THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
~:.Oath to Order.:~
IP: 72.205.217.251

Zelda

She wasn’t expecting anymore than Pine, maybe Cenmatl, to come. Word hadn’t yet reached her ears that she had even more cousins a part of her family, that the Aztec family had expanded all the more than just the two little girls her uncle Amo had this past spring. Zelda waited though, uncertain of what was to come of her impending conversation with Pine, but hopefully it wouldn’t be charged with as much emotion as their last meeting had been when they had been first looking for Arace. A fair bit of time had passed since Arace had joined Taviora. She knew some didn’t really like it, but thus far Arace was proving to be a good member and taking the peaceful life Zelda had offered her in stride. How long that would last though, Zelda wasn’t sure. She promised Tithe that if it came down to it she would end Arace herself, something she hoped would bring peace of mind to those who doubted the decision. It was… very serious to say such a thing, and Zelda meant it.

However, how Pine had treated Arace wasn’t the only reason Zelda made her way here today. It was the information that Arace gave Zelda, she might not have given it all, but she had given enough that Zelda realized she was only a tool meant to carry out the task, not the real source. The one who wanted Pine’s wolf dead was still out there, the real threat in Zelda’s eyes. Yes… Arace did the deed, and still should have been held accountable to some degree, but especially now that she knew the truth well… it made her disagree more with the level of brutality that had been done to the wolfess.

Zelda finally saw Pine though and she sat stoicly, trying to remain frugal in her thoughts, and trying to figure out what words to speak without getting… upset. She had cried over the battered body of the Assassin, felt a knife in her heart that Pine thought what she had done was any degree of ‘merciful’ but all those thoughts flew out her her mind when Zelda spotted the two pups running full speed towards her. Her eyes widened her form frozen, all thoughts of what she was going to say to Pine flying from her mind. She looked confusedly between the two girls now bouncing around her eyes flicking up to Pine though a look of shock still was plastered across her face. How was she supposed to talk about what she needed to like this? Pine seemed unphased at all, telling her to meet the two girls named Metztli and Whisper, her daughters. She was happy, proud and loving of the two girls running about her and Zelda smiled despite herself.

”I-I didn’t know.” She looked down at the two girls her features softening slightly though she was thrown far off her trail of thoughts and what needed to be done. ”It’s nice to meet you both.” Zelda said softly though it seemed Pine was aware that Zelda had come for something more serious. Though now Zelda wasn’t sure exactly what to say. This conversation wasn’t exactly one for young children’s ears. ”You’re right. Though, I wish it was why I was here. Grandfather Coza would love if you could bring them by sometime, but no it’s about Arace.” Zelda let the name hang out there for a moment wondering how much she should say.

”She was brought to my pack… soon after you met with her.” There was a stiff disapproval in her voice, a coldness to her gaze, but she pushed past it, she wasn’t about to go more into it with Pine’s children there, plus… again she reminded herself that Arace even wasn’t sure if Pine had taken the punishment ‘too far’. She shook it from her mind continuing. ”She told me a lot of things, and I met with Orion before then too. I was too late to help Arace though, turns out he had nothing to do with it, nor really did Arace. Orion didn’t give the order, but the real perpetrator is still in Diveen, based on what I learned from her. There is a member there who contracted her, Arace was simply the tool for their actions. Orion will cooperate with you, I believe, if you were to approach him civilly on the matter. The real problem is still out there though, I plan to find them, so real justice can be served.” Zelda speaks coolly, but it was hard not to allow her emotions to overtake her. It was probably still apparent at her dissatisfaction with Pine’s actions, but it might have been expected… Still part of Zelda hoped Pine wouldn’t go running into Diveen and be unreasonable. After what happened to Arace, Zelda was nervous about what Pine would do if she knew the real hand of it was still out there living life as if nothing happened, but before this happened, Zelda would have fully trusted the small wolfess, but still, this matter started with Iromar, so Pine deserved to know.

heroes may die...
but legends endure.
html and image © RILEY. | for MERYL only.





Replies:


Post a reply:
Name:
Subject:
Message:
Password To Edit Post:





PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
Create Your Own Free Message Board or Free Forum!
Hosted By Boards2Go Copyright © 2020


<-- -->