THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
~:.Oath to Order.:~ {Closed}
IP: 174.101.203.165

Zelda

Today was the day. Only a few days had passed since she had gotten the news of her half-sister’s death. They had been long and grueling, not allowing time for my grief on the Forest Goddess’ part. Zelda had to gather those she needed to come with her, think about what it was she should do for Taviora. One thing was for sure, she could not let this great injustice sit without punishment. She would not punish the whole pack for the moves of a tyrant. SHe was certain his members were innocent of such a thing. Moteuh was not stolen from Taviora, she had gone, from what Zelda understood, was on her own free will. Why Aranck decided to kill the child was beyond Zelda’s comprehension or understanding. There was no reason to kill a child as young and innocent as her little sister.

Moteuh being as sister had no bearing on her march towards the swamplands. If any child of Taviora had been harmed or killed in a manner Zelda would march for the love of her pack and the family involved. It just so happened this time Aranck had hurt her family. Her form carried her quickly towards the borders. In toe she had three others with her. Eloah, her aspiring Navi then Constantine and Alexander, wolves who if something would go wrong promised to help protect them both. Zelda normally would be confident that no harm would come to her, but given the violence done, and the say of Matini who first caused her to work to learn about Iromar she figured that this wolf had no honor, and was a very extremely violent, if not deadly male.

Parts of Zelda were still unsure on how she would handle any of this. Her uncle and grandfather never had to deal with something so bad through both their rules. With Hyrule gone she only had herself and the words of her family to guide her. Always until recently he had been there to give her advice and teach her. Zelda loved him but knew things were changing. She was now the Goddess of Taviora, its members were a part of her family and she would protect them with everything she had. Just as her uncles and grandparents had done when they all ruled. She knew she could do it, she would prove so many wrong about her, her abilities, about Taviora and she would continue to do so for as long as she was able.

She was growing still, and there was still time for more. Her steps became more confident as she moved, her head held a little higher, her tail flowing out behind her as she moved over the marshy grounds with ease. She was doing this for her pack that was her family, as well as her mother and her sister. Evil’s like this… they had no place in Moladion. Someone had to stop him.

Iromar was actually one of the few packs she hadn’t really traveled near. Slowly the landscape melted around, then the fog. It was imposing, but mostly because of the situation. She motioned to her small party so that they may move to higher ground traversing the wetlands until she had come to a point where the fog was thinner and she could see further around her. Once her party had gathered the wolfess called to him. It rang as neutral as she could make it but there was clearly some emotion in her tones, between anger and sadness. She wanted him to know what he had done to her and her family, and warm him of the wrath he might have called upon himself. Once her call was done she continued to stand, her pose proud and that of a leader her face serious, but still held that softness that all her family seemed to hold. Now she only could wait for him and see what he would have to say for himself.

heroes may die...
but legends endure.
html and image © RILEY. | for MERYL only.




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PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
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