The Lost Islands
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HEAD OF THE PRAIRIE
zevulun
SECONDARY THIRD
castillon lir
GUARDIANS
jasper, micah, thames, lohan
 
RESIDENTS OF THE PRAIRIE
hirka, eira, aura
eirena, frond, aurelie, luna
mage, daire, vervain, claret
lior, hael, atropa belladonna
vernonia
name, name, name
 
CHILDREN OF THE PRAIRIE
eriana, name, name
*odette, eudora, *dolores
adira
name, name, name
 
ALLIES
ENEMIES
rafe (badlands)
evrain (hills)
sephiroth (thicket)
bacardi (forest)
mariael (arch)
tyr & oswin (ridge)
none





 
GUIDELINES

- the Prairie stands as a symbol of peace and prosperity among the islands
- anyone is welcome to live here so long as they do not bring harm to the Prairie or any of it's residents
- adventure and exploration is not only allowed, but encouraged! residents are asked to use their better judgement and not travel to places that could bring them harm
- the head of the prairie has final say in all prairie matters. the secondary and third positions are not able to be challenged for and are selected by the head
- the guardians take on a more active role in the prairie; they must protect the inhabitants of the prairie and go on patrols of the prairie borderlines and shore. they can welcome strangers to the prairie and invite anyone to live here, though they must inform one of the leaders of any newcomers or visitors
to put all that i amat the palm of your hands



my bones are safe and my heart can rest
knowing it belongs to you
Hover for text

Father and son were walking quietly along the Forest border when the call sang out. Both stallions paused rather than charging immediately toward it, heads raising high and nostrils flared as they drank in the scents of their home. Barely carried on the wind was that of the ocean, but they were too far from the new arrival to have caught on to the scent of the Lagoon. They moved forward as one, without needing to look at one another or discuss, recognizing the call had come for the Prairie leaders and knowing they would make a more formidable approach as a duo rather than alone.

They came upon the shore where an unknown stallion awaited them, both pulling up their gait and giving him a suspicious once-over. It was Zevulun who caught the Lagoon scent first and snorted, ears flicking warily back and then forward. Castillon’s opinion of the Lagoon was far more sour than Zevulun’s, given the fright he’d watched Aura endure after that brutish silver bay had tried to take her away. When he caught the smell his reaction was far more pointed and distrustful; Castillon stopped and pulled his ears back, lowering his head as his eyes flashed at the stallion.

Zevulun grunted softly at him. Keep your emotions in check, his father was attempting to warn. Thus far this stranger had been far more courteous than the stallion who’d charged into the Prairie, engaged Zevulun in battle, then tried to steal one of their members away. He had stayed on the fray of the border and beckoned them. There had been a time that Zevulun was treated kindly by the Lagoon, as was his father, and it was those moments he tried to remember that not everyone within that place was as awful as they could be.

Still… with what had just happened, he wasn’t too pleased. So, Zevulun moved guardedly closer, Castillon trailing at his hip looking even more suspicious. Normally strangers were met in the Prairie with gracious smiles and a grand gesture of welcome to the safety this land offered. This stallion was not met that way.

“You called?” Zevulun said shortly, looking with curiosity at the stallion and wondering what he might say.

18 yrs - stallion - 15.3hh - cremello splash snowcap - Lead of the Prairie
Image by black-tears696 - Character by Pirate - HTML by love




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