The Lost Islands
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Peak

The Prime Minister

Khar'pern

The Codebreaker

Ashteroth

The General

Clarity

The Companions

Geçersiz None None

The Thinkers

Bubbles
Fate

The Politicians

Antoinette
Canine
Harmonie
Hollis
Saphris
Sitara
Versace

The Warriors

Emerson
Karlach
Ryvar
Titan
Vogue

The Trinkets

Osmanthus
Warg

PRIME MINISTER'S DECREE

None

The Offspring

Islanzadí (Thranduil x Saphris)

Rules

• The Vulcan Peak is where homeless mares come to live as a sisterhood. Stallions may not live here except as captives or companions for the Leaders.

• Warriors keep mainly to fighting, Thinkers keep mainly to raiding, and Politicians may do both, neither, or act as diplomats. Members may issue their own battles and raids, but should generally consult the General, Codebreaker or Prime Minister for permission.

• All major decisions are determined by vote, but the Prime Minister maintains order within the Peak and has the final say.

• Elections for leadership positions will be held every TLI summer, provided the qualifying criteria are met.

• You can find detailed information about how the Peak works on the Rules page.

Add some fire; (Open)




Tefnut
And the gasoline of my soul will come alive.


A spar and then a fruitless battle left Tefnut standing on the Crossing with her ears perked and a smile on her face. Her long red tail dangled in the wind behind her, its long strands twisting and twirling as a strong wind slams into her chest. She could taste summer on the air and it had her head tilting up. Closing her eyes and absorbing the warm wind, Tefnut couldn't feel any happier than she did at that moment.

Turning her head slowly after some time passed, the red dun mare found herself looking up at the Peak. Since her hooves were already on the Crossing, she felt as if this little idea that suddenly popped into her brain was not entirely a bad one. So, taking herself farther than she had ever dared before, Tefnut began to walk. It was a bit rough in some areas, but she enjoyed the feeling of her muscles burning as she walked on the steep pathways of the Peak.

The farther she goes though, the more she suddenly feels uneasy. Her fur prickles up in a similar feeling to what she had that day in the Badlands. It makes her eyes narrow and her ears slowly lower. However, that is not the worst of it. The moment she finds a scream that turns into a pool of sorts, the mare stills. Watching little fish bob along the top, Tefnut wants to gag. “What happened?” She questions the air, unsure of what she was walking into now that she had seen this first.

Pushing herself farther up, Tefnut finds herself half way up the Peak when her hooves officially stop their upward direction. Her head lowers as her knees slightly tremble, unease coating every part of her body. Before her, in a vast lake like thing, there is red. Her heart begins to thunder in her chest, breaking the calm she had felt. The water was supposed to be fresh, that much she gathered by what grew around it. Yet, inside of the body of water, she saw red algae and dead aquatic life. Not having seen anything like this before, Tefnut slowly backs up. With every part of her focus on the weird thing before her, the red dun does not notice someone is behind her until her red rump smacks into the body. With a startled squeal, Tefnut jumps forward, her frame overly close to the red tide… leaving one hoof touching the nasty much.



Mare ─ 16.1 hands ─ Red Dun ─ Regent of the Bay
T | RV



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