THUNDER KINGKing of Diveen
Arturio

LIGHTNING QUEENQUEEN OF DIVEEN

Azariah

WHIRLWINDADVISOR

None

STORMFRONTROYAL GUARDS

None
None

QUAKEWARRIOR

Orifel▼

HAZESPY AND THIEF

Zarah

MONSOONHEALER

Meryl

TSUNAMIDIPLOMAT

None

BLIZZARDSCOUT

Maiko

HURRICANEHUNTER

None

RAINBOWJOKER

None

GALESTORY TELLER

None
TremorsWarriors
Taliesin, ★Solara
MISTSThieves
Shadowstorm, Junketsu
RAINSHealers
Yin, Nord, RurikΔ, PascalΔ
TIDESDiplomats
Luxa, ★☓WrenΔ, Sparrow, ★Xavier

SNOWSScouts
Valkyria, Noctis
WINDSHunters
Emil▼, Maude

DawnYoung Pups
Inari, Raksha
TWILIGHTAdolescents
Mabel, Jaime, Larionus
DUSKGeneral Population
Celeste, Finch, Andriel, Beltran, Senketsu, ★Undyne, ★Dirk, Vasily, Faolan, Mugen

DAYGuests
None
NIGHTRetirees
Orion, Nevaeh▼
SUNAllies
Spirane
MOONTHOSE AMONG THE STARS
Heyel, Voltaire, Azrael, Isola, Andromeda, Jaeger, Maddox, Enderly, Yojimbo
EclipsedEnemies
Kattari, Grimoire, Blackthorne

News - SUMMER

Summer has arrived. The world has been well at peace, and others seem to be trying to take advantage. They believe we are lazy and complacent. We are no such thing. Remain vigilante, friends and family.

Give your congratulations to Maiko. She has been promoted to Blizzard; she earned it.

We also have an activity check going. Please reply so I can make adjustments accordingly. Check will go for an entire month so we can hopefully capture everyone.

As always, if you have need of me, do not hesitate to find me.

-- Arturio




‡ = Pregnant | ☓ = Stolen | ♦ = Captive | ★ = Promotion Pending | Away | ▼ = Assassin | Δ = Apprentice

Return to Lunar Children
&& justice will be done Healer/Isola/Open
IP: 12.231.36.2


The fight is done and I come back home victorious but it is definitely not an easy journey. Why did Devil not warn me more about the pain in such fights? I will admit, I didn't think so much of it while I was tearing into Makism. The adrenaline was pulsing through my system, making it hard to concentrate on pain when there was so much still left to do. But now that the attacks are over, I head home with a heavy heart and an even heavier body. My legs feel weak as jelly, and that's just the three that I'm limping on. I hold my front leg up with a vengence, cringing every time I hop forward and jolt my wounded shoulder. My rib wound continues to trickle to the ground in my wake, making it way too easy for anyone to track me should they try. I can only worry about Isola and how she will react. Will she think me weak to come limping in like this? Will I disappoint her with the extent in my injuries? Could I have done more? Probably but everything went by so fast and I only had so long to react. This was my first actual fight if you don't count all the sparring I did with Devil growing up. We never pierced skin so these are my first wounds and my first time really bleeding. It's an eye opener, to be sure.

I head toward the creek after tip toeing over the borders into Diveen. You could say I'm sneaking, though it's a matter of who from. I still remember Heyel's warning about my hair being messed up and as vain as that is, I am trying to go clean myself up before he sees me and gives me a lecture about hair care. I don't want him to think I'm not good enough for his daughter. We have a son now and I need her as much as she needs me. The pack seems unusually quiet as I limp slowly toward the water, breath hissing through my clenched jaws as my shoulder wound gets jolted again on the climb down. Finally I stand at the edge of the water. I lower my jaws first, only now feeling how dry and scratchy my throat is after all that. I take a drink, the water rushing down my throat in a grateful wave. Once I'm satisfied, I slowly ease my way into the water, one paw at a time. The water swirls around me, slowly turning pink and then a deep rustic red as it picks up the dried blood on my legs and stomach. The moment it touches my rib cage, I cringe, holding back a howl of pain as it stings the fresh wound. My face is probably still filthy from the dirt I threw onto the cuts and gashes to stop the bleeding so I could see during the fight. I think about just dunking my head under but I think I'll take care of the ripped wounds first. That means putting my front leg down.

