The Lost Islands
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Peak

The Prime Minister

Khar'pern

The Codebreaker

Ashteroth

The General

Clarity

The Companions

Geçersiz None None

The Thinkers

Bubbles
Fate

The Politicians

Antoinette
Canine
Harmonie
Hollis
Saphris
Sitara
Versace

The Warriors

Emerson
Karlach
Ryvar
Titan
Vogue

The Trinkets

Osmanthus
Warg

PRIME MINISTER'S DECREE

None

The Offspring

Islanzadí (Thranduil x Saphris)

Rules

• The Vulcan Peak is where homeless mares come to live as a sisterhood. Stallions may not live here except as captives or companions for the Leaders.

• Warriors keep mainly to fighting, Thinkers keep mainly to raiding, and Politicians may do both, neither, or act as diplomats. Members may issue their own battles and raids, but should generally consult the General, Codebreaker or Prime Minister for permission.

• All major decisions are determined by vote, but the Prime Minister maintains order within the Peak and has the final say.

• Elections for leadership positions will be held every TLI summer, provided the qualifying criteria are met.

• You can find detailed information about how the Peak works on the Rules page.

The jungle is dark, but full of diamonds;




Since her conversation with Clarity, the rose-gray mare found ways to occupy her time, if only to shove back the memories the black and white mare had stirred to life. Thara. Diccon. How often had she thought of her ghosts? How long had it been since the last time she shoved every memory and emotion back deep into the recesses of her mind, if only to save herself the pain of heartache? Like it or not, Clarity had struck a chord with the mention of those names, just as she meant to. What was worse, it stuck like a splinter buried deep within a festering wound. At some point, it was bound to come to a head.

The strangled call that rises above the gently billowing zephyrs immediately draws the patrolling woman’s attention and sends all other thoughts to the four winds.

Small, cupped lobes pitch forward amid the wind-swept tangle of her charcoal mane as the silver-eyed mare cast a roaming gaze over the serene meadow that stretched before her. Nothing seemed amiss.

Yet the nagging feeling of impending doom lingered like a coming storm.

The metallic tang of freshly spilt blood stirs her into motion, causing the huntress to weave her way back and forth along the border of the meadow and deeper into the lower treeline in an attempt to pinpoint the scent. It is only when she finds herself once more on the open hillside of rock and tundra grass does the familiar crimson form comes into view.

Nahawi.

At least, she thinks it is Nahawi. Battered and bruised and broken, the beast that struggles upon the granite surface of the rockface appears to be an almost entirely different creature. ’....Khar…’
the name that leaves his lips sends a chill coursing down her spine as she makes her way nearer at a swift pace. ”Nahawi? Nahawi, what happened to you?” She asks, halting beside his struggling frame, concern written in her pale gaze. Although she never felt any romantic attachment towards the russet beast, still, Nahawi had always been one of the very few stallions that she actually appreciated. At least, inasmuch as she could ever appreciate.

But seeing him like this? Broken. Beaten. Wavering on death’s doorstep with one hoof on either side…

”Who did this?” she whispers, her voice trembling.



Khar'pern

The jungle is dark but full of diamonds;




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