifices to the gods in her name.
Amunet - The Heir - One who is hidden and her powers are connected to the words silence, stillness, mystery and obscurity.
Ma'at - Lead Diplomat - God of justice and order. You maintain peace and order within the pack and with those to whom we are bound.

Nephthys - Head Butcher - God of death and decay. You, mighty butcher, will be the artful assassin. Those marked should meet Anubis soon.
Set - Head Thief - God of chaos and change. Take everything that you need and a little extra to grow. The rest is tribute.
Horus - Head Hunter - God of good hunting. Great hunter, the feast will be plentiful when you step on the fields.
Isis - Head Healer - God of healing and protection. You mend the wounds and do not allow weakness to fester.
Seshat - Head Informant - God of knowledge. Gather information on our friends and enemies alike.

Scepters - Warriors - You will work closely with Sobek. Fight for your pack; you will often be asked to escort other members on outings when it is seen fit.
Kemet - Hunters - Working under the eye of Horus, you will ensure the pack is fed.
Medjay - Scouts - Show me, what bounties can you find for the gods? Report your findings to Seshat.
Snares - Thieves - The world is ours, let us reap from it. Learn your art from Set.
Heka - Healers - Work with Isis to heal wounds and ease pain; repair what is broken to the best of your abilities.
Scribes - Diplomats - You will work under Ma'at to complete the duties of mantaining peace within and outside of the pack.

Kith - Children of Asteraia - The youth are our future.
Kin - Unranked members of Asteraia - Those who have not yet chosen a specialty, or who do wish to.

Osiris - Allies of Asteraia
Slaves - Captives of Asteraia
Ra - Enemies of Asteraia
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