The Castle
the centre of royal life
The castle sits at the centre of sprawling grounds containing gardens, training arenas, barracks, the royal stables and Lake Lilith, which is fed by the River Twinge. The royal guards which are stationed at various points around the territory will occasionally check fairies’ identities but are usually happy to let visitors wander around, unless the king orders otherwise. Within the castle itself, the west wing is the personal residence of the royal family, the east wing is the home of the court and the servants’ quarters on the lower levels. The castle is practically impregnable and is well-guarded against attack.


royal men
royal women
Morgana, sister of the King

Lady Alethea
Lady Styx
Captain Flynn
Lord Anapa
Lady Electra
Lady Rhyolite

Residents and Employees

Grayson, Squire
Flynn, Captain of the Royal Guard
Caldera, Royal & Alliance Guard
Dylan, Trainee Guard
Saffron Trainee Guard
Alector, Trainee Guard
Amber, Treasurer
Gavin, Artist
Danny, Royal Doctor
Graeling, Naval Navigator
Mohana, Librarian

Madeline, Housekeeper
Margaret, Kitchen Maid
Alistair, Stable Boy
Luke, Kennel Boy
Cypress, Kennel Boy
Jacopo, Kidnapper

Add your character and their personalised role via the updates board.

located here
  • Royal court: The royal court is a place for people to receive an audience with members of the royal family. Petitions can be presented to the king, connections made and events held.
  • Royal stables: The royal stables offers quality horses on lease for a variety of uses.
  • Royal schools: Children can receive private tuition or schooling here.
  • Royal library: The largest collection of written works in all of Shaman.
  • Royal hospital: The only official hospital in Shaman, this is where the sick and wounded are brought to be cared for.
  • Royal gardens: Beautiful and varied gardens which are open to the public. Includes allotments, flower gardens, and open spaces to walk or ride in.
  • Barracks: Royal and Alliance guards and soldiers live in the barracks.
  • Training arena: A well-equipped arena for knights, soldiers and guards to develop their fitness and skills.
you know that all those words are dead, croe cont'd.

Look at the time it's taken me to get away from what was said
I'll never leave, I'll always love

“No,” Aura answered thoughtfully. “Actually, I think it’s a good thing.”

It felt like a betrayal of Mallos’ privacy to elaborate on that, so she chose not to. If this relationship went the way she had a hunch it was going, Mallos might even be inclined to open up of his own accord in future years.

When Croe said she’d do anything for her new lover and child, that settled the matter, as far as Aura was concerned. Whatever Croe had done in the past, assuming she was telling the truth now, would just have to swallowed. Sperantia, Arthur, Tsi and Morgana could disapprove of the relationship all they wanted, but they couldn’t deny it and their disapproval alone wouldn’t end it. Mallos was used to people disapproving of the things he did. He wasn’t about to throw something as rare as this out of the window just because other people didn’t like it.

“Good luck to you both.” She shrugged, which was about as much an open display of approval as Croe was likely to get.

Considering how much benders obsessed over the question of death, no one had actually asked Aura was it was like. She acknowledged that by tilting her head and considering it for a moment.

“Broken.” She said truthfully, before frowning slightly. “If you mean can I find people there… maybe.” She glanced across the room at the scythe, still leaning against the far wall. Brock had hunted high and low for an owner’s manual for that thing in the Great Library, but no such book seemed to exist. Aura hadn’t magically acquired any great wisdom when she became the Guide of the Dead either, so she really had no idea how to work it. If the staff had a ‘locate dead originals’ setting, she’d yet to figure that out. “If you mean can people in general find the people they’re looking for… the Realm of the Dead is large enough to comfortably hold every person who has ever died in any world, and is expanding every second as thousands more souls pass over. There’s no technology there and limited magic.” She traced the embroidery on the chair with her finger, her frown deepening slightly. “Some people, travellers, journey through Death looking for their loved ones. Exposure to the air in Death causes everyone to lose their memories of life, so eventually you forget who or what you’re looking for.”

She turned her left arm over to show Croe the four symbols portrayed there: Caspian’s dual heart, Mallos’ sun, Thoth’s ibis and her own star. Now that her memories were restored Aura didn’t really need to keep the marks, but she wasn’t quite ready to let them go yet. She’d retraced the ink only a short while earlier so it gleamed in sharp black against her white skin.

“Wish I could tell you I know how to fix it.” Aura turned her arm back around the right way up and sat back in the chair. “If you have any ideas, I’m all open.”

me and you, we are ghosts

not the best sry.

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