THE MISTRESSALPHA OF IROMAR
Ruby

CHIEFIN WAITING

Apollyon

DEPUTYTHE SECOND

Avery

COUNCILADVISOR

None

TROOPERBEST WARRIOR

None

STALKERPROVIDER

None

MEDICDOCTOR

None

ENVOYDIRECTOR OF DIPLOMACY

None

GOVERNESSPUP SITTER

Adrian

SNOOPTHEIF & SCOUT

None

CHRONICLERSTORY TELLER

None

SOOTHSAYERSEER

Beltane
SoldiersWarriors
None
HuntersHunters
Shaddix^
HealersHealers
None
DiplomatsDiplomats
Sidhe

SpiesSpies
Ruby^
TeachersTeachers
None

ChildrenYoung Pups
None
MembersGeneral Population
Cae
Najira

AlliesAllies
Taviora
Glorall
GUESTSGUESTS
Ramos
Maris
EnemiesEnemies
None


News 03.28.20

Get with me if you want to move up in rank. I'm going to change up the pack tasks for a little change of pace.

Congratulations to Adrian on her promotion to Governess. She will handle the guidance and teaching of our young pups in Iromar.

If you have a ^ next to your name, that means you're up for promotion so see me or send me a message on Discord so we can see where to move you. All others interested in specializing or getting a rank, let me know so we can figure out how to make that happen.

The pack board has been updated. If you wanted to remain a member, let me know either on here or Discord and I'll get you back on the board. Otherwise, let's have a thread!

I know I had a couple replies for the training with Spirane so I will be starting that thread soon. Stay tuned!

I am still working on an alliance with Diveen and Asteraia so stay tuned. If you have any information or would like to help, please let me know. If anyone has any ideas to promote activity within the pack, also, let me know. I am open for plots and such! Meanwhile, thank you all for your continued support of the pack.

- - Avery



+ = Pregnant | ^ = Pending Promotion | Away | /Captive\

Return to Lunar Children
do not go gentle into that good night
IP: 75.136.168.8

html by castlegraphics; image by sanctuare


To kill a queen would be madness but madness was a thing that Blackthorne rather enjoyed tampering with. How would the world explode if the little forest Queen died at his doorstep? Good versus evil, light versus dark, what a tale it would be to see the pair go head to head in a fight. She is a pretty thing too and a lot less brash with her words and in any case, while he was itching for mischief, it was not of the kind that was aimed in her direction. No, there was a certain white wolf that had earned his rank among the top ten disliked wolves of Blackthorne. Zelda, while disdainful, was merely a fly that had come to pester the viper, albeit with much more class and grace than he had expected.

The Darkbringer moves around the prisoner boy, highlighting the fact that Aspis has grown, that he is not rail-thin like one might suggest. While Blackthorne did not gorge the children, they were not starved. Merely rationed with the option for the boy to better their stakes if he would just listen. If he would but try. It was an experiment that the Darkbringer was carefully watching. So far, Aspis had failed his daily task, but he had successfully managed to feed the girls a few times without much help or guidance. Impressive. A scrapper and survivor - one did not need to be taught such things. They need only learn. Blackthorne had.

There merest flick of ears catches the charcoal eyes of the Darkbringer, his lips coiling at the very edges only slightly while giving a droll glance at Zelda. She was merely looking for an excuse to call him a liar, he thinks, but his words are carefully crafted, his mastering of speech poetic almost. Certainly clever. At least she was not as truculent as the female she had sent before her. He was not sure whether to be disappointed or relieved.

The emerald gaze of Aspis flickers between the forest Queen, who he has realized is the aunt he had never met, and back to Blackthorne. There is a seed of hope within him that she will manage to get the girls out. It was not that the Darkbringer had done anything to them, it was only the indefinite word YET that stuck in his mind. Archana was persistant and he had seen the patience of Blackthorne fray swifter than the swipe of a viper's fangs. When would enough be enough?

I detest bloodshed, she spouts, and Thorne feels a flicker of his disgust burgeon across his face. A peacemaker indeed. Where would she be if she was not as lovely as she was? Dead most likely, he thinks. Three, she says, and he sinks back so that most of his weight is on his back legs though he is still standing. The last bit of her speech is broken but a sudden sharp bark of laughter that rolls condescendingly from his lips. "Reason? Do we speak of the same father who ignored my warnings to try and save his child? Aspis, was that not your father?" His head snaps around to focus his laser gaze upon Aspis. The boy reluctantly nods, eyes flicking towards Zelda, feeling a sort of heaviness. "Your mother... was she not the same wolfess who declared enemies with Glorall over what? A petty feud that we never heard of? Nothing came of it, by the way," the Darkbringer adds, as if everyone here did not already know. His lips were twisted into a macabre smirk. "She had her kids then and a pack if I recall and still she persisted in becoming a problem. No. I don't think your word or reason is sound nor good enough, Forest Queen."