I shift, coaxing myself to do that and yet it's a painful matter of seconds while I slowly unhinge my leg and start extending it down into the water. The skin on my shoulder instantly back lashes with a rich burning sensation as the skin pulls across the bone of my shoulder blade where there's skin missing, a sharp inhale through my teeth giving away the extent of my pain. The middle of my shoulder still looks mangled as ever. I look at it and frown. Why did he have to attack my shoulder so much? At least the puncture wounds on the back of my neck aren't so severe. Clean punctures but he didn't rip the skin so much as bite and release. Finally my paw is all the way down in the water but now I feel frozen, because to move is to make the skin rub again on my shoulder and I'm not sure I can stand it. What if my eyes start watering and someone finds me like that? I'll be the baby king of Moladian! My ears flatten at the thought as I start to lower myself down into the water, but I freeze when I hear the rustle across from me on the banks. Someone's coming! I brace myself, wondering what kind of attention I'll create from my first battle victory.




Kane_male_no imprint_mate to Isola_son of Kiska, Devil May Cry, & Abraxus_High King of Diveen_five years old



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THE RANKS
Lightning Queen
The Queen of Diveen. She may accept all challenges and block any steal. She is the sworn protector of the pack and all who reside here.

Thunder King
The Lightning Queen's mate and second-in-comman. He may accept any challenge and block all steals. He may accept new members. This position cannot be challenged for but is currently empty.

Whirlwind
This rank belongs to the closest advisor to the Lightning Queen. This wolf can block steals and accept new members. When there is no Thunder King, this rank may accept challenges. This rank cannot be challenged for. Stormfront
These wolves are the protectors of the borders and are personal guards to the Lightning Queen. They may help to gauge new wolves and are essentially the domestic protector. In certain times they may be called upon to resolve domestic disputes, but generally they are tasked with watching the borders or staying close to the Lightning Queen. At times, information may need to be brought to the Stormfront who will personally deliver messages to the Lightning Queen.


Quake
The Quake is the lead warrior and in charge of the Tremors, who make up the brute force of the pack. This wolf is a protector of the borders and may accept new wolves. They may be called upon to help gauge a new member. They train the Tremors.
Haze
The Haze is the head thief and secret keeper of the pack, charged with acting in the pack’s best interest and operating with a low profile. They train the Mists. They also act as a scout, relaying and finding out information. They work closely with the Tsunami. This wolf may block steals.
Monsoon
The Monsoon is the lead healer and caregiver of the pack. They are tasked with healing wounds, assisting with births, and making sure that the pack remains happy and healthy both mentally and physically. They may also be called upon to boost morale through storytelling or other means. They train the Rains.
Tsunami
The Tsunami is the lead diplomat and peacekeeper, tasked with protecting the pack from internal and external strife, as well as form treaties and ally with other packs in conjunction with the Lightning Queen and Whirlwind. They report directly to the Lightning Queen, and train the Tides.
Blizzard
The Blizzard works closely with the Haze, but is more of an information gatherer. They may act as a thief at times, but are largely tasked with spying and scouting, reporting their findings to their superiors.
Hurricane
The Hurricane is the head hunter of the pack. They train the Wind and organize pack hunts. Rainbow
This wolf is the joker of the pack. Their job is to bring a smile to everyone's face and try to keep a light mood. They will be tasked with caring for pups and keeping an eye on them. They are the keeper of all types of fun and games for the pack.
Gale
The Gale is concerned mostly with keeping track of the history of the pack, collecting stories and learning of events that might have happened long ago. They might tell history as stories to pups or create events in honor of those who have gone before.


Tremors
These wolves report to the Quake and make up the protectors and warriors of the pack.
Mists
The agents of the Haze, these wolves are tasked with maintaining order through more secretive means.
Tides
The Tides are diplomats and report to the Tsunami, they may be tasked with updating treaties or contacting allies.
Rains
These are the healers and caregivers of the pack, and they report to the Monsoon. They may be called upon as healers or babysitters.
Winds
These are the hunters of the pack, responsible for feeding each member. They report to the Hurricane.
Snows
These are the scouts of the pack, reporting to the Blizzard- they are involved with information gathering, both internal and external, and may be called upon as guerilla fighters of sorts should the time come.


Dusk
The general members of the pack, those who have not yet chosen a path or rank. However, they are still highly valued and may be called upon for other things.
Twilight
The apprentices of the pack, pups older than one who are in training.
Dawn
The innocence and the future of our pack.
Day
Esteemed guests of the pack.

Sun
Those allied with the pack, to be treated with respect and offered assistance.
Moon
Those who shine down upon us and guide us with their light.
Eclipsed
Those who have proven themselves enemies of the pack, they should not be trusted.
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