THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
mine forever this sweet death
IP: 72.168.176.130

He had no way of knowing the family that Boneskull would have out there in the world. It's not like Boneskull was much of a sharer. It was all he could do to get some semblence of what or who his parents were. He knew that the little bratty girl Kahina was his sister but she was mean as all get out and had too much attitude for his taste so it's not like he had to claim her or anything. He had been the one to raise Boneskull after all so he felt that Boneskull was as much his as anyone else's. The yearling didn't seem to mind either. But no kid raised by him was going to be a wimp so he would make sure Boneskull was the finest fighter around. That just meant he got to kick around another young punk in Iromar, so be it. He would make sure Boneskull had a good time of doing it. He had the advantage of having training from Cuirass beforehand anyway.

The moment that Zanon opened his mouth, Cuirass decided he didn't like him that much. Such smartasses around here, really? He rolled his eyes and looked at Boneskull, snorting indignantly.

"You didn't want to tell me you had other siblings? Rude."

Then he turned back to Zanon and frowned.

"And yeah, I want you to TRY to beat up on your deaf brother...wait."

He snapped back to Boneskull.

"You're deaf? Why didn't you tell me that? Rude again!"

Huffing, he looked back at Zanon.

"He certainly DOES know what's going on, FYI. He's not stupid, you know."

He had learned to be quick to defend Boneskull's honor, no matter the situation. Just like how he had turned on Kahina the minute she started calling him names. Not cool in his book. Which by the way, neither was the way Boneskull had totally blew him off earlier by saying "whatever" like it was the best word or something. Instead Cuirass batted him to the side with his paw, as if to remind him who was the bigger badder wolf here and like a good student, Boneskull had showed his teeth and perked up as if excited to sink his teeth into something. Good response, in Cuirass' opinion. He smirked and nodded his head before calling for Zanon. Good thing the boy knew how to come when he was called. Cuirass would have really let him have it if he'd had to go find him or something.

He was also glad Boneskull decided not to try to "help" him call for Zanon since he'd already had a taste of the thing the boy called a howl and frankly, he wasn't impressed. The boy was better off with short answers. At least he seemed to get just why they were here and finally he could take out some real anger. Just let Kahina come through here now. Cuirass might let Boneskull loose on her too. The yearling rushed Zanon and though there wasn't as much strategy in it as Cuirass would like, he had to approve of the spirit. At least Boneskull remembered to keep his head low to protect his own vitals. He wanted Boneskull to focus more on his advantages rather than disadvantages. Like he knew how Boneskull could feel the vibrations where someone moved a certain way and he was more observant of body langauge to be able to read lips and such.

He would need to use all that to fight. Really fighting was less about the sounds the opponents made and more about instincts and movement. Movement could be felt and if read right, it could be predicted. He knew Boneskull could do it if he focused right. He sighed, remembering that he was supposed to be training Zanon too so he started to do wide circles around the two to get better angles on them fighting.

"Try to use his momentum against him, Zanon. Or dodge or counter or something. Make it creative. If you feel him going for your neck, give him your leg or something else instead. You sacrifice a little to gain a lot. Sometimes you have to take a little damage to win the overall battle. Focus on places that will be in reach once he's right up on you. Use your pain to do some extra damage."

It would be harder for him to direct Boneskull so he made sure to circle around where Boneskull could see him to read his lips if he didn't have cone vision on his target, that is. Battle was all about focus but he needed to direct him somehow too.

"Make your movements hard to predict. Use those combos we talked about and never stick to one location too long. Adapt your tactics as you see fit to stay on top as much as possible and watch his body language. Predict his movements. Try to stay ahead instead of just reacting. Don't give him recovery time to think. Make him rely on instinct, that way there's less complicated movements."

He kept circling as he went out of Boneskull's eyesight, hoping that he had at least picked up on something of what he'd said. Maybe he should make banners or something for him to look at? Naw, too distracting. Zanon seemed cunning enough to take advantage.

male_7 years_38in_150#_no mate_adopted Boneskull_brother to Kronos_Eric x Seline_Iromar
html & image by castlegraphics


Replies:


Post a reply:
Name:
Subject:
Message:
Password To Edit Post:





PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
Create Your Own Free Message Board or Free Forum!
Hosted By Boards2Go Copyright © 2020


<-- -->