AbhorsenThe Wielder
Nymeria
DyrimThe Speaker
None
BelgaerThe Thinker
Kalseru
SaranethThe Binder
Vortigern
AstaraelThe Weeper
None
ClayrThe Seer
Moonfeather
KibethThe Walker
None
ScionIn Waiting
None
MosraelThe Waker
Yuki
CharterThe Power
None
RannaThe Sleeper
None
AmbassadorsDiplomats
Viserion, Myrcella
ShinersHealers
Eldrax
FalconersHunters
Rhaegal, Tychon, Alagai, Paxton, Visenya
BerserkersWarriors
Drogon, Icarus

OutridersScouts
Greywind, Rhaenys, Arthfael
MagesThieves & Spys
Bastille, Samus
RemembrancersCaretakers & Historians
Dandelion, Semele

EldersHonored Retirees
Daenerys, Sleekwing, Tyrion
KinfolkThe Pack
Mêlée, Ashitaka
Emer, Bran, Jabari, Vaella, Cadeyrn, Berwyn, Nerys, Jubilee, Ashur, Reine, Icarus, Kricket, Navarre, Leilani, Jakuta
BairnsPuppies
None
AmateursIn Training
Vhagar

NehimaAllies
Diveen
YraelGuests
None
OrannisEnemies
None

The TombsOur Fallen Family
MoonGlow, Alcide, Sorcha, Fjallraven,
Pan, Grayson, Ravenna, Niviaq


News 08.08.2021
Change was long overdue in Spirane. Now that I have learned who is still an active presence within the pack, the ranks have been updated. As I once took time away from the pack, so too now shall Kalseru. Know that she is still second in command of the pack, as is reflected in her rank. Once you are familiar with the new ranking system, if you would like to change positions or move up in the ranks you need only ask. Let this be a time of new life in Spirane, and a promise of great things to come!

When the snows fall and the white winds blow, the lone wolf dies, but the pack survives.
- - Nymeria



❥ Pregnant | ^ Pending Promotion | ✘ Stolen | Away

Return to Lunar Children
You put one foot in front of the other one.
IP: 174.59.211.44

It was probably a good thing that one of the many mysterious powers of imprints didn’t include mind reading or whatever relationship they managed to form would surely have been doomed in that moment. Sunburst eyes remained fixated on the boy’s face, trying to read his expression and reconcile it with the foreign sense of unease that vibrated in her chest. Despite her best attempts to focus, his words goad her, poke and prick her pride and insecurities all at once. She was none of the things he said and he was being unreasonably surly.

”I’m certainly a hell of a lot more attentive than you are, mister!” Moving half a step closer, eyes narrowed and stubbed tail fluffed out in annoyance, Aine let out a low growl. She’d noticed things about him that had stuck with her since their first encounter; nothing overly profound of course, but enough that she had begun to imagine what he might be like. She had considered that he might be a bit grumpy or hotheaded, but certainly not insulting.

Again that unsettled, squirming feeling surfaced and Aine shook herself, fur settling. It was difficult to pick specific emotions out of the sensation but overall the feeling was one of discomfort and unease and it wasn’t emanating from her. Perhaps his insults were the result of being uncertain? Taking a deep breathe, Aine composed herself and by the time she’d done so, he had settled himself casually on his haunches and gifted her with his name. Boneskull. She tilted her head and repeated it over and over in her mind. It was a peculiar name to be sure. A primitive name almost. Sure, she’d heard of pups named after things in nature; there was a whole slew of them in Spirane, so perhaps naming a pup after a bone wasn’t so odd?

Though as he announced her name, she raised a brow looking rather unamused and settled herself on her own dark haunches in front of him. They were nearly nose to nose and for perhaps the first time she wondered how he was managing to hold a conversation with her, being deaf. She wasn’t going to ask though, she had no desire to be called any more names. Still feeling a little snippy, she snorted as he declared that he was doing what imprints were supposed to do. ”And is it customary for imprints to wait a full year to do so?”


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**Any position may be challenged for at any time. Please privately contact Nymeria and she will decide the type and style of challenge appropriate to the rank.

Abhorsen - The Wielder: Alpha female and Queen of Spirane. Her word is final in all matters. Vows to protect and lead those who call the mountain home.

Her Council
Belgaer - The Thinker: Second in Command, this wolf is the Abhorsen's most trusted compatriot and confidant. In the Abhorsen's absence, they are able to speak with her authority.
Saraneth - The Binder: Chosen mate of the Abhorsen. They can settle pack disputes, accept members, assign tasks, and leads the pack during hunts, in times of war, or in cases where the Abhorsen is not present.
Scion - The Successor: The Abhorsen's heir, training to one day fill her paw prints. This wolf must become adept in multiple trades. This wolf is expected to become proficient in healing, fighting, hunting, diplomacy, and thievery. They are expected to lend assistance to any of the other ranks if ever needed.

The Bells
Dyrim - The Speaker: Lead diplomat and is often times sent out to maintain good relations with allied packs. Charged with educating the Ambassadors in diplomatic ways.
Astarael - The Weeper: The commander and lead warrior of the pack. Charged with teaching the Berserkers the art of battle.
Clayr - The Seer: Charged with the pack's health, and in teaching the Shiners and those who wish to pursue the art of healing.
Kibeth - The Walker: The leader of the Guard. They are the foremost line of defense, charged with securing the borders and bringing pertinent information from within and without the pack to the appropriate wolf. They also lead the Outriders.
Ranna - The Sleeper: Assists the queen in guarding from theft as well as advising her of news and gossip from the whole of Moladion. Charged with teaching the Mages about theft, secret keeping, and overall sneakiness. Allowed to make and block steals.
Mosrael - The Waker: Caretaker and storyteller of the pack, also the head pupsitter. Often times this wolf will look after the pack's youth and educate them of Spirane and Moladion's history. Leads the Remembrancers in pup watching.
Charter - The Power: The master hunter of the pack. Leads and organizes all hunts and teaches the Falconers the art of the hunt.

The Classes
Berserkers: Warriors and hunters of the pack.
Falconers: The pack hunters
Mages: Thieves and secret keepers of the pack. Allowed to make and block steals.
Ambassadors: Diplomats of the pack.
Shiners: Healers of the pack.
Outriders: The pack scouts who bring all news of happenings across Moladion back.
Remembrancers: Wolves of a kind nature who look after the younger wolves of the pack. These wolves may wish to learn more about healing, but this is not a requirement.
Bairns: The young pups of the pack
Amateurs: Youth of the pack still finding their place

Kinfolk: The general populance of the pack
Elders: Respected retirees who still offer wisdom and insight
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