THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
i must have robbed them of their cause
IP: 67.143.208.148

Hunting was indeed a universal language it would see. Even if she wasn't a talker, he could still show her that she could live here and that she could find purpose again. First he would feed her and then he would show her shelter. From there, he would study her, take her out to hunt more and figure out what it took to get her to attack wolves instead of prey. Had she ever eaten lupine meat before? Only one way to find out. He was pretty sure Tobias was a cannibal. He knew the black male was a killer. He was infamous for it, after all. Tobias had a tenacious appetite, if nothing else. His imprint, the Monster, was not much different. She played the role of the diplomat and smooth tongue but she was an instinctive creature and killing was in her nature, just as it was in his. When he saw the swamp deer, he crouched down too, noting that Flare snapped into a more submissive state, looking to him for cues. He fell into the stance of a leader automatically, moving in closer to gauge the surroundings.

Thre was indeed a lot of forest to the side that the deer could disappear into and there was open land ahead that the deer could out distance them in easily. But he knew the Iromar terrain a lot better than he used to and he knew there was a mud pit just a few strides to the other side. It would be too easy to run the deer at it and let it get stuck then kill it and pull it out. He'd done it many times before. It was the easiest way to catch larger prey when you're by yourself. Of course he didn't go after prey that often, unless you count the sharp toothed growling prey he chose to dine on. They could get stuck in the swampy murk too, though. He circled wide so the deer wouldn't pick up on his scent, making sure to be silent and slow so he didn't give anything away. The deer continued to graze, glancing up every once in a while. He looked like a cocky young buck, just coming into himself and already thinking he was big shit.

That would all come to an end. Cuirass made it to the position he wanted, on the edge of the forest toward the open land. He motioned his head to Flare, wanting her to move toward the forest as well but on the other edge. That way she could help herd the deer away from the trees if it tried to cut that way. Cuirass was going to cut it off on the open land side first so it felt it needed to escape. He wanted it in panic mode so it would be easier to run into the mud. Once she was in position, that was when he launched out of cover. He cut across the open area and the deer moved as expected, leaping toward where Flare hid. Cuirass gave a bark to let her know she could run at the deer now. That should make it turn on its heels to go to the mud pit. Once it got there, it would be easy pickings for them because the legs would be too tangled and stuck to pose a threat. What a way to die.

male_7 years_38in_150#_no mate_adopted Boneskull_brother to Kronos_Eric x Seline_Iromar
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PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
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