THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
Watching The Stars Fall
IP: 50.255.120.158



***

Sun was slowly starting to rise over the muck and the mud of the swamps. Death and decay still lingered everywhere. All that the fire had destroyed still remained where it had fallen, frozen by the ice. Aranck looked over the world he ruled with critical eyes. His caring for what was around him was slight. His love for this land, non-existent. Iromar was swiftly becoming a means to an end. Each step he took was a move in a greater game. A higher rank, further than ‘King of Iromar’. This wasteland was nothing, it meant nothing. However, the prisoners within it, they were something. Aranck cared little for the land he had come to, but the generations who had lived here before did. They were his methods.

Lazarus, was by far the most important. The sickly pup was barely worth the time and effort it took to keep him alive. Luckily for him, loyalty of previous pack members kept the creature alive. Undyne had stayed by the ‘prince’ and kept him alive. One less thing Aranck had to do. At first he had questioned to himself whether the girl could be trusted. His conclusion was no, but she was useful nonetheless. It was not until he smelled the intruder that his questioned his choice once again. It was the scent of another who had been in Iromar long before he had. Indeed, it was the scent of someone who had once taken the time to mark the trails as his own. A snarl ripped through the present king’s throat and he raced through the territory. This place was a rotting corpse of a territory, but it was his.

His voice cut off just as he drew close and he lowered himself into the reeds. Vibrant eyes glaring through the brush as he approached, every sense was trained onto the two ex-elites. He caught only the last words Undyne spoke before leaping into their presence. His body bristled, his fangs bared. His fangs would back her’s if it were not enough to drive Halcyon away. You made a mistake. He hissed at Halcyon, approaching with his weapons drawn. Rest assured, however, that your little prince is safe here. Aranck did not need to have hapless heroes constantly at his door. He moved towards Undyne, his fur leveling out some, his demeanor changing to one more peaceful. Clearly, he has his own personal protector here. The king eyed her calculatingly. She had turned on her old packmate in favor of protecting Lazerus. He was not stupid enough to believe she was looking for for his interests, but this was at least a start. You, however. He turned back to Halcyon. Are not welcome here. Should you sneak in here again, your life will be forfeit. I am not unreasonable. If you approach and state your business, you may enter. Once more Aranck drew back his lips, the lips that once dripped with Aithne’s blood. But your sneaking about would lead me to think you meant to do us harm. Threatening us, maybe. Threatening everything within Iromar. His body loomed threateningly over Halcyon. I do not take kindly to threats.
ARANCK
....far far from the sky.


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PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
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