AbhorsenThe Wielder
Nymeria
DyrimThe Speaker
None
BelgaerThe Thinker
Kalseru
SaranethThe Binder
Vortigern
AstaraelThe Weeper
None
ClayrThe Seer
Moonfeather
KibethThe Walker
None
ScionIn Waiting
None
MosraelThe Waker
Yuki
CharterThe Power
None
RannaThe Sleeper
None
AmbassadorsDiplomats
Viserion, Myrcella
ShinersHealers
Eldrax
FalconersHunters
Rhaegal, Tychon, Alagai, Paxton, Visenya
BerserkersWarriors
Drogon, Icarus

OutridersScouts
Greywind, Rhaenys, Arthfael
MagesThieves & Spys
Bastille, Samus
RemembrancersCaretakers & Historians
Dandelion, Semele

EldersHonored Retirees
Daenerys, Sleekwing, Tyrion
KinfolkThe Pack
Mêlée, Ashitaka
Emer, Bran, Jabari, Vaella, Cadeyrn, Berwyn, Nerys, Jubilee, Ashur, Reine, Icarus, Kricket, Navarre, Leilani, Jakuta
BairnsPuppies
None
AmateursIn Training
Vhagar

NehimaAllies
Diveen
YraelGuests
None
OrannisEnemies
None

The TombsOur Fallen Family
MoonGlow, Alcide, Sorcha, Fjallraven,
Pan, Grayson, Ravenna, Niviaq


News 08.08.2021
Change was long overdue in Spirane. Now that I have learned who is still an active presence within the pack, the ranks have been updated. As I once took time away from the pack, so too now shall Kalseru. Know that she is still second in command of the pack, as is reflected in her rank. Once you are familiar with the new ranking system, if you would like to change positions or move up in the ranks you need only ask. Let this be a time of new life in Spirane, and a promise of great things to come!

When the snows fall and the white winds blow, the lone wolf dies, but the pack survives.
- - Nymeria



❥ Pregnant | ^ Pending Promotion | ✘ Stolen | Away

Return to Lunar Children
can you hear the rumble?
IP: 124.183.193.17



Sila
i can feel the thunder that’s breaking in your heart
The young pup's weakness is almost palpible as she attempts to greet Sila; it is the one of the many things she notices as she watches the child, desperate to find some kind of understanding about her situation. Though she tries to hold it back, she can still feel her heart flutter with the memory of Asariel in the woods and just how incapable she had been at that time. She bites it back though and channels her mother instead: warm smile, passive posture. Kindness. She wants to look and feel just like kindness.

Her smile momentarily breaks into a toothed grin at the girl's introduction though she flinches the moment the girl's head seems to become a deadweight. "Melee - what a beautiful name. It's a strong name!" Her laugh is small, a windchime in the storm that is Melee's approaching illness, but she tries her best to be positive. "I bet your parents saw just how strong you'd grow up to be to give you a name like that." Though outside she looked self-assured, inside she cannot deny the haunting realization that this child might not grow up at all. She wasn't sure just what the child had but she knew to go from thriving to her condition so fast was...troubling to say the least.

Wet eyes. Fatigue. Listlessness. She tries to remember everything her mother ever told her - where was Moonfeather? Did she know more than Sila knew? She was outside Moladion for so long, after all. Maybe she had seen this before....ah, but Sila bites back her urge to call for her (for now, at least). It'd surely make the child worry even more. "Hey Melee," her voice is quiet, like a secret between the two, and she does her best to push aside all her doubts as she scrambles forward just a bit closer, "can I take you somewhere warmer? It won't be far from here. I just want to make sure you're okay - is that okay?" All she needs is a nod, a grumble, anything and then she will be fast to pick the girl up, as gentle as ever (and sure to avoid any part of her that seems off) but for now...she can't help but worry for the girl's family too. If she cannot save the girl then she must at least ensure the others don't become sick too. Ah, had she missed the warning about how difficult the decisions of a healer would sometimes be?

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**Any position may be challenged for at any time. Please privately contact Nymeria and she will decide the type and style of challenge appropriate to the rank.

Abhorsen - The Wielder: Alpha female and Queen of Spirane. Her word is final in all matters. Vows to protect and lead those who call the mountain home.

Her Council
Belgaer - The Thinker: Second in Command, this wolf is the Abhorsen's most trusted compatriot and confidant. In the Abhorsen's absence, they are able to speak with her authority.
Saraneth - The Binder: Chosen mate of the Abhorsen. They can settle pack disputes, accept members, assign tasks, and leads the pack during hunts, in times of war, or in cases where the Abhorsen is not present.
Scion - The Successor: The Abhorsen's heir, training to one day fill her paw prints. This wolf must become adept in multiple trades. This wolf is expected to become proficient in healing, fighting, hunting, diplomacy, and thievery. They are expected to lend assistance to any of the other ranks if ever needed.

The Bells
Dyrim - The Speaker: Lead diplomat and is often times sent out to maintain good relations with allied packs. Charged with educating the Ambassadors in diplomatic ways.
Astarael - The Weeper: The commander and lead warrior of the pack. Charged with teaching the Berserkers the art of battle.
Clayr - The Seer: Charged with the pack's health, and in teaching the Shiners and those who wish to pursue the art of healing.
Kibeth - The Walker: The leader of the Guard. They are the foremost line of defense, charged with securing the borders and bringing pertinent information from within and without the pack to the appropriate wolf. They also lead the Outriders.
Ranna - The Sleeper: Assists the queen in guarding from theft as well as advising her of news and gossip from the whole of Moladion. Charged with teaching the Mages about theft, secret keeping, and overall sneakiness. Allowed to make and block steals.
Mosrael - The Waker: Caretaker and storyteller of the pack, also the head pupsitter. Often times this wolf will look after the pack's youth and educate them of Spirane and Moladion's history. Leads the Remembrancers in pup watching.
Charter - The Power: The master hunter of the pack. Leads and organizes all hunts and teaches the Falconers the art of the hunt.

The Classes
Berserkers: Warriors and hunters of the pack.
Falconers: The pack hunters
Mages: Thieves and secret keepers of the pack. Allowed to make and block steals.
Ambassadors: Diplomats of the pack.
Shiners: Healers of the pack.
Outriders: The pack scouts who bring all news of happenings across Moladion back.
Remembrancers: Wolves of a kind nature who look after the younger wolves of the pack. These wolves may wish to learn more about healing, but this is not a requirement.
Bairns: The young pups of the pack
Amateurs: Youth of the pack still finding their place

Kinfolk: The general populance of the pack
Elders: Respected retirees who still offer wisdom and insight
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