The Lost Islands
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Lagoon

The Boss

Garmr

The Marauder

Peyote

The General

Marko

The Companions

None Druna None

The Thieves

Jormungandr
Khyber
Kristjan
Síhtríc
Tribulation

The Associates

Azizi
Atticus
Leukos
Lucifer
Salinger
Thranduil

The Soldiers

Kheldar
Vaingard
Rosto

The Trinkets

None

Boss's Decree

"For every brother you bring to our
midst, you may keep a trinket all to
yourself. She will not be sullied or traded, unless you deem otherwise. But should you bring a mare here without a new brother first, then I will consider her property of the Lagoon as a whole
and do with her as I see fit." - Garmr

The Offspring

None

Rules

• The Lagoon is where homeless stallions come to live as a brotherhood. Mares may not live here except as captives or companions for the Leaders.

• Soldiers keep mainly to fighting, Thieves keep mainly to raiding, and Associates may do both, neither, or act as diplomats. Members may issue their own battles and raids, but should generally consult the General, Marauder or Boss for permission.

• All major decisions are determined by vote, but the Boss maintains order within the Lagoon and has the final say.

• Elections for leadership positions will be held every TLI summer, provided the qualifying criteria are met.

• You can find detailed information about how the Lagoon works on the Rules page.

• Upon election, the Boss can issue a rule for members to follow during their tenure. It is up to leadership to enforce.

HEROES GET REMEMBERED


Anath had seen the worst, and she’d done the worst. She’d been the very cause of Lothor’s demise all those years ago. The men for whom she’d done bidding, as well, had done things that caused ripples across the Islands. The very first war, and all the blood that had come with it, was among her earliest memories. Racing across the beaches, across the deserts, across the sands-- racing through it all, and the feeling of burning alive just to find the right help. All of that, and the sight of her father as he slipped away. Hell, she’d seen the worst since she was only a child. It wasn’t far-fetched anymore.

Heroes get remembered. Legends never die. Something told Anath that she and Rade would never truly, really die. Legends as they were, their stories would be told long after their inevitable demise. A part of them would always be here, running soul deep in the Islands. But that was the thing… even the Islands, their Islands, they weren’t permanent. Anath could still picture the Cimarron before it had been swallowed by the sea. There was a world in which the Peak and the Lagoon, they wouldn’t exist any longer. Nothing they did was permanent… was anything she’d done, anything she’d fought for, really permanent? Anath’s chest ached.

Never has the champagne mare been soft. Tenderness was an acquaintance, one that came to visit on rare occasions. I’ll trade with you. Humor flickers over Anath’s expression for a moment, but it’s fleeting. Rade speaks of a son, a murderous son-- she nearly wants to ask which sister, but it wouldn’t do her any good. It wouldn’t do her any good now. For a general to miss an entire war? Water under the bridge now. She’d been far, far away. One of Rade’s sisters, too, had fallen at the hands of his own son. “That’s the direction my eldest would have gone, had he stayed.” Zavulon had been at the helm of the Lagoon once, too. Something was off with that boy… Anath would blame herself.

For as cold as Anath has always been, the champagne creature doesn’t lack empathy. It’s something else. When you feel too much, you have two options-- go numb, or let it drive you mad. Most of the time, she chose the latter. When it was really important that she appear as close to normal as possible, the former. From her place beside Rade, their voices low in conversation, she allows the very act of feeling to wash over her. Losing one of his own, losing one of her own-- an eye for an eye would leave them all blind. It wasn’t the way.

Hearing her name, his voice, it was a bucket of cold water poured over her shoulders. Anath’s ears flickered backwards. Though she did not visibly recoil, she could feel the tension in her muscles. “It’s never made sense, you know that like I do.” The words were sharp, metallic as they scraped past her lips. Still, her posture straightened from the slack of just moments before. Something about the conviction in Rade’s voice lifted her pulse. The fire in Anath wasn’t out. The flame would stay lit until the day her body gave way, and her heart finally gave up.

The only thing they could do was keep going. Maybe things would get un-fucked in the end. Maybe things would be better than how they’d started, than how they’d found them. Anath had never been an idealist, and she wasn’t about to start. The idea was laughable, but she knew she couldn’t leave the fate of her homeland in the hands of their children’s generation-- not now. “We need to un-fuck things, Rade.” The taste of his name in her mouth, it’s strange. Untangling the web of bad feelings between the Peak and the Lagoon… “it’s time.” It was past time. It was long past time for someone to do something about it all.

Neither was ready to give in. Neither was ready to be forgotten. The champagne mare burned to do something, anything about the mess that seemed to be on their hands.

Anath
"HEROES GET REMEMBERED
LEGENDS NEVER DIE "

html by russell for hound(c) 2012 and beyond.



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