SekhmetPharaoh of Asteraia
KukChosen One
Kweku
ThothAdvisor
Cuirass
ImhotepPriest
None
AmunetHeir
Menkhet
Ma'atDiplomat
Jinx
NephthysButcher
Kattari
SetThief
None
HorusHunter
None
IsisHealer
Belhara
SeshatInformant
Ripper
SceptersWarriors
Negan
SnaresThieves
None
KemetHunters
Enya, Reaver, Kajika
HekaHealers
None
MedjayScouts
None
ScribesDiplomats
None

KithUnranked
Lucille, ⟡Skyrippa, Hircine
KinChildren
Bastet, Kaliban, Runihura, Rana, Mihos, Ragnar, Floki, Nox, Balor

OsirisAllies
None
SlavesCaptives
None (Inara & Idrisa are Guests)
RaEnemies
Shaddix

The Field of ReedsHonored Dead
Tobias | Tick Tock | Samhain | Thoth


News - 6/19/21
Summer is here and Fall is short around the corner. There is unrest as it stands but, perhaps it is to our advantage. Let no one question our strength. Those who wish to speak on rank, seek me out. If anyone wishes to put a hunt together inform me. Adults or others who wish to rise in rank may seek me out.
- Sekhmet

☥ Pregnant | ⟡ Promotion Pending | ☼ Stolen | ☾ Away

Return to Lunar Children
Beginning of the End [Open]
IP: 50.246.10.6

Adrian
No Heart - No Soul - Beltran & Bryce – sister to Indigo & Amaranthe(Adopted), Mabel, Jaime, Terra, & Faust (Half)


Adrian had at least gotten permission to stay in Iromar. It was a start. It meant she could keep a watchful eye on the pups. She might have only been a year their senior, but she didn't trust Blackthorne and his miscreants. The Darkbringer had finally come to call. The dark coated girl needed to prove her loyalty to him. It was a lie to say she would ever be loyal to Thorne, but she knew she needed to play the part, and knew, at least within the confines of the moors, she was being watched. And yet, she was being sent to the plains to gain information.

It made the girl only slightly uncomfortable. No doubt running across her newly found Imprint out here would cause trouble, and going to the place that had outright spoken against the new King of Iromar. The odds she would be welcome here were low. Then again, the King of Asteraia had opened his borders to refugees. Perhaps that would be her role. A potential refugee having been cast out of the moors trying to figure out where she might go. That seemed good enough. She smelled strongly of the swamp, but as thick as her fur was, it wouldn't go away that easily.

Adrian did make sure Blackthorne's smell wasn't lingering on her. A quick dip in the muck of the swamp had handled that after she had passed the borders. If Andriel had seen her do it, he probably would have fainted. A small smile creased her maw. Annoying as he was, his heart was in the right place. It was a fairly long journey across Moladin. The plains were slightly northward to the moors, making it not quite a straight line across the terrain. Adrian paused, taking a deep breath as she drew closer to Asteraia's borders. She let out a soft howl, alerting those nearby to her presence. Someone just trying to figure out if they ought to come here seeking refuge or try somewhere else.

HTML © RILEY





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All ranks may be challenged for outside of Kuk and Thoth. Tasks to rise in rank will be given at the discretion of Sekhmet.

Sekhmet - Pharaoh of Asteraia - Goddess of divine retribution and vengeance, Sekhmet protects and avenges those under her rule. She has final say in all matters pertaining to the pack and it’s wellbeing.

Kuk - The Chosen One - Darkness personified, this wolf is the chief warrior and is given all the same rights as the Pharaoh. Made of strength, tasked with teaching the youth to build their strength.
Thoth - Advisor to Sekhmet - God of wisdom, reason, and secrets. This wolf is extremely loyal to the Pharaoh. They can make and block steals as well as accept challenges when Sekhemt and the Kuk are unable to do so.

Imhotep - Divine Priest - Spiritual Advisor to Sekhmet. You will make sacrifices to the gods in her name.
Amunet - The Heir - One who is hidden and her powers are connected to the words silence, stillness, mystery and obscurity.
Ma'at - Lead Diplomat - God of justice and order. You maintain peace and order within the pack and with those to whom we are bound.

Nephthys - Head Butcher - God of death and decay. You, mighty butcher, will be the artful assassin. Those marked should meet Anubis soon.
Set - Head Thief - God of chaos and change. Take everything that you need and a little extra to grow. The rest is tribute.
Horus - Head Hunter - God of good hunting. Great hunter, the feast will be plentiful when you step on the fields.
Isis - Head Healer - God of healing and protection. You mend the wounds and do not allow weakness to fester.
Seshat - Head Informant - God of knowledge. Gather information on our friends and enemies alike.

Scepters - Warriors - You will work closely with Sobek. Fight for your pack; you will often be asked to escort other members on outings when it is seen fit.
Kemet - Hunters - Working under the eye of Horus, you will ensure the pack is fed.
Medjay - Scouts - Show me, what bounties can you find for the gods? Report your findings to Seshat.
Snares - Thieves - The world is ours, let us reap from it. Learn your art from Set.
Heka - Healers - Work with Isis to heal wounds and ease pain; repair what is broken to the best of your abilities.
Scribes - Diplomats - You will work under Ma'at to complete the duties of mantaining peace within and outside of the pack.

Kith - Children of Asteraia - The youth are our future.
Kin - Unranked members of Asteraia - Those who have not yet chosen a specialty, or who do wish to.

Osiris - Allies of Asteraia
Slaves - Captives of Asteraia
Ra - Enemies of Asteraia
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