AbhorsenThe Wielder
Nymeria
DyrimThe Speaker
None
BelgaerThe Thinker
Kalseru
SaranethThe Binder
Vortigern
AstaraelThe Weeper
None
ClayrThe Seer
Moonfeather
KibethThe Walker
None
ScionIn Waiting
None
MosraelThe Waker
Yuki
CharterThe Power
None
RannaThe Sleeper
None
AmbassadorsDiplomats
Viserion, Myrcella
ShinersHealers
Eldrax
FalconersHunters
Rhaegal, Tychon, Alagai, Paxton, Visenya
BerserkersWarriors
Drogon, Icarus

OutridersScouts
Greywind, Rhaenys, Arthfael
MagesThieves & Spys
Bastille, Samus
RemembrancersCaretakers & Historians
Dandelion, Semele

EldersHonored Retirees
Daenerys, Sleekwing, Tyrion
KinfolkThe Pack
Mêlée, Ashitaka
Emer, Bran, Jabari, Vaella, Cadeyrn, Berwyn, Nerys, Jubilee, Ashur, Reine, Icarus, Kricket, Navarre, Leilani, Jakuta
BairnsPuppies
None
AmateursIn Training
Vhagar

NehimaAllies
Diveen
YraelGuests
None
OrannisEnemies
None

The TombsOur Fallen Family
MoonGlow, Alcide, Sorcha, Fjallraven,
Pan, Grayson, Ravenna, Niviaq


News 08.08.2021
Change was long overdue in Spirane. Now that I have learned who is still an active presence within the pack, the ranks have been updated. As I once took time away from the pack, so too now shall Kalseru. Know that she is still second in command of the pack, as is reflected in her rank. Once you are familiar with the new ranking system, if you would like to change positions or move up in the ranks you need only ask. Let this be a time of new life in Spirane, and a promise of great things to come!

When the snows fall and the white winds blow, the lone wolf dies, but the pack survives.
- - Nymeria



❥ Pregnant | ^ Pending Promotion | ✘ Stolen | Away

Return to Lunar Children
Sunshine and whiskey ||
IP: 70.67.86.153

♥ Ceal ♥

Sunshine and whiskey ||



She does not have to wait long in the warm autumn sunshine for the arrival of her sister, Dany has always been very prompt in her doings and Ceal expects nothing less on this day. She nuzzles her sister and in a low voice says thank you before taking a seat on the other side of the goat kid that Dany had brought her to treat, she wouldn't start until Niv arrived but she took the time to look over the kid while she patiently waited, saying a small prayer in her head for the dead goat kid thanking it for its services. She then looked up to find Niv seated quietly next to Dany, "thank you both for the opportunity for this exercise, I have learned much from Meryl but he was correct when he said I needed more training all those years ago. When I left Spirane I had need to see the lands and learn from others outside of our little world, I do not believe I am done training for I bet Niv can attest that there is always new things to be learned."

She moved then on light paws to inspect the kid more clearly and more personally. Noting the way one of the legs hung at an odd angle her head bent to sniff the small wound "I would state beyond the problem of death and size the young goat is healthy, the wound is small but the angle of the limb suggests that it could be broken." She seats herself at the limb in question and points to it, leaning over she grabs her pouch and inwardly smiles at the new training she had obtained from a seasoned wolfess who had left her pack to be on her own in her final days, "a small mixture of willow bark and poppy secretions should help the pain..." she states simply as she moves to gently touch and roll the limb, had it been a real live wolf she would have waited till the willow helped with the pain and the poppy with the alertness of the wolf so they wouldn't fight the healing. "Yes yes... a break indeed, you sure did a number Dany" she said with a smile as she reached into the pouch and pulled out the willow bark and poppy head "the seeds have often been thought to aid with pain and they are but it takes time for them to work, in a time like this where we need it quickly we can use athe secretions of the poppy head. It will make the patient sleepy and not feel to much of the pain," as she rolls the limb with her paw she feels the crackle of bone against bone and nods her head at her own opinion about the break.

Her head looks around as she looks for a splint, not ready to actually use the precious herbs on the dead goat "I would like to ask Niv for assistance while I re-align the leg, if you could put some weight and hold the body straight that would be most kind of you" she would wait til Niv got into position, with her weight on the back side of the kid and her fore legs around the body Ceal would help in straightening the body out as well. She wanted to get the body straight and the leg relativity straight before she cleaned it. Once that was accomplished she went to her bag and dug out a few pouches of ingredients, "aloe to keep the wound clean after cleaning it and to help in the healing if the skin, breaks can be terribly bad for infection and if that sets in out work will be for naught because the poor wolf will not live to see it healed." She muses in her thoughts for a moment "should a fever set in though mandrake root should be used sparingly to calm it down, bandages removed and a poltrice of willow bark applied." She appears calm but deep down she is excited to actually show off what she has learned from her teachers, "after the wound us clean and the bones reset..." she bends down and class the hoof in her mouth and gives a slight tug and pushes till she hears the bones click together again.

