The Lost Islands
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Lagoon

The Boss

Garmr

The Marauder

Peyote

The General

Marko

The Companions

None Druna None

The Thieves

Jormungandr
Khyber
Kristjan
Síhtríc
Tribulation

The Associates

Azizi
Atticus
Leukos
Lucifer
Salinger
Thranduil

The Soldiers

Kheldar
Vaingard
Rosto

The Trinkets

None

Boss's Decree

"For every brother you bring to our
midst, you may keep a trinket all to
yourself. She will not be sullied or traded, unless you deem otherwise. But should you bring a mare here without a new brother first, then I will consider her property of the Lagoon as a whole
and do with her as I see fit." - Garmr

The Offspring

None

Rules

• The Lagoon is where homeless stallions come to live as a brotherhood. Mares may not live here except as captives or companions for the Leaders.

• Soldiers keep mainly to fighting, Thieves keep mainly to raiding, and Associates may do both, neither, or act as diplomats. Members may issue their own battles and raids, but should generally consult the General, Marauder or Boss for permission.

• All major decisions are determined by vote, but the Boss maintains order within the Lagoon and has the final say.

• Elections for leadership positions will be held every TLI summer, provided the qualifying criteria are met.

• You can find detailed information about how the Lagoon works on the Rules page.

• Upon election, the Boss can issue a rule for members to follow during their tenure. It is up to leadership to enforce.

HEROES GET REMEMBERED


Ghosts. Anath had so many ghosts these days. Too many-- she’d drive herself mad with it. Those ghosts would haunt her for the rest of her time on this earth, slipping through her fingers as her functions waxed and waned. Something strange was living inside her chest now, and it was something she had to come to terms with. In her chest? In her head. The ghosts were the only company she’d had for the time away from the islands, so maybe Anath was grateful for them as well. Maybe.

They would both be confined to memory soon, but neither would go without a fight. Some things never changed.

Rade’s laugh is echoed by her own. There’s something comforting about not having to pretend. Keeping up appearances, staying atop social graces-- all of that had been so exhausting. Anath had been troubled with it for a time. At a certain point, though, it was all too much. The dun mare’s tail flickered at her haunches, and she’s strangely relaxed for being behind (supposedly) enemy lines. She’s rakish, bold to a fault. Again, some things never changed. “Don’t worry, I wouldn’t dare.” Anath knew better than to waste time, at this point. There was only so much of it left.

Civility, in Anath’s mind, was something far different. Hollow gestures would only get them so far. True civility was a lack of malice, and a lack of malintent. In moments like these, where she stood near Rade and felt no poor feelings, that was civility to her. The Peak and the Lagoon had been at each other’s throats for as long as Anath had been here, and in the old days, there had been reason for it. In the old days-- but times had changed. Times had changed, and it seemed that Anath had missed a second (and maybe even third?) war. Things were strange.

No. She nodded-- that was the only answer Rade owed her, after all. It was the only thing that she’d asked. Still, his words… they’re a comfort and a curse. Anath wasn’t surprised, and this wasn’t a revelation. “I believe you.” She’s not as curt as a moment before. She’s softened a bit. “Why is it always the case?” Her tone isn’t necessarily hard, but there’s a depth to emotion here that she’s never known how to handle. “I don’t know how we’re going to leave things in their hands when they act like this.” Is it bitterness? Something similar, but Anath can’t find the words for it.

Sorry, the champagne mare’s head canted to the side, gaze flickering to Rade’s face. “For what?” Why was he apologizing, in all of this? It was likely, after all, that he wasn’t wrong. Rarely did an individual make it to their advanced age. He was your son? Anath nodded once. Her children… she hadn’t done much to raise them. Any of them. Maybe it was in her own failings as an individual, and as a mother. Anath had been a child herself when Legacy was born, and she’d left the filly in the Desert when she fled. Zavulon had been raised right, despite what he’d become-- the child of the Inlet turned seat of the Lagoon. Bane was the closest she’d come to raising one of her own flesh and bone, and it had been clear that she’d fucked that one up too. A politician, after all Anath had done? So be it. Stratton had been brought up here, raised up within the Lagoon, by Thane’s hand. Maybe that was a mistake too.

There was no time for regrets, though. Anath answers Rade’s question after a moment. “My youngest son, yes.” A soft sigh. “Maybe the fault for all of the chaos, the moment we step away, is mine.” Her tail flickered at her haunches, and she felt… far away. Like she’d lost herself somewhere along the way entirely. There was a sort of guilt to her. Maybe if she’d done more… maybe if she’d done enough. Maybe there wasn’t any use in thinking about it now, but Anath couldn’t help it.

Anath
"HEROES GET REMEMBERED
LEGENDS NEVER DIE "

html by russell for hound(c) 2012 and beyond.



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