The Lost Islands
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Semi-realistic, unique equine RPG




Sasvenna was once a land of peace,





a place known by few, where the earth was great and gentle, overseen by a fair and just God. Her inhabitants were kind and respectful to the land, and thus she rewarded them with numbers; the higher the number, the closer you were to her. But the God would have never imagined what she would undo.


Hundreds of years later, her original numbers had started chains of families, and subsequently passed on. A myriad of numbers dotted her variant landscape, and she knew of every number in existence.


Until now.


On no day in particuler, she awoke to find her mind clouded, her ears ringing, her senses nearly useless (Her senses!). Her people began to suffer from migraines and wake disoriented and confused, their abilities waning on some days and ceasing all together on others.


And in one single moment of clarity, she finds it. The Nine.


It was not natural to her land of numbers - the only land of it's kind she knew of. Someone else had created it. No, she was not responsible for such a wreckless being, a being that did not know how to handle such intense abilities, a being so very close to her; so close that it threatened her very existence, and the existence of Sasvenna itself.


And so she sent her Hunters into the outreaches of the land, searching tirelessly for the one who does not know what such a position entails.


They search tirelessly while Sasvenna lay victim to the destruction of The Nine.





a semi-realistic, unique equine rpg

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