and it's an old scar [quinn & aura; cont'd] - " />
Oliford

















The Castle
the centre of royal life
The castle sits at the centre of sprawling grounds containing gardens, training arenas, barracks, the royal stables and Lake Lilith, which is fed by the River Twinge. The royal guards which are stationed at various points around the territory will occasionally check fairiesí identities but are usually happy to let visitors wander around, unless the king orders otherwise. Within the castle itself, the west wing is the personal residence of the royal family, the east wing is the home of the court and the servantsí quarters on the lower levels. The castle is practically impregnable and is well-guarded against attack.



Royalty

king
Mordred
queen
Gaiane
Heir
Loholt
royal men
--
royal women
Morgana, sister of the King

consorts
--
courtiers
Lady Alethea
Lady Styx
Captain Flynn
Lord Anapa
Lady Electra
Lady Rhyolite



Residents and Employees

military
Grayson, Squire
Flynn, Captain of the Royal Guard
Caldera, Royal & Alliance Guard
Dylan, Trainee Guard
Saffron Trainee Guard
Alector, Trainee Guard
professionals
Amber, Treasurer
Gavin, Artist
Danny, Royal Doctor
Graeling, Naval Navigator
Mohana, Librarian

household
Madeline, Housekeeper
Margaret, Kitchen Maid
Alistair, Stable Boy
Luke, Kennel Boy
Cypress, Kennel Boy
prisoners
Jacopo, Kidnapper

Add your character and their personalised role via the updates board.



located here
  • Royal court: The royal court is a place for people to receive an audience with members of the royal family. Petitions can be presented to the king, connections made and events held.
  • Royal stables: The royal stables offers quality horses on lease for a variety of uses.
  • Royal schools: Children can receive private tuition or schooling here.
  • Royal library: The largest collection of written works in all of Shaman.
  • Royal hospital: The only official hospital in Shaman, this is where the sick and wounded are brought to be cared for.
  • Royal gardens: Beautiful and varied gardens which are open to the public. Includes allotments, flower gardens, and open spaces to walk or ride in.
  • Barracks: Royal and Alliance guards and soldiers live in the barracks.
  • Training arena: A well-equipped arena for knights, soldiers and guards to develop their fitness and skills.
and it's an old scar [quinn & aura; cont'd]
IP: 73.169.141.32

Quinn shifted from phoenix to faery before Eselda's wide eyes; she applauded him with delight, as if he'd just performed some sort of amazing trick just for her. She beamed at him, her smile only brightening further when he spoke directly to Lucie; so many grownups would roll their eyes at her for chatting with her animals - without the Zoolingual skill it just seemed silly, apparently, but Zel thought that just because an animal was an animal didn't automatically mean they were dumb!

"Hear that, Lucie! And that's coming from another bird," she told the robin sternly. It peeped as if in reply, making her giggle, and she grinned at Quinn again. "I like your phoenix form. Sooo prettyyyyy."

"Eselda."

She turned back to Aura at the sound of her name, beaming at the woman as well. Her grin took a slightly concerned turn; the woman looked a bit... She wasn't sure, exactly, but she could tell Aura was feeling something, and it wasn't one hundred percent positive. And then Aura said her name again, and revealed the truth. Zel's mouth fell open, her eyes growing wide with shock and surprise.

"You're.... You're Aura?! THE Aura?! YOU'RE MY GRANDMA?!" Zel exclaimed. She threw her arms up, accidentally sending Lucie back into the air in the process; the robin looked rather unperturbed by this unceremonious removal from her girl's hand - it had probably happened before, truth be told - but Zel looked quite startled, as if she'd forgotten the bird in her shocked excitement. Lucie took a safe perch - on Quinn - while Zel stared at Aura, her hands still straight up in the air. And then, after an awkward pause, she threw herself towards Aura, apparently quite intent on hugging the woman. It didn't matter to Zel that they'd never met, or that Aura and Poppy had never seemed to have the best of relationships (even a child like her could understand that). Her "long=lost grandma" was right there before her so of course Zel was going to hug her.


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