let yourself bleed%01 leave a footprint on every island you see - " />
SekhmetPharaoh of Asteraia
KukChosen One
Kweku
ThothAdvisor
Cuirass
ImhotepPriest
None
AmunetHeir
Menkhet
Ma'atDiplomat
Jinx
NephthysButcher
Kattari
SetThief
None
HorusHunter
None
IsisHealer
Belhara
SeshatInformant
Ripper
SceptersWarriors
Negan
SnaresThieves
None
KemetHunters
Enya, Reaver, Kajika
HekaHealers
None
MedjayScouts
None
ScribesDiplomats
None

KithUnranked
Lucille, ⟡Skyrippa, Hircine
KinChildren
Bastet, Kaliban, Runihura, Rana, Mihos, Ragnar, Floki, Nox, Balor

OsirisAllies
None
SlavesCaptives
None (Inara & Idrisa are Guests)
RaEnemies
Shaddix

The Field of ReedsHonored Dead
Tobias | Tick Tock | Samhain | Thoth


News - 6/19/21
Summer is here and Fall is short around the corner. There is unrest as it stands but, perhaps it is to our advantage. Let no one question our strength. Those who wish to speak on rank, seek me out. If anyone wishes to put a hunt together inform me. Adults or others who wish to rise in rank may seek me out.
- Sekhmet

☥ Pregnant | ⟡ Promotion Pending | ☼ Stolen | ☾ Away

Return to Lunar Children
let yourself bleed, leave a footprint on every island you see
IP: 80.41.76.119

Auri *
female ~ nine years ~ homeless
悲しみと怒りに 潜む真の心を
知るは森の精 もののけたちだけ
もののけたちだけ

Auri had not mistaken the invitation, as it was more of a command. However, the illusion of choice is always a nice thing to have. She watches as the black beast turns her back and returns to the emerald sea of blades. The little fawn girl wants to run for her life. But, her interest had been equally piqued. She had seen very little of this corner of land and she wanted to know more. Surprisingly she finds herself following in the black queen’s wake. Dainty paws had eased into steady yet silent trot before her sharp brain had finished processing all her open options. Well, she thinks to herself, it must be time for another daylight starwalk.

There is a … heaviness to this place. Auri could feel it. Was it coming from her captor? Or was this a new friend. In truth, Auri did not know what this situation was or who this beast was. But whoever she was, she was magnificent, and Auri wanted to take a closer look at what sort of wolves this beast would call family or ally. Would that not be fun to find out? Wouldn’t dieing be the ultimate adventure? A twisted smile spreads across her lips as she keeps her indigo eyes on the earth in front of her paws, clearly clouded and lost in her own memories again. Her father and mother had always worried that she wouldn’t survive. She was the runt in her litter, she was told she would be lucky to make it past one, two, three years? By the time her fourth birthday dawned, she was a little sick and tired of being referred to ‘as the little delicate flower’.

Why does the lamb wish to lie next to the lion? Why would the rabbit run straight into parted jaws of a predator? Do we all seek to know our own deaths? Or are we all just too afraid of life to live it?

The black female lowers herself and howls. Clearly this is her favorite place, and Auri feels the honour of being invited to this inner sanctum. She waits for a few moments and drinks in the magic of this place. Amethyst eyes naturally look to the sea lapping against the cliff below before trailing up to the horizon and the skies beyond. She watches the birds swoop and fly with the clouds. Woe to all who stop at the horizon. She has noted the invitation to sit and Auri makes herself comfortable near the cliff edge. One cream paw draped over the edge, perhaps a little haphazardly for some mother’s liking. But Auri, and her entire family has always been in tune with nature. She can feel the grass tussocks weaving the sand together tightly with their roots. They will sling to this cliff for dear life and it would take more than little Auri to make them fall.

She turns her calm gaze towards her host's face where she gazes into the beast's eyes for a few long seconds. Auri is surprised by the wolfess’ line of enquiry. Clearly she did not like to leave her home often. The little fawn girl takes a deep breath of sea air and decides there was nothing wrong with a friendly chat. Despite her father’s words echoing in the back of her head that knowledge is power.

