THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
weighed down by the souls of the damned (open)
IP: 41.133.226.51




and power was contagious in my birth
second rise of the skeleton


The creature squealed in terror, its tiny flanks heaving in and out erratically as it struggled to catch its breath, fur distinctly more rust coloured than was normal for a squirrel. Through its tiny, beady eyes, it glimpsed the face of its torturer, twisted into a grotesque mask of enjoyment as it played with the small rodent. The wolf grinned hideously, enjoying itself greatly, feeling drunk with the power of the hunter. It had its large paws splayed around the thing, essentially trapping it in a ring of terror from which it could not escape – and here the worst part – for its hind legs dragged uselessly behind it in the snow. The blue-black behemoth had broken its back, leaving it completely at his mercy or, more accurately, lack thereof. Used to scurrying swiftly out of danger, the pain and horror of its new disability rendered the squirrel incapacitated. All it could really accomplish was swinging its head to follow the snake-like motions of its captor's jaws, not even dodging the reddened saliva that dripped to the ground around it like so much rain. Every few moments, the warrior lunged forward to grip it between his teeth, tearing a new wound into its frail hide, or cracking yet another rib so that blood poured afresh from its ears, mouth, skin and nose. The poor creature began a keening wail, crying for something to end its agony. Kneph gazed down at it, suddenly bored. Heedless of its pleading cries, he rose to his paws and moved off aways to sit beside a mangrove tree, leaving the squirrel to drown in a pool of its own blood.

Perhaps I am mistaken to call him Kneph, for Kneph he was no longer. The mute wolf had been overcome by his personal demons that morning, his daily outlook transformed into a malleable clay that the ghostly mind-warpers fractured as easily as a glass swan swiped carelessly from the mantle. They squabbled with one another for control of his conciousness, making him changeable and stormy. The only gift that ever seemed to come from these encounters was the refreshed use of his voice, although it was never considered to be a gift by Kneph when he came to and realised what the Others had spoken using his larynx. He would have shivered at the thought, had he been present to think it. Instead he was not, instead it was the ghouls, haunting him even in the shrouded mists of Iromar, where he thought he had finally found safety.

“Stop fidgeting, you're with us now, you're safe. Let us control, let us lead! We can show you a better way to live!”

This muttered in his voice, to himself as he sat, probably looking as though he had just escaped an asylum, “Listen to that wailing Nox, is the death song not beautiful? Ah but to hear it pour from the mouth of a broken soul, what a gift, what a joy!”

They were sick, dangerous and sick. Kneph shivered deep inside himself, horrified at what his jaws were saying but powerless to stop himself. The voice of Nox was weedy and thin and terrifying, rivalled in distaste only by the harsh, discordant throb of the other wraith that stirred within, Drudge. Kneph's own voice was rich and handsome, or at least it had been once, long ago, when he still could power his vocal chords. Now he was but a shadow of his former self, standing beneath a tree in a landscape full of stinking bogs, the roar of alligators his nightly lullaby and the song of demons his daily chorus.

It was a slow and rancid torture, as bad even as the torture that had been meted out to the unfortunate squirrel.But, unlike the squirrel's own lot, this one was different. This one was endless.




and rerobing of the naked ghost
spat up from resuffered pain
♥dante &
♥lark


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PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
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