SekhmetPharaoh of Asteraia
KukChosen One
Kweku
ThothAdvisor
Cuirass
ImhotepPriest
None
AmunetHeir
Menkhet
Ma'atDiplomat
Jinx
NephthysButcher
Kattari
SetThief
None
HorusHunter
None
IsisHealer
Belhara
SeshatInformant
Ripper
SceptersWarriors
Negan
SnaresThieves
None
KemetHunters
Enya, Reaver, Kajika
HekaHealers
None
MedjayScouts
None
ScribesDiplomats
None

KithUnranked
Lucille, ⟡Skyrippa, Hircine
KinChildren
Bastet, Kaliban, Runihura, Rana, Mihos, Ragnar, Floki, Nox, Balor

OsirisAllies
None
SlavesCaptives
None (Inara & Idrisa are Guests)
RaEnemies
Shaddix

The Field of ReedsHonored Dead
Tobias | Tick Tock | Samhain | Thoth


News - 6/19/21
Summer is here and Fall is short around the corner. There is unrest as it stands but, perhaps it is to our advantage. Let no one question our strength. Those who wish to speak on rank, seek me out. If anyone wishes to put a hunt together inform me. Adults or others who wish to rise in rank may seek me out.
- Sekhmet

☥ Pregnant | ⟡ Promotion Pending | ☼ Stolen | ☾ Away

Return to Lunar Children
OH, BROTHER, I WILL HEAR YOUR CALL.
IP: 71.225.113.183



seamus was a man of many contradictions, but that was often the case in those who were older. he was a man of simple thoughts, but not of simple deeds. his cleverness too refuge in making clear and easy decisions of late, helping to fatten his imprint with her swelling belly, helping to seize opportunities with his brothers when she was not in need, racing through the forest of Enocra and skirting the badlands of Diveen.

today, though, when he was traveling, he had a purpose, as he and his brothers had promised long ago to the king and queen of this pack. a promise to keep tabs on the borders where they roamed, a sort of outriders, border guard, for this entrance into the rolling hills that led to the sea. they would keep a steady eye out because their protection of the pack was done in kinship and for deeds rendered to their adopted father, fenrir’s true father, Bahamut.

so that is what brings him upon greer, and equally why he comes in the sharp swiftness that was his gift since birth. he had outran the flash flood that swept up most wolves both older and stronger and bigger and “smarter” in that time and he had not lost the knack. he speeds over the open spaces and keeps astonishingly low, thanks to his minute size. he dodges in and out of the shrubs that sometimes dot the landscape and then follows the small hill-dips to remain out of sight until the sudden flats remove all barriers and he is upon the female with a flash of brown fur, with darker points, and pink eyes.

“you, you are a stranger her--” but unlike what his tactician brother might have noticed outright, his eyes fall to her leg, poised as he was like a collie-dog pinning a sheep with his eyes. he is a strange man, but this he has learned from years of being small and underestimated. “you are injured, do you claim sanctuary, she-wolf? what is your name?”

“come now, speak up,” and this time he puts insistence in his eyes and tries to have her understand its not a question, but suggestion, “asteraia is a refuge, do you come to claim sanctuary?”





SEAMUS
the shadow-grin ; of ferrine
male | 18 years | 33 inches | 130 pounds
bard of the fantastic four | imprint of alice




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All ranks may be challenged for outside of Kuk and Thoth. Tasks to rise in rank will be given at the discretion of Sekhmet.

Sekhmet - Pharaoh of Asteraia - Goddess of divine retribution and vengeance, Sekhmet protects and avenges those under her rule. She has final say in all matters pertaining to the pack and it’s wellbeing.

Kuk - The Chosen One - Darkness personified, this wolf is the chief warrior and is given all the same rights as the Pharaoh. Made of strength, tasked with teaching the youth to build their strength.
Thoth - Advisor to Sekhmet - God of wisdom, reason, and secrets. This wolf is extremely loyal to the Pharaoh. They can make and block steals as well as accept challenges when Sekhemt and the Kuk are unable to do so.

Imhotep - Divine Priest - Spiritual Advisor to Sekhmet. You will make sacrifices to the gods in her name.
Amunet - The Heir - One who is hidden and her powers are connected to the words silence, stillness, mystery and obscurity.
Ma'at - Lead Diplomat - God of justice and order. You maintain peace and order within the pack and with those to whom we are bound.

Nephthys - Head Butcher - God of death and decay. You, mighty butcher, will be the artful assassin. Those marked should meet Anubis soon.
Set - Head Thief - God of chaos and change. Take everything that you need and a little extra to grow. The rest is tribute.
Horus - Head Hunter - God of good hunting. Great hunter, the feast will be plentiful when you step on the fields.
Isis - Head Healer - God of healing and protection. You mend the wounds and do not allow weakness to fester.
Seshat - Head Informant - God of knowledge. Gather information on our friends and enemies alike.

Scepters - Warriors - You will work closely with Sobek. Fight for your pack; you will often be asked to escort other members on outings when it is seen fit.
Kemet - Hunters - Working under the eye of Horus, you will ensure the pack is fed.
Medjay - Scouts - Show me, what bounties can you find for the gods? Report your findings to Seshat.
Snares - Thieves - The world is ours, let us reap from it. Learn your art from Set.
Heka - Healers - Work with Isis to heal wounds and ease pain; repair what is broken to the best of your abilities.
Scribes - Diplomats - You will work under Ma'at to complete the duties of mantaining peace within and outside of the pack.

Kith - Children of Asteraia - The youth are our future.
Kin - Unranked members of Asteraia - Those who have not yet chosen a specialty, or who do wish to.

Osiris - Allies of Asteraia
Slaves - Captives of Asteraia
Ra - Enemies of Asteraia
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