THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
You think you can beat ME!? [Azariah]
IP: 72.205.217.251

You're Gonna have to try a little harder than THAT!

I knew it was my sworn duty to protect Asteraia now, but I had others on my mind today. Surprisingly. I hadn’t seen my sister in some time, not since that bastard Aranck came around and father told us to keep our heads low before vanishing himself and leaving us in that mess. I guess I couldn’t blame dad, that was about when we lost all his family too, when his littermate went wandering off and I think he went a wandering with her. I couldn’t say where he went, I wasn’t even completely sure Aza was still here, but she probably was. I didn’t think she would go terribly far. My mostly black form trots over the lands easily, though I know Iromar is no longer my home, I didn’t feel any need to stop at the borders. I am of Asteraia, Iromar’s sister pack I guess I could say, and Pine would recognise me and probably any one else that was around before the bastard took away Aithne.

I don’t wander far into the lands though. My father had picked himself a den not too near the center, though it was more around where I was at. I didn’t know if Aza would have taken up residence at his den, or mother’s or where exactly she would be, but our father’s place of living was a good enough place for me to stop at. I can’t lie, I miss the moors, but Lazarus and Aster had taken residence in the plains and they were where my loyalty really was and thus I didn't vacillate between if I wanted to be here or Asteraia. This land would be here even after we all were dead and gone, and didn’t care if I was giving my life to it or not. So here I was now, waiting here for my surprisingly more loud mouthed sibling to arrive. I tilted my head back and let out a lazy call to her I dont’ know if she will come quick or not, or if she’s even here at all, but I expected someone would give me an answer if she wasn’t.

Walking around the one of the den’s I used to call home, I didn’t see any paw steps, other than my own as I explored the area. I didn’t think Aza was living here, but at the same time it could have snowed since she had been gone. I knew I myself could be gone for hours at a time and come back and my densite in Asteraia would be covered by a damn snow drift. This area was a little more open, and dry, compared to other areas so perhaps that was the case here.

I finally flopped my rear into the snow though, wrapping my paws with my tail and just waited. It was really boring waiting… but I let my good eye scan the area, take in the familiar sights that I was forced to leave. Heh. I wonder if my sister knew about my eye even. It had a scar over it and I was lazy and generally just kept it shut now cause I rather have it dark than have blurr everywhere. I doubted she did, but that was part of what I was here for, to pay a game of catch up with the only close family I had left.

no LOVE - complete SOUL - BORN of Arkane x Avery - ROYAL GUARD of Asteraia
HTML © RILEY | IMAGE © DEADLYLUPINE





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PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
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