SekhmetPharaoh of Asteraia
KukChosen One
Kweku
ThothAdvisor
Cuirass
ImhotepPriest
None
AmunetHeir
Menkhet
Ma'atDiplomat
Jinx
NephthysButcher
Kattari
SetThief
None
HorusHunter
None
IsisHealer
Belhara
SeshatInformant
Ripper
SceptersWarriors
Negan
SnaresThieves
None
KemetHunters
Enya, Reaver, Kajika
HekaHealers
None
MedjayScouts
None
ScribesDiplomats
None

KithUnranked
Lucille, ⟡Skyrippa, Hircine
KinChildren
Bastet, Kaliban, Runihura, Rana, Mihos, Ragnar, Floki, Nox, Balor

OsirisAllies
None
SlavesCaptives
None (Inara & Idrisa are Guests)
RaEnemies
Shaddix

The Field of ReedsHonored Dead
Tobias | Tick Tock | Samhain | Thoth


News - 6/19/21
Summer is here and Fall is short around the corner. There is unrest as it stands but, perhaps it is to our advantage. Let no one question our strength. Those who wish to speak on rank, seek me out. If anyone wishes to put a hunt together inform me. Adults or others who wish to rise in rank may seek me out.
- Sekhmet

☥ Pregnant | ⟡ Promotion Pending | ☼ Stolen | ☾ Away

Return to Lunar Children
Hero of Legend
IP: 108.247.233.64

Arturio would not deny the walking and talking was a small play at their own first meeting in Glorall. Elohim was a friend, a unique sort of friend, but a friend all the same. His tail swayed as the brute chose to travel with him. As he described his thoughts on Blackthorne's takeover of Iromar, he nodded in agreement. Arturio could only guess at how he did it.

"My gut says he threatened their children... But I can't confirm this..." he paused momentarily, looking to Elohim with a slightly raised brow. What was going on in his head? He couldn't quite tell, but it seemed to play a part in the fact he hadn't noticed them leaving Glorall. Art shook his head and gave a shrug to his braveness and honesty. He would not deny that Blackthorne's taking Iromar was only an increase in his disdain for him, it would have existed. Honesty certainly could be dangerous, but Arturio didn't have a reason to be otherwise. Not now, not yet.

It's not like he was the sort to hide anything from those that didn't need something hidden from them. "If I am dishonest, it's because it is necessary. Besides, there is no need to hide my disdain for him. Even if I didn't declare it, it would still be there," he said, though he left it at that. There was no need to go further, regardless of how much more Elohim might want to know about the situation.

The white male did not know Iromar's history. Perhaps learning it wouldn't be a bad idea, but he didn't need the pack's entire past like he wished to learn Asteraia's; he did not lead Iromar. A soft sigh escaped him. Something would need to be done, but what to do was going to take time. His emerald gaze was on Elohim once more with a curious tilt of his head. "Not yet. I doubt there are many close to me that could get close to there without being tortured or killed," he said. His tone was serious. It seemed Elohim might be offering. As much as he called him friend, Arturio would have trouble even asking that of him. "Are you suggesting you might be able to get close?" He did not doubt Elohim's ability to go unnoticed or even get solid information without being found out.

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All ranks may be challenged for outside of Kuk and Thoth. Tasks to rise in rank will be given at the discretion of Sekhmet.

Sekhmet - Pharaoh of Asteraia - Goddess of divine retribution and vengeance, Sekhmet protects and avenges those under her rule. She has final say in all matters pertaining to the pack and it’s wellbeing.

Kuk - The Chosen One - Darkness personified, this wolf is the chief warrior and is given all the same rights as the Pharaoh. Made of strength, tasked with teaching the youth to build their strength.
Thoth - Advisor to Sekhmet - God of wisdom, reason, and secrets. This wolf is extremely loyal to the Pharaoh. They can make and block steals as well as accept challenges when Sekhemt and the Kuk are unable to do so.

Imhotep - Divine Priest - Spiritual Advisor to Sekhmet. You will make sacrifices to the gods in her name.
Amunet - The Heir - One who is hidden and her powers are connected to the words silence, stillness, mystery and obscurity.
Ma'at - Lead Diplomat - God of justice and order. You maintain peace and order within the pack and with those to whom we are bound.

Nephthys - Head Butcher - God of death and decay. You, mighty butcher, will be the artful assassin. Those marked should meet Anubis soon.
Set - Head Thief - God of chaos and change. Take everything that you need and a little extra to grow. The rest is tribute.
Horus - Head Hunter - God of good hunting. Great hunter, the feast will be plentiful when you step on the fields.
Isis - Head Healer - God of healing and protection. You mend the wounds and do not allow weakness to fester.
Seshat - Head Informant - God of knowledge. Gather information on our friends and enemies alike.

Scepters - Warriors - You will work closely with Sobek. Fight for your pack; you will often be asked to escort other members on outings when it is seen fit.
Kemet - Hunters - Working under the eye of Horus, you will ensure the pack is fed.
Medjay - Scouts - Show me, what bounties can you find for the gods? Report your findings to Seshat.
Snares - Thieves - The world is ours, let us reap from it. Learn your art from Set.
Heka - Healers - Work with Isis to heal wounds and ease pain; repair what is broken to the best of your abilities.
Scribes - Diplomats - You will work under Ma'at to complete the duties of mantaining peace within and outside of the pack.

Kith - Children of Asteraia - The youth are our future.
Kin - Unranked members of Asteraia - Those who have not yet chosen a specialty, or who do wish to.

Osiris - Allies of Asteraia
Slaves - Captives of Asteraia
Ra - Enemies of Asteraia
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