SekhmetPharaoh of Asteraia
KukChosen One
Kweku
ThothAdvisor
Cuirass
ImhotepPriest
None
AmunetHeir
Menkhet
Ma'atDiplomat
Jinx
NephthysButcher
Kattari
SetThief
None
HorusHunter
None
IsisHealer
Belhara
SeshatInformant
Ripper
SceptersWarriors
Negan
SnaresThieves
None
KemetHunters
Enya, Reaver, Kajika
HekaHealers
None
MedjayScouts
None
ScribesDiplomats
None

KithUnranked
Lucille, ⟡Skyrippa, Hircine
KinChildren
Bastet, Kaliban, Runihura, Rana, Mihos, Ragnar, Floki, Nox, Balor

OsirisAllies
None
SlavesCaptives
None (Inara & Idrisa are Guests)
RaEnemies
Shaddix

The Field of ReedsHonored Dead
Tobias | Tick Tock | Samhain | Thoth


News - 6/19/21
Summer is here and Fall is short around the corner. There is unrest as it stands but, perhaps it is to our advantage. Let no one question our strength. Those who wish to speak on rank, seek me out. If anyone wishes to put a hunt together inform me. Adults or others who wish to rise in rank may seek me out.
- Sekhmet

☥ Pregnant | ⟡ Promotion Pending | ☼ Stolen | ☾ Away

Return to Lunar Children
Can't Even Cry
IP: 198.174.110.146

THOTH
I NEED TO TAKE SEVEN...I MIGHT TAKE YOUR'S

Thoth tended to enjoy the quiet moments he shared with Sekhmet. Around the rest of his family the others made vocals rasped and sounded to express themselves in their thoughts and opinions. Even so little as growls of pleasure and whimpers of pain. He had taken to moving his meals elsewhere, occasionally still sulking that he could not speak his mind, though pleased he could still make himself clear. With Sekhmet, all that passed between them was the clack of teeth against bone and the crunching snaps of the bodies of their prey.It was a solace and peace he could rarely find with others, making thier times of play and action a worthy price to pay.

While Sekhmet consumed the body, Thoth continued to lick and nibble almost daintily on the skull of the sinful squirrel. Black nose touched the clouded sightless eyes and he wondered if the power of the rodent’s sight would transfer to him if he ate them. If he could see as the squirrel saw, know the reasons behind the actions that had led to madness he would be all the wiser to the ways of the world. His blazing eyes looked into the clouded orbs and he dismissed the idea. The sight had long left the features, blinded by the white veil of death. Exhaling sharply, he used his sharp puppy claws to squish and squeeze out the putrid liquid and spill it on the ground. There was no logic in eating something that could cloud his own vision.

Beside him, he could start to feel his companion’s restlessness. His eyes flicked up at her while she waited for him until she got to her feet and started moving. First he looked to the food he had given her, ensuring she had eaten her fill before getting to his own paws and carefully selecting his skull and freeing it from the rest of the corpse. Bits of fur and flesh still hung from the bone, but he figured he would continue his work later. A wag of his tail coupled with a significant look at the girl, and he began trotting over the worn trails of Asteraia. Each split of the path he veered onto the ones that appeared less worn, or where the scents of the pack had grown musty and stale. The lady had asked to explore, and so he was finding the areas few had traversed. Being an established pack made such an adventure a challenge for those as young as they. His father had seen to it that he could not wander outside of the borders of the packland. The white ghost patrolled the prairies and seemed to be in all places at once, effectively cutting off the pup’s routes to strange lands. Still, there were paths, though walked, were walked significantly less. Soon their paws travelled into snows unmarked by other prints, their own leaving a clear sign (to watchful parents) where they had gone. The hills had descended slowly and carefully reached to a snow covered beach. A bay nestled deep in the north of Moladion, a treasure and a treat to the wolves of Asteraia. Thoth huffed around his prize-skull and peered around this terrain they had found. He liked it, but he wanted to find a place in it. A place that would be his, to share only with those he desires.

He looked back at Sekhmet and huffed again before sticking his nose into the snow and sniffing around. Any den, any rabbit hole, or even just a dip in the ground would serve his purpose. He was looking for a place for them to hide.

HTML © RILEY




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All ranks may be challenged for outside of Kuk and Thoth. Tasks to rise in rank will be given at the discretion of Sekhmet.

Sekhmet - Pharaoh of Asteraia - Goddess of divine retribution and vengeance, Sekhmet protects and avenges those under her rule. She has final say in all matters pertaining to the pack and it’s wellbeing.

Kuk - The Chosen One - Darkness personified, this wolf is the chief warrior and is given all the same rights as the Pharaoh. Made of strength, tasked with teaching the youth to build their strength.
Thoth - Advisor to Sekhmet - God of wisdom, reason, and secrets. This wolf is extremely loyal to the Pharaoh. They can make and block steals as well as accept challenges when Sekhemt and the Kuk are unable to do so.

Imhotep - Divine Priest - Spiritual Advisor to Sekhmet. You will make sacrifices to the gods in her name.
Amunet - The Heir - One who is hidden and her powers are connected to the words silence, stillness, mystery and obscurity.
Ma'at - Lead Diplomat - God of justice and order. You maintain peace and order within the pack and with those to whom we are bound.

Nephthys - Head Butcher - God of death and decay. You, mighty butcher, will be the artful assassin. Those marked should meet Anubis soon.
Set - Head Thief - God of chaos and change. Take everything that you need and a little extra to grow. The rest is tribute.
Horus - Head Hunter - God of good hunting. Great hunter, the feast will be plentiful when you step on the fields.
Isis - Head Healer - God of healing and protection. You mend the wounds and do not allow weakness to fester.
Seshat - Head Informant - God of knowledge. Gather information on our friends and enemies alike.

Scepters - Warriors - You will work closely with Sobek. Fight for your pack; you will often be asked to escort other members on outings when it is seen fit.
Kemet - Hunters - Working under the eye of Horus, you will ensure the pack is fed.
Medjay - Scouts - Show me, what bounties can you find for the gods? Report your findings to Seshat.
Snares - Thieves - The world is ours, let us reap from it. Learn your art from Set.
Heka - Healers - Work with Isis to heal wounds and ease pain; repair what is broken to the best of your abilities.
Scribes - Diplomats - You will work under Ma'at to complete the duties of mantaining peace within and outside of the pack.

Kith - Children of Asteraia - The youth are our future.
Kin - Unranked members of Asteraia - Those who have not yet chosen a specialty, or who do wish to.

Osiris - Allies of Asteraia
Slaves - Captives of Asteraia
Ra - Enemies of Asteraia
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