The Lost Islands
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Lagoon

The Boss

Garmr

The Marauder

Thranduil

The General

Enigma

The Companions

None Druna None

The Thieves

Khyber
Leif
Tribulation

The Associates

Alioth
Beloved
Blizzard
Cullen
Floki
Warg

The Soldiers

Bidziil
Nataanii

The Trinkets

Ainaz
Emerson
Lavender
Morgana
Nahawi
Pandemonium

Boss's Decree

"For every brother you bring to our
midst, you may keep a trinket all to
yourself. She will not be sullied or traded, unless you deem otherwise. But should you bring a mare here without a new brother first, then I will consider her property of the Lagoon as a whole
and do with her as I see fit." - Garmr

The Offspring

Blackthorn (Starscream x Naydra)
Canine (Garmr x Gitch Mantiou)
Flynnrir (Garmr x Druna)
Kythri (Khyber x Lavender)
Luxor (Khyber x Vogue)
Saphris (Floki x Emerson)
Solas (Khyber x Khar'pern)
Temperence (Tribulation x Tawa)

Rules

• The Lagoon is where homeless stallions come to live as a brotherhood. Mares may not live here except as captives or companions for the Leaders.

• Soldiers keep mainly to fighting, Thieves keep mainly to raiding, and Associates may do both, neither, or act as diplomats. Members may issue their own battles and raids, but should generally consult the General, Marauder or Boss for permission.

• All major decisions are determined by vote, but the Boss maintains order within the Lagoon and has the final say.

• Elections for leadership positions will be held every TLI summer, provided the qualifying criteria are met.

• You can find detailed information about how the Lagoon works on the Rules page.

• Upon election, the Boss can issue a rule for members to follow during their tenure. It is up to leadership to enforce.

whatever you do; OPEN

make certain your hands are clean ; Of all the places Rafe expected he may wind up returning to when he came back to the Islands, the Lagoon wasn’t it. If he hadn’t been such a coward, he would have gone back to the Badlands, seen just what had become of his herd and his home. But he cannot bear to acknowledge that his own ill-advised attempt to reach his homeland had wrought destruction.

There was one benefit to his journey - in the interminable miles between here and his ancestral land (the journey he hadn’t even successfully completed), the countless equines wandering much as he was– he had found Gethin. The reunion hadn’t exactly been joyous – Rafe was, in all honesty, too shocked to have found his soft–spoken half-brother. They’d never been terribly close, when they were growing up - their father had strongly favored Rafe to Gethin, and Rafe had ultimately found Riesling to be his closest companion.

Gethin was soft where he and Riesling were hardened, brutal efficiency. But there was no point in turning him away. Had Rafe not done what he did to protect all of his family? Besides, Gethin could offer snatches of updates on the family that Rafe had killed and been banished for.

So after haunting the Crossing aisle for weeks and getting tired of dodging the pesky Peak mares that Marceline undoubtedly has her hooks in, Rafe winds up slinking into the hot, humid Lagoon without the intention of continuing on to the shore to the South and setting out for Salem. Gethin is close behind, having offered his own counsel over and over that they should just go back to Rafe’s home. He said they owed it to Riesling, at least, to find her.

The idea is soundly denied, and all that Gethin does is offer a roll of his eyes and a muttered insult. Rafe nips at his shoulder in retaliation, ears pinned and eyes hard, and it is the end of the discussion.

Being here reminds him of the marshes that he haunted in his youth, wet air clinging to his lungs and the heavy-hanging greenery a far cry from the desolate Badlands he spent the past decade thriving in. Gethin glances around and asks mildly, “What, exactly do you plan to do now? You’re not much for the bachelor life. Are you going to obediently follow some rogue? Steal women from their homes, stir trouble and pick fights?” It’s an accurate question- Rafe has been a herd stallion since he was strong enough to take his own territory. He’s never been a mare thief, never been one to pick pointless fights. He finishes what others start, but he hasn’t made a point of traipsing into a settled land and uprooting life there.

“Better here than a captive in the damned Peak,” Rafe snaps back. He doesn’t even know who the Boss is here these days; he can’t even promise that is an accurate statement. “Mmm,” Gethin says, his disagreement clear in that single sound.

Rafe just rolls his eyes and doesn’t bother responding to his brother. He calls out then, summoning someone from this damned place to come to them; if Rafe is going to do this, he’s going to do it right.

rafe | 15.2 hh bay overo brindle mutt | of nowhere
html © dante image © feral character © mag



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