THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
Legends Never Die (Infiltration Plot)
IP: 73.131.219.149

HALCYON
every time you bleed for reaching greatness

At long last, it was time. It had taken far longer than Halcyon would have liked, but he knew it had been his best chance for success. He had lost count of his failed attempts at breaching the borders of the swamp land when it had just been him alone. But after seeking advice from his best friend, he not only had a plan, but two able bodied allies. Standing beside him were the two males he had recruited for this mission. Both seemed to tower over him as the three of them watched the borders carefully as the sun slowly started it's decent over the western horizon. To his right, Ame, the wise wanderer. His oldest friend. To his left, the strange loner who had claimed Aster's soul. Truth be told, Halcyon knew very little about the mysterious creature, not even his true name, but he didn't have to know him. He was willing to help after Aster requested it of him, and that was all Halcyon needed. Together, they were Aspis' best chance of getting out of Iromar alive.

The father had been monitoring Iromar practically non-stop for three days. He knew the patrol routes by heart, knew when the change of guard would take place, and where their best chance of infiltrating the pack was. Stifling a yawn, Halcyon waited with the others for the sun to set completely. He had hardly slept and barely even eaten. The glow in his russet coat was gone. Though he was not skin and bones, he was a shell of his former self. How the mighty had fallen! Weary in both mind and body, Halcyon knew this would be his last chance. He couldn't continue going like this. He was either going to get his son out of that cursed land, or die trying. At long last, the sun vanished, setting the horizon on fire as the rest of the world was cast into a pale blue before the darkness of night took hold.

It was time.

Taking the lead, Halcyon led his companions towards the sea. There was a spot right where the swamp met the ocean that the patrols rarely monitored, for good reason. The rocks here were slick and a single misstep could send a wolf hurtling straight into the deadly waters. Only the truly desperate would dare venture here. It was a good thing Halcyon was beyond mere desperation. Under the cover of night and with the loud waves hiding any sounds, it was the perfect place to sneak into Iromar undetected. Turning to face Orb and Ame, Halcyon spoke only just loud enough to be heard above the crashing ocean. "Last chance to back out. I can't guarantee either of your safeties after we get inside," he said, pausing a moment to allow them to speak their peace. Then, he continued. "We all know the plan right? The two of you will act as a diversion to draw any guards or patrols to away from the captives. I'm going to get in, grab Aspis, and get the hell out. Try to avoid fighting if possible, but if you must, then show them the sting of your teeth. Don't stay in the pack for too long or else you'll get swarmed." He turned towards the rising moon, it's yellow glow illuminating the slumbering world. "Once the moon is above Spirane's peak, retreat. Don't try to look for each other inside. We'll meet back at the grotto. Is everyone clear?" Again, he paused and looked both wolves in the eyes.

Once the final preparations were complete, Halcyon turned and moved towards the slippery rocks. Carefully, one paw in front of the other, he moved across the invisible barrier marking the start of the pack boundaries. He took his time, not rushing to get inside. Only once did a paw slide as a particularly high wave smacked the rocks, but his grip held and soon he was safely on the other side, standing on dry land once again. Taking a moment as Ame and Orb followed, he lifted his muzzle to the stars and offered a silent prayer to Fate. If It could be cruel, it could also be kind. Please let Fate be kind to them tonight as they risked their lives to save Aspis.

Nine - Loves Aster - Protects Solstice - Freelander
Father of Aspis, Idrisa, Archana, and Perun
HTML © RILEY | image © MERYL



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PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
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