The Lost Islands
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HEAD OF THE PRAIRIE
zevulun
SECONDARY THIRD
castillon lir
GUARDIANS
jasper, micah, thames, lohan
 
RESIDENTS OF THE PRAIRIE
hirka, eira, aura
eirena, frond, aurelie, luna
mage, daire, vervain, claret
lior, hael, atropa belladonna
vernonia
name, name, name
 
CHILDREN OF THE PRAIRIE
eriana, name, name
*odette, eudora, *dolores
adira
name, name, name
 
ALLIES
ENEMIES
rafe (badlands)
evrain (hills)
sephiroth (thicket)
bacardi (forest)
mariael (arch)
tyr & oswin (ridge)
none





 
GUIDELINES

- the Prairie stands as a symbol of peace and prosperity among the islands
- anyone is welcome to live here so long as they do not bring harm to the Prairie or any of it's residents
- adventure and exploration is not only allowed, but encouraged! residents are asked to use their better judgement and not travel to places that could bring them harm
- the head of the prairie has final say in all prairie matters. the secondary and third positions are not able to be challenged for and are selected by the head
- the guardians take on a more active role in the prairie; they must protect the inhabitants of the prairie and go on patrols of the prairie borderlines and shore. they can welcome strangers to the prairie and invite anyone to live here, though they must inform one of the leaders of any newcomers or visitors
we could be strangers in the night

Zevulun stood quiet as the long, thin grass swayed around him in the early summer breeze. Most of it was still green, though stalks had begun to yellow as the sun hung overhead day in and day out. Thinking of it then, he felt it’s warmth and cast his blue eyes up to the endless blue sky above. A lazy, cloudless day.

Peace lay like a calm blanket across the Prairie. He knew where various members of his herd were currently choosing to linger and for a rare moment, worry wasn’t plaguing him. He considered pushing himself from his lull to go and find one of his children - the newborns finding their feet after greeting the world last season, or even those who were older and beginning to have their curiosity of the world outside these safe borders - but his pale hooves stayed where he stood.

It was nice for a moment to stand here and reflect on what his last few years after returning to the islands had already taught him. He was a different stallion than the he’d been… Well, sort of. A pretty face could still absolutely throw him off whatever well-planned direction he had. But he’d gotten a little better, right?

He snorted in faint amusement at himself and dropped his head to his knee, itching it briefly before he lifted it again. With an idle swish of his pale tail, Zevulun began to walk forward, his path rather aimless as he still faded from his thoughts to the present, outside world.

Balor’s death had been difficult, to say the least, but it had showed Zevulun something he had never considered of himself.

He was capable of leading a territory on his own.

The Prairie was his. The Bay had been the home of his colthood that’d shaped his formative years, but the Prairie was the place he hoped one day, in the far future, he may eventually come to rest his bones.

Zevulun shook his head, letting his pale mane fall haphazardly on either side of his neck as he continued his walk, not particularly intending to come upon any of his family in particular, but certainly hoping he might find someone to spend a little time with.

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