THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
we'll see creation come undone --
IP: 1.136.107.164

these bones that bound us will be gone,

Part of Sidhe knew she ought to have called for Avery, or perhaps even her own mother, and yet she found herself completely unable to fathom why in that moment. Vainglory did not seem like a threat, and if anything, she had begun to feel a certain kind of curiosity towards him -- a deep kind of interest, a kind of familarity. In a way, she wanted to selflishly keep a hold of that feeling until she understood it better. In the wind, she could hear murmurs of agreement. The moors, the very swamps themselves, agreed with her judgement. Like the mists, he seemed to be a part of the very landscape itself. Was there anything wrong with wanting to be the one to unravel the mystery that surrounded him? He was alive in a different kind of way, a quiet and subdued kind of way.

Her ears flickered to attention when he spoke, her entire face suddenly alive with a fervent interest. She seemed to lean towards him, into his space. Sidhe was, after all, all too eager to hear what he might have to say. His voice made her skin prickle, and she felt a shiver down the length of her spine. Part of her felt his voice, just like the moors seemed to. Was this, she wondered, how her father had sounded? She could not shake the feeling that had begun to take form - the feeling that Vainglory was somehow connected to her through Wraith. Beltane might have known for certain but still, Sidhe put off calling for her.

Then, her breath was taken from her in but a fleeting moment. Like that, the names flowed out of Vainglory and into the eager maws of the swamps. Sidhe took a step back and grinned. In fact, her entire face seemed to soften to an expression somewhere between relieved and concerned. Part of her father was alive elsewhere, not just in she and her siblings. It made her want to press herself into him, to feel what warmth her father might have had when he was alive...But she resisted. Instead, she seemed to settle on her paws after a moment of restlessness, trying to find composure.

"Wraith was of Ruvindra and Paldor, and I am of Wraith, the Wolf of Taviora and Iromar, the Ghost of the Moors," she said slowly, softly. Sidhe had a tender voice, and even more so when she spoke of Wraith, and when she knew that her words had likely answered Vainglory's unspoken question. She had seen it lingering in the air between them, after all.

"You have been away, Vainglory. Would you like to walk?" She paused for a moment, her lips taut with thought before they broke into a grin again. "I would like to know you, Vainglory. I have waited to know a wolf like you, a wolf like Wraith." Her tail waved slowly, a little uncertain perhaps, but she motioned towards the path she had taken to him. It lead into the moors, but she would let him lead if he so desired to explore his former home. To Sidhe, Vainglory was a guest like no other. He was her guest, after all.

then soft as shadows we'll become





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PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
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