SekhmetPharaoh of Asteraia
KukChosen One
Kweku
ThothAdvisor
Cuirass
ImhotepPriest
None
AmunetHeir
Menkhet
Ma'atDiplomat
Jinx
NephthysButcher
Kattari
SetThief
None
HorusHunter
None
IsisHealer
Belhara
SeshatInformant
Ripper
SceptersWarriors
Negan
SnaresThieves
None
KemetHunters
Enya, Reaver, Kajika
HekaHealers
None
MedjayScouts
None
ScribesDiplomats
None

KithUnranked
Lucille, ⟡Skyrippa, Hircine
KinChildren
Bastet, Kaliban, Runihura, Rana, Mihos, Ragnar, Floki, Nox, Balor

OsirisAllies
None
SlavesCaptives
None (Inara & Idrisa are Guests)
RaEnemies
Shaddix

The Field of ReedsHonored Dead
Tobias | Tick Tock | Samhain | Thoth


News - 6/19/21
Summer is here and Fall is short around the corner. There is unrest as it stands but, perhaps it is to our advantage. Let no one question our strength. Those who wish to speak on rank, seek me out. If anyone wishes to put a hunt together inform me. Adults or others who wish to rise in rank may seek me out.
- Sekhmet

☥ Pregnant | ⟡ Promotion Pending | ☼ Stolen | ☾ Away

Return to Lunar Children
:: How Great The Dangers I Face To Win A Good Name ::
IP: 124.149.183.24

Tobias x Tick Tock


He does not know why it is that she deems to awaken him with the cold touch of her nose, his form embraced in sleep as he lays nearer Flare then any other, drawn by the heat of the female some time during the night as he remains enclosed in his own darkened furs with white banded tail wrapped about himself. She prods at him still, disturbs him from his slumbers and dreams in which he is so much more then the small creature he is. Within his dreams he sees all manner of things and perhaps he believes them, to an extent. His mind is not made of fictitious things or idle musings, his mind is made of practicality and understand that comes only from those whom listen before they speak and Gunsynd listens well. Many do not notice him, many do not care to close their words from him, for his laziness surely means his ears too are prone to mishear. In time they will see, in time they will understand and perhaps in time they will have the thought to reconsider the lazy child born to battle cries. For now however, he seeks not to improve his image at all, a disgruntled snort offered in his Mothers direction as she pokes at him over and over until at last he is forced to rise- he, her only son and perhaps the least adventurous of them all. Not all boys are overly energetic, it would seem. Dark paws carry him from the den and in her wake, eyes of forest green narrowed in displeasure at this task before him as his body feels thick and heavy with the sleep he had been outcast from. She leads and he follows, though where they are going he does not know, hopes only that it is not far for he hardly cares to walk that far.

His patience for this excursion however, tires quickly, small paws pacing alongside the river for some yards still before he finally seats himself abruptly, a huff of air released to announce to his Mother that he will be led no further towards a goal he cannot see, green eyes narrowed with that same determination that often afflict the blue of her own and the stubbornness that has long -marked his sire.

“I am not going any further- it is too far.”

To go without cause. Though he does not add the last part, merely continuing to seat himself, waiting for Mother to turn back around, waiting to meet the defiance in her gaze with his own as he very near dares her to move him. He grows each day and in time will both outsize and outweigh her, even if he will never reach the true bulk of his sire. Soon she will be unable to lift him, drag him or hurry him and indeed there is a part within the boy that knows this, that seems determined to test this side of her patience if only she will allow it to be tested. His white banded tail wraps once more around his paws, assuming a position that displays in it’s entirety his unwillingness to be moved from this spot as that silvery fur blows softly in the breeze. His gaze draws from her own at last, turned instead with interest onto the stream beside him, the flash of silver indicating it is surely filled with fish though the water is far to cold to stoke his desire any further beyond that, merely eyeing them with some sense of childish intrigue as they swim beneath him. Did they ever come up for air? Would they not drown? His features frown slightly in confusion, considering these things before he speaks suddenly.

“Mother?”

He forest green gaze rests on the river still, his words absentminded in a sense, waiting some moments to make sure she has heard him before he speaks again.

“Lonhro says that before this was our pack, it belonged to another, is that true?”

The way in which packs work, it would seem, is of interest to the boy as he attempts to understand the world around him.

“When you cannot lead any longer Mother, who will you give our pack to? Will it be me or will it be Never?”



I do not fear an army of lions led by a sheep, I fear an army of sheep led by a lion.
Gunsynd.
♥dante



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All ranks may be challenged for outside of Kuk and Thoth. Tasks to rise in rank will be given at the discretion of Sekhmet.

Sekhmet - Pharaoh of Asteraia - Goddess of divine retribution and vengeance, Sekhmet protects and avenges those under her rule. She has final say in all matters pertaining to the pack and it’s wellbeing.

Kuk - The Chosen One - Darkness personified, this wolf is the chief warrior and is given all the same rights as the Pharaoh. Made of strength, tasked with teaching the youth to build their strength.
Thoth - Advisor to Sekhmet - God of wisdom, reason, and secrets. This wolf is extremely loyal to the Pharaoh. They can make and block steals as well as accept challenges when Sekhemt and the Kuk are unable to do so.

Imhotep - Divine Priest - Spiritual Advisor to Sekhmet. You will make sacrifices to the gods in her name.
Amunet - The Heir - One who is hidden and her powers are connected to the words silence, stillness, mystery and obscurity.
Ma'at - Lead Diplomat - God of justice and order. You maintain peace and order within the pack and with those to whom we are bound.

Nephthys - Head Butcher - God of death and decay. You, mighty butcher, will be the artful assassin. Those marked should meet Anubis soon.
Set - Head Thief - God of chaos and change. Take everything that you need and a little extra to grow. The rest is tribute.
Horus - Head Hunter - God of good hunting. Great hunter, the feast will be plentiful when you step on the fields.
Isis - Head Healer - God of healing and protection. You mend the wounds and do not allow weakness to fester.
Seshat - Head Informant - God of knowledge. Gather information on our friends and enemies alike.

Scepters - Warriors - You will work closely with Sobek. Fight for your pack; you will often be asked to escort other members on outings when it is seen fit.
Kemet - Hunters - Working under the eye of Horus, you will ensure the pack is fed.
Medjay - Scouts - Show me, what bounties can you find for the gods? Report your findings to Seshat.
Snares - Thieves - The world is ours, let us reap from it. Learn your art from Set.
Heka - Healers - Work with Isis to heal wounds and ease pain; repair what is broken to the best of your abilities.
Scribes - Diplomats - You will work under Ma'at to complete the duties of mantaining peace within and outside of the pack.

Kith - Children of Asteraia - The youth are our future.
Kin - Unranked members of Asteraia - Those who have not yet chosen a specialty, or who do wish to.

Osiris - Allies of Asteraia
Slaves - Captives of Asteraia
Ra - Enemies of Asteraia
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