The Lost Islands
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THE PRAIRIE
LIR
head
NONE
second
NONE
third
KVASIR
guardians

RESIDENTS
the adults
none, none, none
dreamer, khan, lumalee, roisin, zahara
name, name, name

CHILDREN
the little ones
name, name, name
zahir, zahira
name, name, name

ALLIES
friends
evrain, sephiroth
ENEMIES
foes
none

GUIDELINES
common sense, really
i. the Prairie stands as a symbol of peace and prosperity among the islands
ii. anyone is welcome to live here so long as they do not bring harm to the Prairie or any of it's residents
iii. adventure and exploration is not only allowed, but encouraged! residents are asked to use their better judgement and not travel to places that could bring them harm
iv. the head of the prairie has final say in all prairie matters. the secondary and third positions are not able to be challenged for and are selected by the head
v. the guardians take on a more active role in the prairie; they must protect the inhabitants of the prairie and go on patrols of the prairie borderlines and shore. they can welcome strangers to the prairie and invite anyone to live here, though they must inform one of the leaders of any newcomers or visitors
I am quietloud when I should be loudquiet

that it will never come again
is what makes life so sweet

Deirdre cannot hide the worry on her face and she hangs back as they reach the beloved dun, allowing their children to swarm around him with affection and questions first. He is here, and he is smiling, which should be answer enough but it isn't until he confirms it verbally that Deirdre lets go of the breath she'd been holding. It would have been enough for Arroyo to return home whole and safe, but to know that he has achieved his goal and can - in theory - rest, eases some of her concern.

"Congratulations," she murmurs, even as Sionainn cheers and bumps his neck with her muzzle, overjoyed to hear about her father's victory. Dei's lips quirk into a smile as Naoise also seems to congratulate his father and her heart feels fuller than ever. It is sad without Aventuras and her brood with them, but she understood that they had other matters they needed to deal with now. At least when the tobiano and the other half of their family returned, it would be to a place they could call home.

He mentions staying in the Prairie another night and Deidre nods, though she has no great feeling one way or another. Everything that was important in her world was here, and where they ended up did not matter nearly as much as the fact that they were all together. "I'm sure we can introduce ourselves once we get settled," she answered the dun's comment about the Harbor, understanding his hesitance to uproot the family. She would not pretend to understand all of the motivations that he was dealing with as a herd stallion with the weight of a family upon his shoulders. It was enough to know that he had balanced his want for a homeland against the comfort of an existing family, and she was content to leave it at that.

Arroyo goes on to explain that Lucifer was not a good stallion, and Deidre frowns. There were plenty of stallions that weren't necessarily kind, but for him to warn the children of the stallion implied he was far more dangerous than the usual uprooted herd leader. Her bushy tail flicked against her hocks and her gaze turned toward their children appraisingly, hoping that each of them would take the warning to heart. Sionainn was already frowning like her momma, her head tilted inquisitively.

"Why is he bad?" She inquired, ears flicking to and fro. "What did he do?"
mare . adult . mutt . bay dun . 15.2h . bjorn x siobhan
Manipulation by Mag | Character & HTML by love


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