THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
where we're going, I don't know (Aranck/ANY)
IP: 67.173.212.175


He does not stop his travels when first he comes upon these new lands. His near silent pad fall continues the trek he has set for himself. There is no ryhme of reason to his progression across the lands. He stops here and there to leave his scent mark or scratch at a patch of dirt where another has left a mark. He is a loner by spirit and history and as such the courtesy to refrain from such menial behavior is beyond him.

Over mountain and valley he travels, a mere dark shadow upon the lands where sunlight gleamed. Startling yellow gold eyes drift here and there as his fine muzzle lifts to catch the thinning breeze. Occasionally he stops, feeding upon rabbit or mouse that has the unfortunate fate to traverse down the same path as his own. There is no purpose in his travels, save for the purpose that has set itself in his mindset. None suit him, not enough for him to call the lands his own... that is, until he comes upon the skeletal trees and tall brushtail grasses of the mashlands.

It is here he stops, his large mass standing imobile upon the hard ground that held back the dark swamp waters from ingressing any further into the forests. A single black dial flickers as he lifts his whiskered maw towards the blowing breeze, sifting through the various scents that it brought with it. Many are familiar, water oak, horsetail, and even river bullrush all grow in plenty here and their scents ring strong in his nostrils... but there are others... the scent of wolves that hold their own unfamiliarity to his keen senses. A single audit flickers now as the sounds of their nearby yips and snarls ring in his ears and instinctively ivory fangs flash beneath the dying light of the sun. Thickly furred hackles rise like black spikes along the scruff of his neck and the length of his spine, settling into the bottlebrush of his obsidian tail. He does not growl, or add the own snarl of his baritone voice to the distant numbers but instead lets the fierceness of his yellow eyes settle on what lay beyond the shelter of the thick marsh grasses.

For a moment he remains immobile, a statue of darkness in the rising shadows of night. For a moment he does not move... but it is only a mere moment. Regal head is raised proudly but not so high that the alpha of the lands might take immdiate offense and set the pack loose upon him to defend title and homelands. A voiceless snarl etches itself upon his lips as the midnight dragga takes a step forward, his bulky mass sinking into the nutrient rich mud of the black marsh waters. Effortlessly he glides through the waters, allowing the padding between his claws to aide in his navigation through the murky waters.

He rises on a far bank now, drawing himself from the water's edge to stand dripping on the sandy refuge. A single dial flickers now as he raises his own muzzle to the sky and releases a call of summons. Alerting the alpha to his presence, though no doubt he was already aware... any good alpha would be, and inviting him forward to meet the loner for Navarre had every intention of remaining in the marshlands of Iromar.... at least for the time being anyway…
Navarre
looking for heaven found the devil in me;
pic courtesy of tahbikat @ deviantart




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PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
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