THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
rage rage against the dying of the light
IP: 75.136.168.8

do not go gentle into that good night

The boy is the complete opposite from Blackthorne in his youth. As a pup he had been a screaming banshee, wailing a war cry at the world upon birth, alerting all within hearing distance that his heart was made of molten fire. That it would spread and consume Molodian, burning, poisoning, scorching. Nothing was safe from the path of his dark claws. It seemed now was living proof of his declarations. There had never been any doubt in the heart of the Darkbringer that he would succeed. Dark versus light, day versus night. It wasn't that the Shadow King was born with the intent to sow evil. No, he merely fell into that category by his disregard for the pain of others. Iromar was a haven to those abused, ignored, cast out, but here they could do what they pleased with few restrictions. The others in Molodian could hate him for his demands but Gazmala was full of reciprocity; she understood that to rise, one must first bow.

Hartrender is stillness and silence. There is a cunning in his watchful eyes, an intelligence in the way that he listens and succumbs. Survival instincts is what it was. That was the first step in his evolution to greatness. Understanding that in this instance he could not win but he could benefit. What was obedience in exchange for a life filled with potential? Purpose? It was nothing, a little gift that the Darkbringer would soak up.

The boy's face seems to startle at the mention of a name and Thorne's lips twitch into a smirk. Whether the boy could speak or not didn't really matter to him at the moment. A mute wolf kept secrets better anyways. "You seem pleased, Hartrender." The words are rumbled in amusement. Truly he felt powerful - to give such a gift as names. He suspects that the mere naming of the boy had already gone a long way in cementing a loyalty. Ah, what parents lacked, he made up for.

Gazmala was equally pleased at his magnanimous mood. She is devious but smart. Blackthorne grins broadly at her words, approval in his eyes. Had he not done the same to Eden? One must always hold their cards tight for the best possible outcome. "No. The gift still stands whenever you have the need to call it in." Thorne rather enjoyed the games of gifts - what would the Shadowweaver ask for? There was many possibilities and he looked forward to finding out.

Eyes trained back on Hart, who huffs quietly, his grin remains in place. "Mala, show the boy to a den and find his first meal. In the morning you will meet with Aspis to begin your training. Do not fail me, Hart. I do so hate to be disappointed." And with that, the Darkbringer flicks his ears back, turns, and departs with a jaunty step.

HTML © RILEY | image © MERYLMILES



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PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
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