The Lost Islands
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1) I have no additional thoughts on this issue; I think smaller aspects can be altered but I don’t think overturning the whole ranking system is necessary, or worth it. I feel like it’s a good system that could use minor improvements but overall it’s solid, and pretty generous imo.

2) I have mixed feelings about this. I don’t think it’s necessary, but it might make new players more interested in participating in the dice roll practice battles, but considering you get an exp point whether you win or not, for practice battles it just seems useless. Maybe for low-stakes battles, or roleplay battles only (I can see it being written off as ‘new character has been underestimated since their opponent did not know what to expect’) it would be an okay idea.

3) I do not think the length of time to reach rank 3 is too long currently, but concerning later points it could be modified (eg. if dice roll practice battles become half a point)

4) I like the presence of dice roll battles but I do feel like they discourage IC roleplay battles. My personal opinion is that dice roll battles should be worth half an exp point, and roleplay battles worth one whole point.

5) I agree with the thoughts listed on this issue

6) I agree with the thoughts listed on this issue regarding your definition of a co-lead, and I feel like the specifics (if they lead their own herd in the territory or are part of the territory owners’) could be left to the characters involved to figure out so long as they clarify in the rules. Maybe each territory leader should be required to fill out role definitions for their territory, within limitations set by mods? (eg. no more than x number of co-leads/herds in one territory. I don’t remember if that’s already a rule lol)

7) I agree with the thoughts listed on this issue

8) I agree with the thoughts listed on this issue

9) I agree with the thoughts listed, however I do want to add that maybe a requirement of co-lead could be to post so often in character before the position becomes claimable by another character? I don’t know how that would work IC necessarily. Maybe that could be left to the players to decide individually, although I am personally fine with the rules staying as they are now.

10) Mixed thoughts. Maybe have a separate limit for co-leads? A player can have 2 territory leaders and 2 or 3 co-leads? I don’t know, I’m fine with no limit on those since they are generally earned through efforts put into IC interaction and it would probably be unlikely for a player to have more than 2 or 3 co-lead characters anyway

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      • Hmmmmmmm.... -
        • CLOSED -


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