SekhmetPharaoh of Asteraia
KukChosen One
Kweku
ThothAdvisor
Cuirass
ImhotepPriest
None
AmunetHeir
Menkhet
Ma'atDiplomat
Jinx
NephthysButcher
Kattari
SetThief
None
HorusHunter
None
IsisHealer
Belhara
SeshatInformant
Ripper
SceptersWarriors
Negan
SnaresThieves
None
KemetHunters
Enya, Reaver, Kajika
HekaHealers
None
MedjayScouts
None
ScribesDiplomats
None

KithUnranked
Lucille, ⟡Skyrippa, Hircine
KinChildren
Bastet, Kaliban, Runihura, Rana, Mihos, Ragnar, Floki, Nox, Balor

OsirisAllies
None
SlavesCaptives
None (Inara & Idrisa are Guests)
RaEnemies
Shaddix

The Field of ReedsHonored Dead
Tobias | Tick Tock | Samhain | Thoth


News - 6/19/21
Summer is here and Fall is short around the corner. There is unrest as it stands but, perhaps it is to our advantage. Let no one question our strength. Those who wish to speak on rank, seek me out. If anyone wishes to put a hunt together inform me. Adults or others who wish to rise in rank may seek me out.
- Sekhmet

☥ Pregnant | ⟡ Promotion Pending | ☼ Stolen | ☾ Away

Return to Lunar Children
Hero of Legend
IP: 50.246.10.6

Arturio had been aware of Halcyon's presence. From his conversation with Solstice, he didn't feel that he needed to worry about the former alpha of Asteraia causing any problems when he crossed into the pack to see her. The two had a relationship very unlike Azariah's and Blackthorne's. As a result, he would not interfere with the imprints. That much was reassuring, that Thorne was an anomaly among those who imprinted. Even Arturio never demanded submission from Nari.

The White Knight continued to pad along, noticing the scent of the other man was still lingering. It had piqued his curiosity. Arturio followed it, finally spotting Halcyon near the graves that Wraith had shown him in his early days. He knew only pieces of what he could glean from Cuirass and Belhara about Iromar. So, there was a great deal on his mind. He had suspicions. But none of them had been confirmed.

He did know from his conversation with Aster that her family had gone to Iromar. Perhaps he might have some insight to help going forward with removing Blackthorne. Arturio offered a polite smile and nod of his head. "That's a bit formal for me... Just Arturio, please," he said with a small wave of his tail.

"I can only imagine everything your going through right now, Halcyon" the alabaster male said as he settled to his haunches, giving a small gesture that indicated for the russet brute to do the same if he so chose to. "I recall Aster saying your family was going to Iromar, and not long after were displaced from there," he said, showing as much empathy as he could for the man's situation given what he knew. "I'm hoping we will be able to do something about it, but I know it will not be a swift process. Is there anything you know that might help?"

It was a shot in the dark given they were strangers to each other. But at least it would give Halcyon the knowledge that Arturio was willing to help and do what he could to remove Blackthorne and allow those who had called Iromar home the ability to return to it.

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All ranks may be challenged for outside of Kuk and Thoth. Tasks to rise in rank will be given at the discretion of Sekhmet.

Sekhmet - Pharaoh of Asteraia - Goddess of divine retribution and vengeance, Sekhmet protects and avenges those under her rule. She has final say in all matters pertaining to the pack and it’s wellbeing.

Kuk - The Chosen One - Darkness personified, this wolf is the chief warrior and is given all the same rights as the Pharaoh. Made of strength, tasked with teaching the youth to build their strength.
Thoth - Advisor to Sekhmet - God of wisdom, reason, and secrets. This wolf is extremely loyal to the Pharaoh. They can make and block steals as well as accept challenges when Sekhemt and the Kuk are unable to do so.

Imhotep - Divine Priest - Spiritual Advisor to Sekhmet. You will make sacrifices to the gods in her name.
Amunet - The Heir - One who is hidden and her powers are connected to the words silence, stillness, mystery and obscurity.
Ma'at - Lead Diplomat - God of justice and order. You maintain peace and order within the pack and with those to whom we are bound.

Nephthys - Head Butcher - God of death and decay. You, mighty butcher, will be the artful assassin. Those marked should meet Anubis soon.
Set - Head Thief - God of chaos and change. Take everything that you need and a little extra to grow. The rest is tribute.
Horus - Head Hunter - God of good hunting. Great hunter, the feast will be plentiful when you step on the fields.
Isis - Head Healer - God of healing and protection. You mend the wounds and do not allow weakness to fester.
Seshat - Head Informant - God of knowledge. Gather information on our friends and enemies alike.

Scepters - Warriors - You will work closely with Sobek. Fight for your pack; you will often be asked to escort other members on outings when it is seen fit.
Kemet - Hunters - Working under the eye of Horus, you will ensure the pack is fed.
Medjay - Scouts - Show me, what bounties can you find for the gods? Report your findings to Seshat.
Snares - Thieves - The world is ours, let us reap from it. Learn your art from Set.
Heka - Healers - Work with Isis to heal wounds and ease pain; repair what is broken to the best of your abilities.
Scribes - Diplomats - You will work under Ma'at to complete the duties of mantaining peace within and outside of the pack.

Kith - Children of Asteraia - The youth are our future.
Kin - Unranked members of Asteraia - Those who have not yet chosen a specialty, or who do wish to.

Osiris - Allies of Asteraia
Slaves - Captives of Asteraia
Ra - Enemies of Asteraia
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