"Then I would take the two sticks and place them on either side of the broken limb... " she moves to grab a few branches and strips them of their bark and sharp bits. Places them on the bend of the break for support and then as an after thought looks to her sister "now keep in mind sister that if this was a real wolf it would probably not be able to use this limb properly ever again. If it was any worse a break or the knee bone fractured I would suggest removal of the limb at the knee because it is highly unlikely that the knee will heal and be fully flexible again. It would in any case be an injury not only to the body but to the soul as well and the wolf will require someone to help them in their daily activities and be their companion probably for the rest of their lives to keep them sane. It just depends on their state of mind though some are stronger willed than others."

She then pulls from her pouch the white cotton fluff that Meryl had used on Dany and a thin strip of deer hide "an old wolfess taught me to wrap the limb in deer hide and use a root she called comfrey, you need to make it into a paste and cover the wrapped limb in the paste as it hardens after a time and keeps the leg stiff so it can heal properly, the fluff helps the sticks to not rub and annoy the patient and fill in the gaps between leg and deer skin" she then packs the fluff and begins to wrap the leg. She had placed the deer skin on the ground and lifts the leg gently with her paw while sliding the deer skin under the leg with her nose, gingerly she wrapped the leg as tight as she could to hold the sticks and cotton in place. It took a few tries but once this was complete she moved to the pouch and grabbed the already crushed comfrey root and cleaned her paw off substantially before she began to work the salve onto the deerskin. After a few minutes of tinkering she was able to sit back with a smile of confidence, it was her first time putting this theory to real use and she was actually happy with the end result. "There, one with a few months of rest in my den where I could watch over him and tend to him as required he might heal up nicely," she turns to the goat with her youthful exuberance "now you stay away from Dany's jaws will you, their a lethal combination ya know" she giggled and looked back at Niv and Dany with a wiggle of her tail.


"Talks like this"

Ceal ¤ Loves None ¤ Holds None ¤ Mothers None ¤ Spirane

♥ lauz


OOC: blarg my phone hated this monstrosity of a post lol


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**Any position may be challenged for at any time. Please privately contact Nymeria and she will decide the type and style of challenge appropriate to the rank.

Abhorsen - The Wielder: Alpha female and Queen of Spirane. Her word is final in all matters. Vows to protect and lead those who call the mountain home.

Her Council
Belgaer - The Thinker: Second in Command, this wolf is the Abhorsen's most trusted compatriot and confidant. In the Abhorsen's absence, they are able to speak with her authority.
Saraneth - The Binder: Chosen mate of the Abhorsen. They can settle pack disputes, accept members, assign tasks, and leads the pack during hunts, in times of war, or in cases where the Abhorsen is not present.
Scion - The Successor: The Abhorsen's heir, training to one day fill her paw prints. This wolf must become adept in multiple trades. This wolf is expected to become proficient in healing, fighting, hunting, diplomacy, and thievery. They are expected to lend assistance to any of the other ranks if ever needed.

The Bells
Dyrim - The Speaker: Lead diplomat and is often times sent out to maintain good relations with allied packs. Charged with educating the Ambassadors in diplomatic ways.
Astarael - The Weeper: The commander and lead warrior of the pack. Charged with teaching the Berserkers the art of battle.
Clayr - The Seer: Charged with the pack's health, and in teaching the Shiners and those who wish to pursue the art of healing.
Kibeth - The Walker: The leader of the Guard. They are the foremost line of defense, charged with securing the borders and bringing pertinent information from within and without the pack to the appropriate wolf. They also lead the Outriders.
Ranna - The Sleeper: Assists the queen in guarding from theft as well as advising her of news and gossip from the whole of Moladion. Charged with teaching the Mages about theft, secret keeping, and overall sneakiness. Allowed to make and block steals.
Mosrael - The Waker: Caretaker and storyteller of the pack, also the head pupsitter. Often times this wolf will look after the pack's youth and educate them of Spirane and Moladion's history. Leads the Remembrancers in pup watching.
Charter - The Power: The master hunter of the pack. Leads and organizes all hunts and teaches the Falconers the art of the hunt.

The Classes
Berserkers: Warriors and hunters of the pack.
Falconers: The pack hunters
Mages: Thieves and secret keepers of the pack. Allowed to make and block steals.
Ambassadors: Diplomats of the pack.
Shiners: Healers of the pack.
Outriders: The pack scouts who bring all news of happenings across Moladion back.
Remembrancers: Wolves of a kind nature who look after the younger wolves of the pack. These wolves may wish to learn more about healing, but this is not a requirement.
Bairns: The young pups of the pack
Amateurs: Youth of the pack still finding their place

Kinfolk: The general populance of the pack
Elders: Respected retirees who still offer wisdom and insight
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