SekhmetPharaoh of Asteraia
KukChosen One
Kweku
ThothAdvisor
Cuirass
ImhotepPriest
None
AmunetHeir
Menkhet
Ma'atDiplomat
Jinx
NephthysButcher
Kattari
SetThief
None
HorusHunter
None
IsisHealer
Belhara
SeshatInformant
Ripper
SceptersWarriors
Negan
SnaresThieves
None
KemetHunters
Enya, Reaver, Kajika
HekaHealers
None
MedjayScouts
None
ScribesDiplomats
None

KithUnranked
Lucille, ⟡Skyrippa, Hircine
KinChildren
Bastet, Kaliban, Runihura, Rana, Mihos, Ragnar, Floki, Nox, Balor

OsirisAllies
None
SlavesCaptives
None (Inara & Idrisa are Guests)
RaEnemies
Shaddix

The Field of ReedsHonored Dead
Tobias | Tick Tock | Samhain | Thoth


News - 6/19/21
Summer is here and Fall is short around the corner. There is unrest as it stands but, perhaps it is to our advantage. Let no one question our strength. Those who wish to speak on rank, seek me out. If anyone wishes to put a hunt together inform me. Adults or others who wish to rise in rank may seek me out.
- Sekhmet

☥ Pregnant | ⟡ Promotion Pending | ☼ Stolen | ☾ Away

Return to Lunar Children
:: The Night Terror ::
IP: 202.159.150.16


LONHRO: the night terror

zero/tobias x flare/loner


He stays low, concealed, circling lightly as the other boy wanders closer with his rat toy clamped tightly within his jaws. He watches the way the other clasps tighter to his possession, perhaps as if sensing his own presence within the long grass, that long red, white and black tail flicking slightly as the boy moves once more, placing himself behind the other child now. He allows the similarly coloured boy to continue to wander forward some steps before slowly detaching himself from the shadows of the grass to wander out behind him, placing his paws in the tracks of the others to follow behind. Should the other pause he will merely do the same before lunging suddenly back into the grass in a game of hide and seek of sorts, a game of mental anguish perhaps- diving from view each time the other boy should turn in a seemingly harmless jest and yet there is something….darker to it, Lonhro’s lip given to quirk upward with each turn the other might offer as if he seeks to distress him, to make him worry and panic, to see if he can draw that scent of fear from within him. He likes that scent, thrives upon it, has learned to draw it from others if only to make them run and fear- for he loves the chase, has come to revel within it and seeks to instigate it now. A childish giggle echoing across that seemingly empty plain as he does. Taking joy in the distress of others.

As is often the case with children however- his attention span is short lived for his own game of tease, that shadowy creature draped in long wispy fur given to glide softly along the earth once more, moving now to the front of the other child before evidently deciding to reveal himself, lunging suddenly out to skid atop the dusted earth and land before the other boy now. For a moment those eyes so deeply emerald green, the colour held by so many of his family, fixate upon the other boy, lips lifting to show baby fangs and yet a simper seems to dance across his features all the same- tail waving now and yet……the boy seems to confuse aggression and play, his body signals off…warped, wrong, displaying both delight and tension all at once as he grins and growls, puppy bows and yet bristles. For all he has learned he is unpractised in his engagement with other children his age save for Brother, the boy raised within the wilds, grown on a diet of instinct alone and as such he has become flooded of late- with the signs and stimulus offered by other more social wolves- his form seemingly having not yet learned how to correctly display his emotional state as he seems to be pleased and angry all at once.

His mood however seems to suddenly shift once more, features falling blank as he sits upright now, ears pricked forward and towards his ebony hued-friend as one paw reaches forward to rest between them, claws dragging across the earth to draw a line of sorts so that each boy sits upon one side, a grin tracing his lips again now as he sits back to examine his work. Why he seems so pleased with his wonky line remains to be seen- the boy relishing in patterns of all forms, even those created by himself. His work however, is not yet done, Lonhro rising to his paws a final time to turn, bounding away from the line and back towards his hole amongst the rocks and earth from which he had previously come to reach into those darkened depths and seize what is very clearly the remains of a fish- a rare and unique prey, a treasure he has kept all himself and yet one he is seemingly willing to share now as it’s scales shine in the sun and he parades it proudly before his newfound companion before placing it upon the line.

“Is….for…..swapping?”

He wants to trade it would seem, offering his fish for the rat, one paw resting upon his prize all the same, not about to lose it should the other boy prove to be a sneak and try and take two, head tilting slightly in question now as he waits.


html (c) Alicia





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All ranks may be challenged for outside of Kuk and Thoth. Tasks to rise in rank will be given at the discretion of Sekhmet.

Sekhmet - Pharaoh of Asteraia - Goddess of divine retribution and vengeance, Sekhmet protects and avenges those under her rule. She has final say in all matters pertaining to the pack and it’s wellbeing.

Kuk - The Chosen One - Darkness personified, this wolf is the chief warrior and is given all the same rights as the Pharaoh. Made of strength, tasked with teaching the youth to build their strength.
Thoth - Advisor to Sekhmet - God of wisdom, reason, and secrets. This wolf is extremely loyal to the Pharaoh. They can make and block steals as well as accept challenges when Sekhemt and the Kuk are unable to do so.

Imhotep - Divine Priest - Spiritual Advisor to Sekhmet. You will make sacrifices to the gods in her name.
Amunet - The Heir - One who is hidden and her powers are connected to the words silence, stillness, mystery and obscurity.
Ma'at - Lead Diplomat - God of justice and order. You maintain peace and order within the pack and with those to whom we are bound.

Nephthys - Head Butcher - God of death and decay. You, mighty butcher, will be the artful assassin. Those marked should meet Anubis soon.
Set - Head Thief - God of chaos and change. Take everything that you need and a little extra to grow. The rest is tribute.
Horus - Head Hunter - God of good hunting. Great hunter, the feast will be plentiful when you step on the fields.
Isis - Head Healer - God of healing and protection. You mend the wounds and do not allow weakness to fester.
Seshat - Head Informant - God of knowledge. Gather information on our friends and enemies alike.

Scepters - Warriors - You will work closely with Sobek. Fight for your pack; you will often be asked to escort other members on outings when it is seen fit.
Kemet - Hunters - Working under the eye of Horus, you will ensure the pack is fed.
Medjay - Scouts - Show me, what bounties can you find for the gods? Report your findings to Seshat.
Snares - Thieves - The world is ours, let us reap from it. Learn your art from Set.
Heka - Healers - Work with Isis to heal wounds and ease pain; repair what is broken to the best of your abilities.
Scribes - Diplomats - You will work under Ma'at to complete the duties of mantaining peace within and outside of the pack.

Kith - Children of Asteraia - The youth are our future.
Kin - Unranked members of Asteraia - Those who have not yet chosen a specialty, or who do wish to.

Osiris - Allies of Asteraia
Slaves - Captives of Asteraia
Ra - Enemies of Asteraia
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