The Lost Islands
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Peak

The Prime Minister

Khar'pern

The Codebreaker

Ashteroth

The General

Marceline

The Companions

None None None

The Thinkers

Naydra
Titan

The Politicians

Ararat
Axelle
Hollis
Mae
Nashira
Serenity

The Warriors

Clarity
Kaeja
Lysimache
Starling

The Trinkets

Beloved
Cato
Cullen
Güneşlenmek
Isengrim
Jigsaw
Kazimir
Octavius
Starscream
Yıldırım

PRIME MINISTER'S DECREE

"None." - Leader

The Offspring

Diccon (Cicada x Khar'pern)

Rules

• The Vulcan Peak is where homeless mares come to live as a sisterhood. Stallions may not live here except as captives or companions for the Leaders.

• Warriors keep mainly to fighting, Thinkers keep mainly to raiding, and Politicians may do both, neither, or act as diplomats. Members may issue their own battles and raids, but should generally consult the General, Codebreaker or Prime Minister for permission.

• All major decisions are determined by vote, but the Prime Minister maintains order within the Peak and has the final say.

• Elections for leadership positions will be held every TLI summer, provided the qualifying criteria are met.

• You can find detailed information about how the Peak works on the Rules page.

searching for an escape



It had now been an entire season since she had arrived, and the only sign of equine life she had encountered had been the one with the white face who had so easily startled her. There were various scents about, but they were faint near the border, where she had thus far stayed. She was rather disappointed. It seemed to her that being around others seemed to stimulate her memory’s return. It frustrated her that she had seen no one else and that she continued to live in darkness, at least in regard to who she was.

She paced alongside the border between the mountain and the common area. Her right temple and hind leg bore no sign of injury now, but her shoulder still had evidence of her accident. It was no longer reddened, but instead had a tough scabbed covering that itched often. How she longed, as she looked at a large boulder nearby, to simply rub against a rocky edge and relieve the feeling. But she knew better. It had taken the course of summer and fall to get to this point, and she would be foolish to hinder further healing.

As she continued her anxious dance, a call rang out across the mountain. She froze, ears pricked and body tense. Her eyes shone with excitement. Gone was the nervous, clueless mare. Now she was a bit bolder, for loneliness did not suit her. Eagerly, she began to make her way in the general direction of the noise at a brisk trot, her hooves clattering against the unfamiliar shale landscape.

Nearing the origin of the call, she slowed. Her nostrils flared and captured the scents of two others, for it seemed someone who actually lived here had finally come forward. She slowly rounded a corner and perceived two figures, one slender and one solidly built. One scent was definitely familiar just from her wanderings thus far. The other, presumably the draft’s, was new. It seemed to her that the pale one had the authority here, as she spoke first. Although Mouse had become a bit bolder, she would not simply throw caution to the wind. If she were to be revealed, it would not be by speaking. She would simply wait until she was noticed.


m o u s e
mustang | mare | grulla | 14.2 hh | 6 years | ali



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