The forest stands tall and lush here; ancient trees reach weather-twisted arms to the sky, fighting monster-like storm clouds back with their interlacing fingers. Shadow seems to lurk everywhere you look, but it spills calmly, coolly, inspiring a sense of stealthy calm or protection rather than unease. That is, if you've forgotten what kind of creature might be stalking just out of sight...Abendrot is a land cradled by the dark woods on all sides; in the center, some of the larger trees stay behind to reveal a small plateau - a citadel where this pack can gather and defend itself from invaders. There are, of course, softer sides to the land. Clearings here and there allow the sun to throw down its rays in incongruously resplendent gold showers. Ignore the lingering scents of blood spattered here and there along the borders: those do not concern you. The river on one edge of the territory is playful enough when it hasn't been gorged by violent rain. You can choose to note the ragged claw marks raked down tree trunks and the forest floor as friendly "Home Sweet Home" signs, if you wish.

All who treasure loyalty, order, victory, and the occasional indulgence of raw visceral pleasure are welcome, once they've been approved by the ever-watchful eyes of Abendrot's Alpha. But keep one thing in mind: no matter what your motive, this is not a fool's Paradise. This is the land of soldiers, assassins, and spies. This is ABENDROT.

Make up your mind quickly and prepare to prove your worth. You wouldn't want to add to those blood spatters, would you...?

Refresh/Reload

Roll 1 - Ends November 6
IP: 73.114.33.42

Rolls:
Lupin - 2
Herchel - 5
Sachael - 1

As Lupin walks toward the sinkhole, unknowing of its steadiness, the ground begins to crumble. Perhaps hearing Herchel and Sachael behind him made him more alert to his surroundings... but whatever the reason, just as it falls out from beneath his feet, he manages to leap away to safety, the cliff now mere inches away from his paws.

Herchel, however, is not as lucky. The hole extends out from Lupin and toward Herchel. His weight crumples the weak ground immediately and he tumbles away from Sachael, away from her view. Rocks pummel him as he falls deep, deep, deeper in to the abyss before finally landing with a thud against the rockhard ground. Exactly which injuries he sustains are yours to choose... but they are serious. But his sister is lucky in a way. Though her brother has fallen before her very eyes, the sinkhole stops just short of her paws. Her claws drape over the edge and she is now upon a ravine... what will happen next?

Next roll will end in two weeks (end of the day on November 6).

If you are new, the rolls are as they were before.

Next rolls:
1, 4 - you are safe/can help someone
2,5 - the sinkhole expands/deepens but you escape without harm
3 - it expands/deepens and you are injured mildly
6 - it expands/deepens and you are seriously injured

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