He turns abruptly, as if to end the negotiations right there and Aspis sways a bit, unnerved and uncertain. Did he follow Blackthorne or was this some ploy? At the moment that he lifts a paw to turn the obsidian male jolts back around. "Hmm, lucky for you, I am in the bartering mood. You cannot give me the whole of what I wish so I cannot give you the whole of what you wish. But two. I will give you two of the three and you will give me your word that the wolves of Taviora will remain distanced from Iromar and will not join with my enemies. The White King of the North will no doubt seek to reclaim a throne somewhere. I would hate to hear that this bargain was null and void by you making some sort of pact or alliance with him." His lips peel back slightly, the tips of his fangs showing and the black of his gums.

"This is my last offer. I grow weary of this conversation and these children. Pick two and accept my terms or leave empty pawed." A glistening of his eyes gives away a certain eager look - if she left, would one of the parents come parading in with false bravado? He was itching for the taste of blood. Maybe they could be the one to provide it.


BLACKTHORNE
be careful making wishes in the dark


Replies:


Post a reply:
Name:
Subject:
Message:
Password To Edit Post:





PACK RANKS



Monarch
Pretty simple, Alpha of Iromar. Ultimate authority. What I say, goes.
Chief
The 'Co-Alpha'. He is her equal and has all the same authorities as she does. He is be respected and can take challenges and block steals.
Deputy
The Beta of Iromar. The most trusted wolf under the Alpha. Has all the same authorities of the Monarch in her absence. Second in command. Can block steals and take challenges.
Council
The advisor to the Monarch. One who's wisdom is often sought in matters of politics and war. Not necessarily an elder but someone the Monarch looks up to.
Trooper
The head warrior of Iromar. Shows the most skill in combat and has experience to back it up. Trains the soldiers and serves as their direct supervisor. Can block steals.
Stalker
The head hunter of Iromar. Shows the most skill in hunting and providing for the pack. Tasked with leading pack hunts and teaching the pups of the pack at designated times. Trains the hunters and serves as their direct supervisor. Can block steals.
Medic
The head healer of Iromar. Skilled in herbs and emergency medicine. Tasked with checking on the Monarch/Deputy after a challenge and also keeping up with mothers around birthing time. Trains the healers and serves as their direct supervisor. Can block steals.
Envoy
The head diplomat in Iromar. Skilled in matters of politics and conversation. Intelligent and witty, this wolf keeps the pack together as one while reaching out to potential allies for support. Council is their direct supervisor. Trains the diplomats and serves as their direct supervisor. Can block steals.
Governess
The guardian of offspring in Iromar. Skilled as a warrior and alert as a scout, this wolf is tasked with probably one of the most important jobs in Iromar, protecting the future of the pack and Moladian. They can watch the litter while the parents are off doing tasks, hunting, or just enjoying some quiet time. Can serve as guides for the pups, like having a full time guardian. Trains the teachers and serves as their direct supervisor. Can block steals.
Snoop
The head spy in Iromar. Skilled in maneuverability and blending in, this wolf must be a shadow when called upon. Tasked with finding out information about other packs or wolves when called upon, this wolf must be quick as well as witty, able to make anyone believe anything. Also serves as a thief when the need arises. Trains the spies and serves as their direct supervisor. Can block steals.
Chronicler
The head story teller of Iromar. This wolf has done their research on all things Iromar and Moladian. They can give a good history lesson or spin a tale on demand when the younger minds call for distraction. Able to captivate an audience. May even help with speeches for the Monarch when necessary. No one to train but the pups or even adults of Iromar when they have questions or curiosity about the past. This wolf may even be called upon by the Council at times. Can block steals.
Soothsayer
The seer of Iromar. This is a special rank made specifically for a wolf with "the sight." Consider her an advisor/spy of sorts for the alpha and rest of the pack. She/he can gather intel from outside or supernatural forces. You don't have to believe in the magic of this ability for any wolf with this rank will be respected as a ranked member of the pack. Can block steals.
Warriors- Members of the Iromar army. Skilled in combat and overseen by the Trooper.
Hunters- Providers for Iromar. Skilled in scavenging and hunting.
Healers- Doctors of Iromar. Skilled in herbs and emergency medicine for those in need.
Diplomats- Extroverts of Iromar. Skilled in politics and overall conversation.
Spies- Scouts and thieves of Iromar. Skilled in blending in and masking themselves when called upon.
Teachers- Guardians of the youth of Iromar. Skilled in defense and culture. They shape the young minds of the future.
Children-The pups of Iromar. To be cherished as they are precious for the future of the land. Shape them and mold them into something we can all be proud of.
Members- Overall pack members of Iromar. Not specialized in a particular field yet but just as important to the population.
Create Your Own Free Message Board or Free Forum!
Hosted By Boards2Go Copyright © 2020


<-- -->