“I’m not from these lands,” she whispers, intending for the two adult females to be the only living beings privy to this conversation. “My homelands are on the other side of that mountain,” she indicates with her nose towards Spirane. “Four weeks journey minimum,” she narrows her eye at her new friend before correcting herself, “No doubt Three to Two weeks for someone like you and your kin.” Charm came naturally to her and her family, it was one of the only things that stopped their necks being snapped between bigger teeth.

Auri narrows her eyes further, wondering how much she should reveal. She likes the cloak of secrets she has managed to weave and wear for herself over the last 6 years. It gives her a freedom and impunity she had never had before. “My family lived in the center,” she pauses as she tries to find the right words, “Packlands?” I guess that was the best way of describing their ancestral circumstances. “My father is ... “ she trails off as she realizes that she hadn’t seen or heard from him in a few years now. “He was a good diplomatic man.” There’s a tug on her heartstrings as she begins to regret chasing off every messenger he has sent for her. But, she was determined to follow her own path, not one that someone had already planned out for her.

She tilts her head to one side and smiles sweetly at her host, “I speak Gaelic, and a little bit of other things here and there.” She has the distinct feeling that this larger female will not tolerate her dancing around the points all evening. “This year's spring melts have been brutal. Perhaps you should come out for a walk with me later this evening.”

A howl in the near distance rumbles through her lungs and she decides to add a little more sheepishly, “You could bring some of your family?” Best not to tread on the toes of someone who has been more than generous. The silence that descends between them does not last long before Auri adds, “Besides, my friend?” There is a subconscious flicker of her right eyebrow. “I noticed that you did not give me a title or name to refer to you by?” She smiles coyly. Praying that her cheekiness will not spell her end. Her left eye trails below to the waves and seaspray, that would be a long way to fall back to mother moon.



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All ranks may be challenged for outside of Kuk and Thoth. Tasks to rise in rank will be given at the discretion of Sekhmet.

Sekhmet - Pharaoh of Asteraia - Goddess of divine retribution and vengeance, Sekhmet protects and avenges those under her rule. She has final say in all matters pertaining to the pack and it’s wellbeing.

Kuk - The Chosen One - Darkness personified, this wolf is the chief warrior and is given all the same rights as the Pharaoh. Made of strength, tasked with teaching the youth to build their strength.
Thoth - Advisor to Sekhmet - God of wisdom, reason, and secrets. This wolf is extremely loyal to the Pharaoh. They can make and block steals as well as accept challenges when Sekhemt and the Kuk are unable to do so.

Imhotep - Divine Priest - Spiritual Advisor to Sekhmet. You will make sacrifices to the gods in her name.
Amunet - The Heir - One who is hidden and her powers are connected to the words silence, stillness, mystery and obscurity.
Ma'at - Lead Diplomat - God of justice and order. You maintain peace and order within the pack and with those to whom we are bound.

Nephthys - Head Butcher - God of death and decay. You, mighty butcher, will be the artful assassin. Those marked should meet Anubis soon.
Set - Head Thief - God of chaos and change. Take everything that you need and a little extra to grow. The rest is tribute.
Horus - Head Hunter - God of good hunting. Great hunter, the feast will be plentiful when you step on the fields.
Isis - Head Healer - God of healing and protection. You mend the wounds and do not allow weakness to fester.
Seshat - Head Informant - God of knowledge. Gather information on our friends and enemies alike.

Scepters - Warriors - You will work closely with Sobek. Fight for your pack; you will often be asked to escort other members on outings when it is seen fit.
Kemet - Hunters - Working under the eye of Horus, you will ensure the pack is fed.
Medjay - Scouts - Show me, what bounties can you find for the gods? Report your findings to Seshat.
Snares - Thieves - The world is ours, let us reap from it. Learn your art from Set.
Heka - Healers - Work with Isis to heal wounds and ease pain; repair what is broken to the best of your abilities.
Scribes - Diplomats - You will work under Ma'at to complete the duties of mantaining peace within and outside of the pack.

Kith - Children of Asteraia - The youth are our future.
Kin - Unranked members of Asteraia - Those who have not yet chosen a specialty, or who do wish to.

Osiris - Allies of Asteraia
Slaves - Captives of Asteraia
Ra - Enemies of Asteraia
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