The Lost Islands
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HEAD OF THE PRAIRIE
zevulun
SECONDARY THIRD
castillon lir
GUARDIANS
jasper, micah, thames, lohan
 
RESIDENTS OF THE PRAIRIE
hirka, eira, aura
eirena, frond, aurelie, luna
mage, daire, vervain, claret
lior, hael, atropa belladonna
vernonia
name, name, name
 
CHILDREN OF THE PRAIRIE
eriana, name, name
*odette, eudora, *dolores
adira
name, name, name
 
ALLIES
ENEMIES
rafe (badlands)
evrain (hills)
sephiroth (thicket)
bacardi (forest)
mariael (arch)
tyr & oswin (ridge)
none





 
GUIDELINES

- the Prairie stands as a symbol of peace and prosperity among the islands
- anyone is welcome to live here so long as they do not bring harm to the Prairie or any of it's residents
- adventure and exploration is not only allowed, but encouraged! residents are asked to use their better judgement and not travel to places that could bring them harm
- the head of the prairie has final say in all prairie matters. the secondary and third positions are not able to be challenged for and are selected by the head
- the guardians take on a more active role in the prairie; they must protect the inhabitants of the prairie and go on patrols of the prairie borderlines and shore. they can welcome strangers to the prairie and invite anyone to live here, though they must inform one of the leaders of any newcomers or visitors
to put all that i amat the palm of your hands



my bones are safe and my heart can rest
knowing it belongs to you
Hover for text


ooc: for context, this takes place after his recent visit to the arch

By the time Zevulun returned to Luthien, the sun had already dipped below the horizon. There was still a small streak of light keeping the sky from being completely dark and the stars from coming out, but night was slowly coming to settle. It was the first time in seasons he had spent a day away from Luthien, but he was happy it had only been a day. He had promised everyone he could find when he’d done his rounds in the morning before leaving that he would only be gone up to two days, so he was pleased to be back before then.

His injured leg was doing better. Despite all the swimming and walking the length of the Arch alongside Mariael, his gait did not seem to be impeded. Maybe when he awoke in the morning he would find it sore and stiff, and it’d take a bit of movement to get him walking with a proper gait, but even still, he was pleased it wasn’t worse. The main reason he had made the promise not to leave the Prairie was because of his fear of losing this place like he had before, but another reason was worry that he might hurt himself away from home and be unable to return. The trip to see his sister had been long overdue and necessary, but the last thing he’d wanted was for it to cause troubles at home.

Thankfully, all seemed well.

Zevulun walked quietly through the yellowed grasses, ears swiveling as he listened for signs of life, hoping to come across someone in his herd soon enough. Even if all they did was tuck in for the evening and sleep, he would be happy. The visit with Mariael had left him feeling both at peace and… oddly sad, too. All he could think of was how terribly he needed to spend time with his loved ones, a balm on his heart to ease the woes that afflicted it.

17 yrs - stallion - 15.3hh - cremello splash snowcap - Lead of the Prairie
Image by black-tears696 - Character by Pirate - HTML by love



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