THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
I SEE FIRE HOLLOWING SOULS KNEPH
IP: 108.245.133.46




It really did seem to take him a good while to figure out what he wanted. Not everyone was cut out for life in the marshlands. In the winter it did afford the wolves a slightly less chilled environment, a reason why many of the lizards seemed partial to it, yet in the summer it could be oppressive. There was always a pungent stench of rot and decay that, over time, one simply got used to. In winter the scent was much more fresh as the north winds carried the pristine of mountain air down into the bogs though even in the dense center it could not penetrate the mists; Iromar, as always, would be shrouded in mystery. Some did not like the dangers taht lurked in the marshes - the alligators with their ancient teeth and dinosaur eyes or the spots where the mud seemed to grab and suck down victims with an eldritch intelligence. For Aithne it was home though, as violent or peaceful as needed.

In truth it is a good thing that she does not know what Kneph is thinking as he stands there in a ponderous silence. Ghosts and demons - to her they do not exist. One must realize that Aithne is a creature of prosaic ways, mostly everything she does and says is precise and to the point. Why dance around words or make riddles when one could speak plainly and cut to the core of things? She has learned over time to throw in a bit of fact in a way such as she does with him so that she does not seem too straightforward and it also helps in her persuasiveness. If he chose to remain wandering the lands between the packs she would honor his choice with a swift farewell and take off to the moors. Dinner time was calling and if there was one thing Aithne had a passion for it was for feeding her belly.

When finally Phantom lifts himself up in a more firm position and dips his head she smiles at him, her tail wafting to the side just once, and she feels a pride in her chest. Whether he stayed or not she had least had brought him back to the swamps. She, at least, had been one to step outside of the borders and earn her title as Archduke. She dips her head to acknowledge his own reply knowing full well Kneph may not decide to stay for long.

"Come then," she says promptly and turns to head back into the swampy area and casts her angle towards Iromar, trotting at a rather fast clip. Aithne does not attempt to outpace him nor does she slow in an accommodating manner. It is not long before they reach the border and the sun has sunk low enough that long shadows now seem to block everything. Before too long the bogs would become an eerie place of shifting fog and ethereal figures, though for Kneph that would be nothing different. She leads him across the pungent border marked by Andras's scent and into the heart of Iromar towards a place where she has uncovered an abandoned den.

"Andras is the King here," she speaks suddenly after such a stretch of silence, glancing back at the male. "None should bother you while you are here. I expect you can take care of yourself anyways, Phantom. Here is a den that has not been used in a very long time. You may use it for however long you wish. Perhaps tomorrow if you grow bored I can show you how it is to hunt an alligator?" She overs, a somewhat gracious host, though there is a feral gleam in her eye that comes with the edge of hunger. The den she leads him is almost like a hobbit hill; a mound of dirt that lunges straight into the air with a hole that leads directly into the concave structure. It would do in a pinch and she looks at him once more to gauge his reaction now that he is finally here.

A I T H N E
Fallen for the fear and done some disappearing; bow down to the mighty
_______________________



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PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
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