THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
some fear you. not me!
IP: 74.127.158.66


Just as Blackthorne was a collector of the bizarre and grotesque of the living world, Raum was a collector of pieces of the realm of death - an eccentric and strange habit it its own right. And yet here before her stood an amassing of bones and death so large that she never could have imagined it to be so. Her own collection had grown piece by piece, slowly over the years, taken from many of her kills, though not all. This was a city of the dead, spanning an area larger than her cave ever would have sustained. She was fascinated and at once perplexed by it all.

As Raum lowered her head to inspect the unusual skull that had caught her eye, she looked back to the black and silver brute, seeking his permission to touch it. An almost maniacal expression spread across his features as he spoke, but amongst his many words was the only thing she had needed - his blessing to touch it. Her nose dropped down, pushing the skull and flipping it over to see it from a different angle. It was so broad, so flat, with so many teeth of a shape she had never seen before. Whatever creature this had belonged to, she wished to find one living and take her one for her own collection. Rather than take it, she took a long sniff of it, certain that it had come from within these lands.

Her right ear remained trained upon Blackthorne, listening to his ongoing speech despite how her attention had been fixated on the alligator skull. Eventually he posed a question to her, and only then did she turn away from the bones and raise her head to look him in the eye. The offer he made, for her to guard this place and for it to belong in some part to her as well, interested her - though it also confused her slightly. Nothing about this place belonged to her - she had not killed any of the animal whose remains made up this place. And the idea of adding the collection from her cave to the masses made her fur prickle - they were hers. Still, the offer was too enticing to pass up, and in spite of her instinctual reservations on the matter, she moved to follow Blackthorne as he ingressed upon the boneyard.

He extended something of a challenge to her - deliver the bone of an already dead noteworthy wolf, place it within the collection, and she would gain unlimited access to this place and control other's contact with it. "Hmmmmmmm." Cogs and wheels within her mind long rusted from disuse began to spin and sputter to life, doing their best to grasp this unusual proposal. Raum knew not of the packs of today, had lived her life in avoidance of them. What she did grasp was that if she could do this thing that he demanded, she would preside over this grand collection. Bonecollector he'd said she would be called. It sent a shiver down her spine - she took to it just as well, if not better, than she'd taken to Murderer.

Lifting her obsidian skull, she peered about at the surrounding landscape. "Stay?" she inquired, looking back to Blackthorne. "Stay here? To live amongst the pack?" She wanted to know if that was what he intended, for her to leave her cave behind and live here instead. Though she felt unsure about placing herself within the grasp of a group of wolves that might be toppled as soon as she settled, the allure of the boneyard was too grand. It is only after he gives her an answer on that matter that she gives one of her own, resolve clear in her tones. "Am lovely. Am Bonecollector. Am Raum." She would do this thing, to sink her claws into the title he offered to bestow upon her. How, she wasn't entirely sure, but she would find a way.

RAUM
eight; reaver x jaidah; loner; no heart; no soul; voice


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PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
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